Player Matchup

Chang'e
Chang'e
Iridescent_Shard
Chang'e
Level 84
God Stats
8W - 2L
1,558 SR
Queue Stats
119W - 137L
1,470 Elo+
Solo
Artio
Artio
Raidan90
Artio
Level 134
God Stats
15W - 12L
1,379 SR
Queue Stats
429W - 467L
1,447 Elo+
Solo
Tiamat
Tiamat
gwashoppa
Tiamat
Level 142
God Stats
2W - 2L
1,327 SR
Queue Stats
200W - 232L
1,424 Elo+
Solo
Serqet
Serqet
mmaauu
Serqet
Level 38
God Stats
1W - 2L
1,325 SR
Queue Stats
144W - 170L
1,465 Elo+
Solo
Guan Yu
Guan Yu
silentshell
Guan Yu
Level 118
God Stats
27W - 28L
1,531 SR
Queue Stats
361W - 360L
1,442 Elo+
Solo
Team Averages
Level 103
1,424 SR
1,450 Elo+

VS

Team Averages
Level 68
1,461 SR
1,320 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AnToMoP
Anubis
Level 4
God Stats
2W - 2L
1,760 SR
Queue Stats
5W - 11L
1,706 Elo+
Party 1
Kuzenbo
Kuzenbo
DA THUG WARRIOR
Kuzenbo
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 21L
1,114 Elo+
Party 1
Danzaburou
Danzaburou
YodaQC28
Danzaburou
Level 49
God Stats
1W - 2L
1,044 SR
Queue Stats
6W - 13L
1,165 Elo+
Party 1
Fenrir
Fenrir
minibeauch
Fenrir
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 44L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 21
12,175
1,107
25,772
15,302
7,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Raidan90
Artio
18
4 / 0 / 24
11,900
1,082
13,329
12,141
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
gwashoppa
Tiamat
19
9 / 0 / 21
11,618
1,056
15,679
7,571
8,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
mmaauu
Serqet
18
7 / 0 / 24
11,586
1,053
15,710
15,246
7,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
silentshell
Guan Yu
19
13 / 1 / 27
13,932
1,267
24,773
20,771
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 13 / 2
9,182
835
15,007
21,596
14,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
AnToMoP
Anubis
15
0 / 10 / 2
9,576
871
8,979
16,793
6,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 2
9,393
854
8,979
19,899
22,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
YodaQC28
Danzaburou
15
2 / 8 / 0
10,388
944
16,861
20,049
7,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
minibeauch
Fenrir
15
0 / 9 / 2
9,320
847
9,864
22,732
28,888
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
10
43
Kills
2
2
Deaths
43
117
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
13
2
0.08
L
Anubis
AnToMoP
Anubis
0
10
2
0.1
L
0
3
2
0.33
W
10
1
21
20.5
W
Artio
Raidan90
Artio
4
0
24
16
L
Danzaburou
YodaQC28
Danzaburou
2
8
0
0.25
W
Tiamat
gwashoppa
Tiamat
9
0
21
19.5
L
Fenrir
minibeauch
Fenrir
0
9
2
0.11
W
Serqet
mmaauu
Serqet
7
0
24
19
W
Guan Yu
silentshell
Guan Yu
13
1
27
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,263
Damage
59,690
71,031
Taken
101,069
56,654
Mitigated
79,330
40,916
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,007
1,411
820
1,830
21,596
14,012
0
12,749
8,373
26,813
0
L
Anubis
AnToMoP
Anubis
8,979
3,245
0
906
16,793
6,856
0
9,781
6,693
35,367
0
L
8,979
3,609
123
1,728
19,899
22,187
0
11,525
7,797
19,394
0
W
25,772
2,445
7,165
5,612
15,302
7,081
0
5,828
9,399
56,230
0
W
Artio
Raidan90
Artio
13,329
2,032
3,646
4,941
12,141
13,337
0
6,575
5,366
24,380
0
L
Danzaburou
YodaQC28
Danzaburou
16,861
9,717
288
1,759
20,049
7,387
0
11,200
8,511
0
48,964
W
Tiamat
gwashoppa
Tiamat
15,679
1,291
1,257
2,988
7,571
8,514
0
4,398
3,163
32,282
0
L
Fenrir
minibeauch
Fenrir
9,864
1,693
0
574
22,732
28,888
0
11,679
10,445
165
18,647
W
Serqet
mmaauu
Serqet
15,710
6,477
0
510
15,246
7,269
0
6,812
8,284
0
24,162
W
Guan Yu
silentshell
Guan Yu
24,773
4,128
7,352
7,445
20,771
20,453
0
8,807
11,689
8,063
31,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,211
Gold Earned
47,859
212
Minions Killed
176
3
Camps Cleared
5
1,147,361
Distance Traveled
919,476
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,182
835
19
2
0
174,365
1
L
Anubis
9,576
871
70
6
0
158,141
0
L
Kuzenbo
9,393
854
15
1
1
195,367
0
W
Chang'e
12,175
1,107
83
8
0
228,312
3
W
Artio
11,900
1,082
29
3
0
202,591
0
L
Danzaburou
10,388
944
49
4
2
183,623
0
W
Tiamat
11,618
1,056
50
5
1
213,995
0
L
Fenrir
9,320
847
23
2
2
207,980
0
W
Serqet
11,586
1,053
24
2
1
246,882
0
W
Guan Yu
13,932
1,267
26
2
1
255,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role