Player Matchup

King Arthur
King Arthur
AlainMora
King Arthur
Level 29
God Stats
14W - 11L
1,532 SR
Queue Stats
116W - 98L
1,477 Elo+
Solo
Nemesis
Nemesis
AlexxLaw96
Nemesis
Level 27
God Stats
14W - 10L
1,567 SR
Queue Stats
49W - 55L
1,441 Elo+
Solo
Cthulhu
Cthulhu
BenDoverMyGuy22
Cthulhu
Level 17
God Stats
13W - 6L
1,495 SR
Queue Stats
22W - 12L
1,449 Elo+
Solo
Chang'e
Chang'e
Skold7380
Chang'e
Level 13
God Stats
3W - 0L
1,785 SR
Queue Stats
28W - 24L
1,484 Elo+
Solo
Tyr
Tyr
yemlasha
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,470 Elo+

VS

Team Averages
Level 20
1,441 SR
1,409 Elo+
Anubis
Anubis
EveningHorn
Anubis
Level 15
God Stats
10W - 16L
1,319 SR
Queue Stats
38W - 55L
1,426 Elo+
Solo
Cthulhu
Cthulhu
LvLz_Hulk
Cthulhu
Level 29
God Stats
112W - 110L
1,405 SR
Queue Stats
366W - 409L
1,379 Elo+
Solo
Hachiman
Hachiman
MR-_-Kitten-_-
Hachiman
Level 7
God Stats
1W - 3L
1,701 SR
Queue Stats
3W - 13L
1,280 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
Level 29
God Stats
67W - 75L
1,580 SR
Queue Stats
156W - 185L
1,485 Elo+
Solo
Jing Wei
Jing Wei
valkrielicence4
Jing Wei
Level 19
God Stats
2W - 4L
1,200 SR
Queue Stats
17W - 18L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlainMora
King Arthur
20
5 / 2 / 16
14,754
509
12,364
37,647
38,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
AlexxLaw96
Nemesis
20
24 / 2 / 4
18,346
633
34,861
29,955
16,429
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 11
14,885
513
29,942
27,839
36,473
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Skold7380
Chang'e
20
8 / 6 / 6
14,871
513
17,278
30,076
11,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 15 / 3
9,882
341
523
15,879
5,307

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 11 / 6
13,678
472
22,042
28,437
12,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LvLz_Hulk
Cthulhu
20
7 / 6 / 7
14,180
489
23,164
34,212
20,764
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
17
2 / 11 / 6
10,753
371
11,090
20,825
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
10
2 / 5 / 3
9,331
322
4,006
8,298
2,502
Mace

Mace

+10
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
17
4 / 11 / 5
11,868
409
12,746
27,286
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
43
Kills
27
30
Deaths
44
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlainMora
King Arthur
5
2
16
6.5
W
Nemesis
AlexxLaw96
Nemesis
24
2
4
13
W
6
5
11
2.3
L
Anubis
12
11
6
1.36
L
Cthulhu
LvLz_Hulk
Cthulhu
7
6
7
1.75
L
Hachiman
2
11
6
0.45
W
Chang'e
Skold7380
Chang'e
8
6
6
1.83
L
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
2
5
3
0.7
L
Jing Wei
4
11
5
0.59
W
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,968
Damage
73,048
141,396
Taken
119,058
108,410
Mitigated
48,156
51,816
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlainMora
King Arthur
12,364
852
1,179
12,566
37,647
38,997
1,910
10,967
26,680
0
91,062
W
Nemesis
AlexxLaw96
Nemesis
34,861
18,217
123
12,480
29,955
16,429
4,900
6,502
22,385
0
138,685
W
29,942
667
1,784
5,638
27,839
36,473
2,035
8,670
19,169
102,718
0
L
Anubis
22,042
4,637
0
10,446
28,437
12,046
180
13,827
13,760
85,955
0
L
Cthulhu
LvLz_Hulk
Cthulhu
23,164
2,003
604
5,774
34,212
20,764
272
11,507
20,640
60,964
0
L
Hachiman
11,090
5,937
0
0
20,825
6,348
271
7,667
12,619
0
57,636
W
Chang'e
Skold7380
Chang'e
17,278
2,653
3,041
14,693
30,076
11,204
2,469
12,871
17,205
92,249
0
L
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
4,006
1,346
42
2,010
8,298
2,502
541
4,897
3,076
0
26,872
L
Jing Wei
12,746
9,141
0
4,266
27,286
6,496
458
6,063
20,280
0
54,548
W
523
308
0
312
15,879
5,307
30
6,196
9,683
10
4,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,738
Gold Earned
59,810
658
Minions Killed
365
0
Camps Cleared
0
2,497,584
Distance Traveled
1,955,575
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,754
509
142
5
0
582,557
0
W
Nemesis
18,346
633
198
7
0
613,526
1
W
Cthulhu
14,885
513
174
6
0
529,293
0
L
Anubis
13,678
472
98
3
0
432,792
0
L
Cthulhu
14,180
489
67
2
0
516,430
1
L
Hachiman
10,753
371
74
3
0
342,132
3
W
Chang'e
14,871
513
140
5
0
421,851
1
L
Ah Muzen Cab
9,331
322
49
2
0
185,460
0
L
Jing Wei
11,868
409
77
3
0
478,761
1
W
Tyr
9,882
341
4
0
0
350,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role