Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
ElStabbo
Cu Chulainn
Gold I
Level 148
God Stats
21W - 14L
1,685 SR
Queue Stats
67W - 64L
1,657 MMR
Solo
Athena
Athena
Gold IV
FineeOkay
Athena
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
GloriousSmite
Ah Puch
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
JickerJack
Hachiman
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
L0R0MIR
Nemesis
Bronze III
Level 30
God Stats
0W - 1L
1,185 SR
Queue Stats
3W - 6L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,474 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,571 SR
1,627 MMR
Yemoja
Yemoja
Gold IV
Coxyribose
Yemoja
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,632 MMR
Solo
Janus
Janus
Platinum V
Garriez
Janus
Platinum V
Level 157
God Stats
30W - 25L
1,552 SR
Queue Stats
211W - 203L
1,643 MMR
Solo
Tyr
Tyr
Gold I
Maгx
Tyr
Gold I
Level 138
God Stats
21W - 13L
1,620 SR
Queue Stats
392W - 393L
1,610 MMR
Solo
Mercury
Mercury
Gold II
baudelaire
Mercury
Gold II
Level 155
God Stats
5W - 9L
1,346 SR
Queue Stats
506W - 510L
1,658 MMR
Solo
Neith
Neith
Silver II
rekkrat
Neith
Silver II
Level 160
God Stats
1W - 3L
1,839 SR
Queue Stats
35W - 30L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElStabbo
Cu Chulainn
18
4 / 4 / 2
11,451
521
12,825
18,856
9,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
FineeOkay
Athena
13
0 / 8 / 3
7,850
357
4,648
20,589
9,716
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
17
2 / 6 / 1
10,547
479
12,246
15,631
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Hachiman
JickerJack
Hachiman
14
1 / 9 / 3
9,269
421
6,753
18,273
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
L0R0MIR
Nemesis
13
1 / 7 / 2
9,157
416
5,319
17,575
8,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Bans
DanzaburouApolloSetAo KuangGuan Yu

VS

Bans
Nu WaAnhurTsukuyomiHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Coxyribose
Yemoja
17
3 / 0 / 20
12,742
579
7,903
15,837
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Garriez
Janus
20
7 / 4 / 12
13,890
631
16,722
10,942
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Maгx
Tyr
19
8 / 1 / 5
13,619
619
9,579
20,456
21,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
baudelaire
Mercury
20
9 / 1 / 10
14,274
649
19,373
17,280
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
rekkrat
Neith
19
7 / 2 / 10
13,533
615
16,260
12,783
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
8
Kills
34
34
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Coxyribose
Yemoja
3
0
20
13
L
Cu Chulainn
ElStabbo
Cu Chulainn
4
4
2
1.25
L
Athena
FineeOkay
Athena
0
8
3
0.19
W
Janus
Garriez
Janus
7
4
12
3.25
L
Ah Puch
2
6
1
0.42
L
Hachiman
JickerJack
Hachiman
1
9
3
0.28
L
Nemesis
L0R0MIR
Nemesis
1
7
2
0.29
W
Tyr
Maгx
Tyr
8
1
5
10.5
W
Mercury
baudelaire
Mercury
9
1
10
14
W
Neith
rekkrat
Neith
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,791
Damage
69,837
90,924
Taken
77,298
40,393
Mitigated
61,795
20,628
Healing
36,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Coxyribose
Yemoja
7,903
3,108
6,379
6,411
15,837
21,178
1,248
3,787
12,050
22,936
0
L
Cu Chulainn
ElStabbo
Cu Chulainn
12,825
916
0
6,596
18,856
9,341
0
6,966
11,630
0
99,438
L
Athena
FineeOkay
Athena
4,648
2,005
363
4,521
20,589
9,716
0
4,417
16,054
26,300
0
W
Janus
Garriez
Janus
16,722
1,260
0
2,647
10,942
4,415
1,566
3,504
7,438
105,912
0
L
Ah Puch
12,246
186
0
2,789
15,631
6,945
0
2,523
12,922
81,062
0
L
Hachiman
JickerJack
Hachiman
6,753
2,596
0
4,761
18,273
6,155
0
7,644
10,499
0
51,222
L
Nemesis
L0R0MIR
Nemesis
5,319
1,042
0
1,598
17,575
8,236
970
2,417
15,056
0
32,751
W
Tyr
Maгx
Tyr
9,579
717
0
9,291
20,456
21,577
1,782
4,558
15,898
0
75,221
W
Mercury
baudelaire
Mercury
19,373
7,517
0
6,458
17,280
8,832
1,594
2,498
14,782
0
121,621
W
Neith
rekkrat
Neith
16,260
8,423
0
5,806
12,783
5,793
10,912
3,819
8,964
0
102,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
68,058
517
Minions Killed
652
0
Camps Cleared
0
2,059,572
Distance Traveled
2,378,774
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,742
579
23
1
0
430,464
10
L
Cu Chulainn
11,451
521
160
7
0
471,687
1
L
Athena
7,850
357
45
2
0
444,588
4
W
Janus
13,890
631
180
8
0
470,623
7
L
Ah Puch
10,547
479
166
8
0
349,700
6
L
Hachiman
9,269
421
81
4
0
374,234
2
L
Nemesis
9,157
416
65
3
0
419,363
0
W
Tyr
13,619
619
124
6
0
473,033
9
W
Mercury
14,274
649
182
8
0
587,018
3
W
Neith
13,533
615
143
7
0
417,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role