Player Matchup

Kukulkan
Kukulkan
Altovoltage
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
pizgu
Baron Samedi
Level 25
God Stats
1W - 2L
1,529 SR
Queue Stats
9W - 10L
1,523 Elo+
Solo
Bakasura
Bakasura
turbomorio
Bakasura
Level 31
God Stats
1W - 9L
1,500 SR
Queue Stats
230W - 271L
1,327 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,450 Elo+

VS

Team Averages
Level 25
1,536 SR
1,511 Elo+
Raijin
Raijin
Derro1
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
R0ttw3iller
Kali
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
icedwarr
Ymir
Level 26
God Stats
11W - 9L
1,607 SR
Queue Stats
29W - 37L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Altovoltage
Kukulkan
10
2 / 8 / 7
8,665
667
7,933
8,942
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
pizgu
Baron Samedi
13
5 / 5 / 6
9,666
744
11,969
13,935
6,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
turbomorio
Bakasura
13
4 / 6 / 4
9,455
727
7,541
12,164
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Derro1
Raijin
13
7 / 6 / 10
10,359
797
10,262
10,466
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 14
10,444
803
7,839
10,494
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
7 / 5 / 10
10,110
778
9,260
12,807
5,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
11
Kills
18
19
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Altovoltage
Kukulkan
2
8
7
0.69
W
Raijin
Derro1
Raijin
7
6
10
2
W
4
1
14
11
W
Ymir
7
5
10
2.4
L
Baron Samedi
pizgu
Baron Samedi
5
5
6
1.6
L
Bakasura
turbomorio
Bakasura
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
27,361
35,041
Taken
33,767
14,453
Mitigated
13,181
4,464
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Altovoltage
Kukulkan
7,933
1,990
0
54
8,942
3,153
151
4,744
3,988
18,174
0
W
Raijin
Derro1
Raijin
10,262
1,110
0
1,020
10,466
3,420
840
5,172
4,137
37,691
0
W
7,839
3,550
0
4,590
10,494
4,465
1,343
6,149
4,181
0
40,795
W
Ymir
9,260
1,088
0
2,959
12,807
5,296
665
8,642
3,815
27,346
0
L
Baron Samedi
pizgu
Baron Samedi
11,969
1,402
581
2,510
13,935
6,838
162
9,084
4,627
32,110
0
L
Bakasura
turbomorio
Bakasura
7,541
5,107
0
1,319
12,164
4,462
0
5,484
6,526
0
37,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
30,913
106
Minions Killed
156
0
Camps Cleared
0
581,950
Distance Traveled
696,365
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,665
667
24
2
0
151,548
0
W
Raijin
10,359
797
69
5
0
195,742
1
W
Kali
10,444
803
55
4
0
275,086
3
W
Ymir
10,110
778
32
2
0
225,537
1
L
Baron Samedi
9,666
744
30
2
0
204,454
3
L
Bakasura
9,455
727
52
4
0
225,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role