Player Matchup

Apollo
Apollo
Gold V
Bananarama333
Apollo
Gold V
Level 88
God Stats
3W - 1L
1,939 SR
Queue Stats
65W - 55L
1,602 MMR
Party 1
Khepri
Khepri
Gold V
H4RDBr3XXX1T
Khepri
Gold V
Level 119
God Stats
2W - 2L
1,802 SR
Queue Stats
65W - 56L
1,602 MMR
Party 1
Zeus
Zeus
Gold V
bonecrusher0079
Zeus
Gold V
Level 69
God Stats
23W - 12L
1,545 SR
Queue Stats
65W - 56L
1,602 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,762 SR
1,602 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,602 SR
1,517 MMR
Ra
Ra
Gold III
BOF007
Ra
Gold III
Level 146
God Stats
6W - 8L
1,573 SR
Queue Stats
173W - 168L
1,536 MMR
Party 2
Ares
Ares
Bronze III
DaMexWhoCan
Ares
Bronze III
Level 65
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 4L
1,504 MMR
Solo
Cupid
Cupid
Gold III
lordjaden
Cupid
Gold III
Level 106
God Stats
13W - 14L
1,588 SR
Queue Stats
126W - 124L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
12,700
706
13,638
9,410
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
1 / 2 / 10
12,292
683
8,617
16,289
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 3 / 7
11,541
641
17,071
5,842
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeScyllaPersephoneThothDiscordia

VS

Bans
CthulhuBaron SamediDanzaburouChang'eHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 2 / 4
11,208
623
9,247
12,703
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 4
11,805
656
6,844
17,977
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
lordjaden
Cupid
15
4 / 6 / 1
11,251
625
10,266
18,096
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
8
8
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
2
2
4
2
W
7
3
4
3
L
2
3
4
1.33
W
Khepri
1
2
10
3
W
3
3
7
2.17
L
Cupid
lordjaden
Cupid
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
26,357
31,541
Taken
48,776
28,942
Mitigated
34,840
4,904
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,247
1,132
4,760
7,224
12,703
6,122
327
6,724
5,573
78,920
0
W
13,638
9,809
0
2,117
9,410
4,520
2,614
4,164
5,246
0
72,186
L
6,844
133
0
2,392
17,977
20,659
0
7,302
10,211
19,898
0
W
Khepri
8,617
1,302
0
2,259
16,289
21,670
273
7,624
8,665
29,834
0
W
17,071
596
0
528
5,842
2,752
682
4,500
1,342
62,648
0
L
Cupid
lordjaden
Cupid
10,266
6,822
33
4,944
18,096
8,059
217
10,814
6,924
0
54,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
34,264
209
Minions Killed
219
0
Camps Cleared
0
1,014,835
Distance Traveled
950,898
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,208
623
120
7
0
337,894
2
W
Apollo
12,700
706
97
5
0
324,045
4
L
Ares
11,805
656
14
1
0
311,736
7
W
Khepri
12,292
683
22
1
0
369,171
4
W
Zeus
11,541
641
90
5
0
321,619
2
L
Cupid
11,251
625
85
5
0
301,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role