Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Freeeezion
Ah Muzen Cab
Level 24
God Stats
2W - 2L
1,565 SR
Queue Stats
41W - 19L
1,730 Elo+
Party 3
Bacchus
Bacchus
FrostyZq
Bacchus
Level 28
God Stats
24W - 18L
1,558 SR
Queue Stats
238W - 205L
1,644 Elo+
Party 2
King Arthur
King Arthur
Play4emBucks
King Arthur
Level 45
God Stats
2W - 8L
1,500 SR
Queue Stats
665W - 592L
1,619 Elo+
Party 2
Persephone
Persephone
Sunof2dawg
Persephone
Level 156
God Stats
11W - 18L
1,568 SR
Queue Stats
315W - 320L
1,587 Elo+
Party 3
Ravana
Ravana
stoneypower
Ravana
Level 35
God Stats
0W - 2L
1,379 SR
Queue Stats
142W - 126L
1,610 Elo+
Solo
Team Averages
Level 58
1,514 SR
1,638 Elo+

VS

Team Averages
Level 70
1,427 SR
1,561 Elo+
Ares
Ares
Dplayz
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,570 Elo+
Party 4
Set
Set
KiraBitesZaDusto
Set
Level 76
God Stats
11W - 11L
1,215 SR
Queue Stats
125W - 144L
1,626 Elo+
Party 1
Raijin
Raijin
MannyySalazar
Raijin
Level 156
God Stats
5W - 5L
1,658 SR
Queue Stats
103W - 81L
1,683 Elo+
Party 4
Artemis
Artemis
TsunhereTsundere
Artemis
Level 29
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Nemesis
Nemesis
frijolitos19
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freeeezion
Ah Muzen Cab
15
3 / 6 / 3
9,672
509
12,779
18,268
9,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
FrostyZq
Bacchus
10
2 / 6 / 4
7,590
399
6,012
17,762
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Play4emBucks
King Arthur
13
1 / 9 / 4
8,289
436
5,882
17,065
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Sunof2dawg
Persephone
14
1 / 5 / 1
9,115
480
5,251
10,954
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
17
4 / 3 / 3
9,966
525
8,766
10,481
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dplayz
Ares
14
3 / 3 / 9
9,256
487
8,987
12,340
7,989
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 3 / 5
11,930
628
12,609
13,745
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 2 / 4
11,141
586
11,421
10,248
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 4
9,561
503
8,843
13,747
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
frijolitos19
Nemesis
19
7 / 0 / 8
12,000
632
13,032
12,165
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
29
29
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
Dplayz
Ares
3
3
9
2.5
L
Ah Muzen Cab
Freeeezion
Ah Muzen Cab
3
6
3
0.75
L
Bacchus
FrostyZq
Bacchus
2
6
4
0.67
W
8
3
5
3.5
W
8
2
4
5
L
King Arthur
Play4emBucks
King Arthur
1
9
4
0.33
L
Persephone
Sunof2dawg
Persephone
1
5
1
0.3
W
3
3
4
1.67
W
Nemesis
frijolitos19
Nemesis
7
0
8
11
L
Ravana
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
54,892
74,530
Taken
62,245
48,297
Mitigated
32,862
17,234
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dplayz
Ares
8,987
831
305
774
12,340
7,989
234
1,762
10,476
27,474
0
L
Ah Muzen Cab
Freeeezion
Ah Muzen Cab
12,779
5,075
0
6,260
18,268
9,122
420
5,740
12,362
0
87,435
L
Bacchus
FrostyZq
Bacchus
6,012
766
0
3,288
17,762
15,165
0
5,846
11,749
17,936
0
W
12,609
6,722
0
4,132
13,745
10,381
1,792
1,887
11,428
0
69,814
W
11,421
723
0
1,576
10,248
3,635
0
2,481
7,480
72,589
0
L
King Arthur
Play4emBucks
King Arthur
5,882
778
0
1,895
17,065
15,737
0
3,167
13,469
80
43,951
L
Persephone
Sunof2dawg
Persephone
5,251
401
0
2,344
10,954
3,413
0
2,988
7,687
49,486
0
W
8,843
4,393
0
6,777
13,747
4,328
982
2,578
11,075
0
45,216
W
Nemesis
frijolitos19
Nemesis
13,032
7,796
0
1,788
12,165
6,529
1,092
2,037
9,968
0
106,000
L
Ravana
8,766
2,095
0
3,447
10,481
4,860
50
2,031
8,315
0
72,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
53,888
469
Minions Killed
523
0
Camps Cleared
0
1,696,786
Distance Traveled
1,781,053
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,256
487
43
2
0
339,932
3
L
Ah Muzen Cab
9,672
509
134
7
0
336,995
0
L
Bacchus
7,590
399
23
1
0
321,385
10
W
Set
11,930
628
128
7
0
330,772
1
W
Raijin
11,141
586
128
7
0
345,726
3
L
King Arthur
8,289
436
89
5
0
310,188
3
L
Persephone
9,115
480
113
6
0
340,250
0
W
Artemis
9,561
503
71
4
0
326,710
3
W
Nemesis
12,000
632
153
8
0
437,913
4
L
Ravana
9,966
525
110
6
0
387,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role