Player Matchup

Tiamat
Tiamat
Gahriar
Tiamat
Level 16
God Stats
40W - 23L
1,512 SR
Queue Stats
99W - 81L
1,464 Elo+
Solo
Tyr
Tyr
HUNTERXHOLLOW
Tyr
Level 6
God Stats
4W - 1L
1,565 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo
Rama
Rama
LerkaNor81
Rama
Level 11
God Stats
3W - 8L
1,500 SR
Queue Stats
409W - 388L
1,406 Elo+
Solo
Neith
Neith
NaduDM
Neith
Level 6
God Stats
9W - 16L
1,499 SR
Queue Stats
9W - 17L
1,412 Elo+
Solo
Sol
Sol
SEX李
Sol
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 87L
1,504 Elo+
Solo
Team Averages
Level 10
1,515 SR
1,453 Elo+

VS

Team Averages
Level 13
1,434 SR
1,355 Elo+
Chernobog
Chernobog
ByAsura001
Chernobog
Level 13
God Stats
0W - 2L
1,221 SR
Queue Stats
17W - 22L
1,390 Elo+
Party 1
Hel
Hel
MaermivoR
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,114 Elo+
Party 1
Yemoja
Yemoja
Sydoll
Yemoja
Level 9
God Stats
2W - 5L
1,311 SR
Queue Stats
12W - 20L
1,332 Elo+
Party 1
Vulcan
Vulcan
s2ştengeldim
Vulcan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,332 Elo+
Party 1
Tiamat
Tiamat
zeRoCipheR
Tiamat
Level 18
God Stats
36W - 23L
1,639 SR
Queue Stats
171W - 157L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gahriar
Tiamat
17
3 / 3 / 18
10,519
1,052
13,744
9,231
6,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 0 / 14
12,803
1,280
20,119
14,199
13,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
9 / 1 / 18
12,099
1,210
19,743
9,982
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
NaduDM
Neith
16
1 / 2 / 11
9,144
914
2,287
5,553
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
SEX李
Sol
18
9 / 3 / 20
11,748
1,175
18,629
10,041
3,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

262

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ByAsura001
Chernobog
16
1 / 5 / 5
9,742
974
9,867
19,083
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 10 / 3
9,008
901
6,411
17,146
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Sydoll
Yemoja
15
0 / 3 / 5
9,310
931
3,294
11,203
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 12 / 2
10,624
1,062
13,850
21,509
9,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
zeRoCipheR
Tiamat
14
1 / 4 / 2
8,683
868
9,274
10,423
7,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
34
Kills
9
9
Deaths
34
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ByAsura001
Chernobog
1
5
5
0.7
W
Tiamat
Gahriar
Tiamat
3
3
18
4
W
12
0
14
19
W
9
1
18
18
L
1
10
3
0.25
W
Neith
NaduDM
Neith
1
2
11
3.25
W
Sol
SEX李
Sol
9
3
20
6.33
L
Yemoja
Sydoll
Yemoja
0
3
5
0.83
L
6
12
2
0.58
L
Tiamat
zeRoCipheR
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,522
Damage
42,696
49,006
Taken
79,364
29,370
Mitigated
45,434
14,269
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ByAsura001
Chernobog
9,867
5,663
0
2,934
19,083
9,111
0
8,663
10,420
0
41,484
W
Tiamat
Gahriar
Tiamat
13,744
379
0
1,699
9,231
6,180
0
6,922
2,309
28,190
0
W
20,119
2,663
0
5,930
14,199
13,398
0
8,378
5,821
0
40,047
W
19,743
16,861
558
3,042
9,982
3,886
0
7,352
2,630
0
38,586
L
6,411
614
4,220
2,930
17,146
7,624
0
5,443
11,703
22,101
0
W
Neith
NaduDM
Neith
2,287
1,514
0
1,158
5,553
2,033
0
4,334
1,219
0
9,921
W
Sol
SEX李
Sol
18,629
6,786
0
1,882
10,041
3,873
0
5,843
4,198
42,673
0
L
Yemoja
Sydoll
Yemoja
3,294
675
3,893
917
11,203
11,393
0
4,673
6,530
10,067
0
L
13,850
3,037
222
484
21,509
9,871
0
8,876
12,633
28,455
0
L
Tiamat
zeRoCipheR
Tiamat
9,274
440
0
551
10,423
7,435
0
4,718
5,705
19,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,313
Gold Earned
47,367
211
Minions Killed
169
9
Camps Cleared
3
894,241
Distance Traveled
801,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,742
974
71
7
1
165,487
0
W
Tiamat
10,519
1,052
32
3
1
194,564
0
W
Tyr
12,803
1,280
37
4
1
220,636
0
W
Rama
12,099
1,210
51
5
4
160,734
0
L
Hel
9,008
901
40
4
0
146,539
0
W
Neith
9,144
914
24
2
0
137,885
0
W
Sol
11,748
1,175
67
7
3
180,422
0
L
Yemoja
9,310
931
8
1
0
128,922
2
L
Vulcan
10,624
1,062
36
4
0
180,799
0
L
Tiamat
8,683
868
14
1
2
179,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role