Player Matchup

Cupid
Cupid
HexCiro
Cupid
Level 123
God Stats
3W - 0L
1,876 SR
Queue Stats
92W - 78L
1,565 Elo+
Party 3
Ares
Ares
Memorex_PR
Ares
Level 148
God Stats
18W - 14L
1,608 SR
Queue Stats
351W - 286L
1,597 Elo+
Party 1
Fenrir
Fenrir
TTVIcedUpGaming
Fenrir
Level 85
God Stats
18W - 10L
1,547 SR
Queue Stats
695W - 634L
1,576 Elo+
Party 3
Awilix
Awilix
xAmadeuss
Awilix
Level 55
God Stats
8W - 6L
1,461 SR
Queue Stats
257W - 230L
1,637 Elo+
Party 1
Janus
Janus
zGiyuTomioka
Janus
Level 146
God Stats
9W - 6L
1,674 SR
Queue Stats
93W - 90L
1,577 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,590 Elo+

VS

Team Averages
Level 134
1,402 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BlondeHades
Ganesha
Level 149
God Stats
2W - 4L
1,339 SR
Queue Stats
452W - 427L
1,608 Elo+
Party 2
Neith
Neith
JamalofJaCrispy
Neith
Level 127
God Stats
0W - 5L
1,165 SR
Queue Stats
399W - 390L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
Jammyjellie
Erlang Shen
Level 119
God Stats
1W - 2L
1,540 SR
Queue Stats
224W - 260L
1,527 Elo+
Party 2
Tiamat
Tiamat
ShatteredGreed
Tiamat
Level 122
God Stats
42W - 35L
1,467 SR
Queue Stats
580W - 585L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HexCiro
Cupid
11
0 / 0 / 0
5,775
525
1,004
2,690
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 0
6,127
557
1,002
5,381
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 2 / 0
6,633
603
5,179
8,294
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
xAmadeuss
Awilix
10
2 / 2 / 2
5,786
526
3,098
5,873
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 2
6,585
599
3,805
4,173
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 0
5,703
518
2,065
4,179
1,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
BlondeHades
Ganesha
10
0 / 2 / 1
5,427
493
1,709
5,100
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
4,841
440
1,047
2,258
728
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Jammyjellie
Erlang Shen
9
1 / 1 / 1
5,537
503
2,477
6,750
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,255
569
4,051
6,117
3,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
4
4
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
L
Ganesha
BlondeHades
Ganesha
0
2
1
0.25
W
Cupid
HexCiro
Cupid
0
0
0
0
L
0
1
0
0
L
Erlang Shen
Jammyjellie
Erlang Shen
1
1
1
1.5
W
2
0
0
2
L
2
3
0
0.67
W
3
2
0
1.5
W
Awilix
xAmadeuss
Awilix
2
2
2
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
11,349
26,411
Taken
24,404
9,279
Mitigated
10,256
10,262
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,065
0
0
2,024
4,179
1,972
0
1,954
2,155
36,632
0
L
Ganesha
BlondeHades
Ganesha
1,709
58
0
920
5,100
1,790
0
1,767
3,237
28,389
0
W
Cupid
HexCiro
Cupid
1,004
819
119
1,121
2,690
813
802
271
2,419
0
34,642
L
1,047
280
0
264
2,258
728
0
286
1,972
0
18,575
L
Erlang Shen
Jammyjellie
Erlang Shen
2,477
1,253
0
3,816
6,750
2,100
0
572
6,116
0
27,969
W
1,002
0
0
2,632
5,381
2,531
0
418
4,923
19,707
0
L
4,051
1,280
0
1,488
6,117
3,666
0
0
6,117
27,192
0
W
5,179
1,953
0
2,899
8,294
3,521
0
4,051
4,243
0
30,526
W
Awilix
xAmadeuss
Awilix
3,098
1,647
0
1,584
5,873
1,539
0
1,340
4,493
0
25,599
W
3,805
934
75
1,832
4,173
875
0
1,549
2,508
43,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
27,763
375
Minions Killed
297
0
Camps Cleared
0
1,061,385
Distance Traveled
977,784
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,703
518
75
7
0
186,439
4
L
Ganesha
5,427
493
54
5
0
192,234
2
W
Cupid
5,775
525
95
9
0
181,747
0
L
Neith
4,841
440
42
4
0
191,982
2
L
Erlang Shen
5,537
503
69
6
0
237,031
2
W
Ares
6,127
557
26
2
0
225,187
5
L
Tiamat
6,255
569
57
5
0
170,098
2
W
Fenrir
6,633
603
94
9
0
213,351
3
W
Awilix
5,786
526
59
5
0
245,446
1
W
Janus
6,585
599
101
9
0
195,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role