Player Matchup

Cthulhu
Cthulhu
Crystopus
Cthulhu
Level 6
God Stats
3W - 0L
1,731 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Pele
Pele
Kouhaiiiii
Pele
Level 68
God Stats
18W - 18L
1,552 SR
Queue Stats
430W - 455L
1,433 Elo+
Party 1
Bacchus
Bacchus
Strydercj
Bacchus
Level 21
God Stats
15W - 22L
1,373 SR
Queue Stats
218W - 210L
1,466 Elo+
Party 1
Achilles
Achilles
TRISTANARMANI
Achilles
Level 26
God Stats
38W - 29L
1,293 SR
Queue Stats
410W - 436L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
ssg86eagle
Cernunnos
Level 4
God Stats
7W - 6L
1,490 SR
Queue Stats
7W - 6L
1,306 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,466 Elo+

VS

Team Averages
Level 21
1,402 SR
1,385 Elo+
Artemis
Artemis
JesusMenace
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Achilles
Achilles
Mouton Blond
Achilles
Level 55
God Stats
1W - 5L
1,276 SR
Queue Stats
8W - 8L
1,297 Elo+
Party 3
Da Ji
Da Ji
Ragnarock187
Da Ji
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 109L
1,341 Elo+
Party 2
Olorun
Olorun
bboydestruction
Olorun
Level 6
God Stats
4W - 5L
1,462 SR
Queue Stats
11W - 12L
1,371 Elo+
Solo
Hel
Hel
eyelesshunter54
Hel
Level 18
God Stats
1W - 2L
1,271 SR
Queue Stats
23W - 29L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crystopus
Cthulhu
16
0 / 0 / 14
9,665
879
7,301
8,254
7,440
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
11 / 1 / 12
12,088
1,099
16,745
9,720
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Strydercj
Bacchus
18
7 / 0 / 18
11,231
1,021
15,267
9,381
12,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TRISTANARMANI
Achilles
18
8 / 0 / 14
11,133
1,012
14,589
10,863
11,072
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ssg86eagle
Cernunnos
18
3 / 0 / 18
11,333
1,030
13,859
10,546
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

334

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JesusMenace
Artemis
15
0 / 3 / 0
9,057
823
5,629
6,458
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Mouton Blond
Achilles
15
1 / 2 / 0
9,621
875
10,687
17,705
14,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 8 / 1
9,250
841
7,604
15,620
6,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 0
9,090
826
9,143
20,764
8,909
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 1
9,895
900
9,366
15,993
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
3
29
Kills
1
1
Deaths
29
76
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crystopus
Cthulhu
0
0
14
7
L
Artemis
JesusMenace
Artemis
0
3
0
0
W
11
1
12
17
L
Achilles
Mouton Blond
Achilles
1
2
0
0.5
L
0
8
1
0.06
W
Bacchus
Strydercj
Bacchus
7
0
18
16
W
Achilles
TRISTANARMANI
Achilles
8
0
14
15
L
0
10
0
0
L
0
6
1
0.08
W
Cernunnos
ssg86eagle
Cernunnos
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,761
Damage
42,429
48,764
Taken
76,540
40,088
Mitigated
43,603
9,825
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crystopus
Cthulhu
7,301
220
447
573
8,254
7,440
0
4,618
3,636
14,135
0
L
Artemis
JesusMenace
Artemis
5,629
1,664
0
793
6,458
2,730
0
1,882
4,576
0
16,463
W
16,745
4,224
720
1,936
9,720
4,043
0
3,185
6,535
0
48,733
L
Achilles
Mouton Blond
Achilles
10,687
2,612
0
283
17,705
14,500
0
5,876
11,829
0
26,534
L
7,604
1,300
0
32
15,620
6,855
0
5,163
10,457
0
20,939
W
Bacchus
Strydercj
Bacchus
15,267
2,208
657
1,194
9,381
12,945
0
3,635
5,746
22,787
0
W
Achilles
TRISTANARMANI
Achilles
14,589
6,165
183
567
10,863
11,072
0
3,212
6,845
0
19,642
L
9,143
5,003
1,005
4,503
20,764
8,909
0
5,371
15,393
26,824
0
L
9,366
1,278
7,412
4,184
15,993
10,609
0
4,276
11,717
23,057
0
W
Cernunnos
ssg86eagle
Cernunnos
13,859
5,677
0
3,548
10,546
4,588
0
3,859
6,687
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
46,913
185
Minions Killed
146
6
Camps Cleared
4
1,071,206
Distance Traveled
855,422
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,665
879
14
1
0
218,977
2
L
Artemis
9,057
823
16
1
0
158,076
1
W
Pele
12,088
1,099
95
9
1
218,391
0
L
Achilles
9,621
875
48
4
1
221,737
0
L
Da Ji
9,250
841
22
2
1
170,784
0
W
Bacchus
11,231
1,021
16
1
0
236,856
0
W
Achilles
11,133
1,012
11
1
1
222,533
0
L
Olorun
9,090
826
32
3
2
144,203
0
L
Hel
9,895
900
28
3
0
160,622
0
W
Cernunnos
11,333
1,030
49
4
4
174,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role