Player Matchup

Ah Puch
Ah Puch
HairyElfsack
Ah Puch
Level 47
God Stats
7W - 4L
1,762 SR
Queue Stats
84W - 106L
1,350 Elo+
Solo
Arachne
Arachne
JmanTheOmega-
Arachne
Level 58
God Stats
4W - 4L
1,516 SR
Queue Stats
376W - 317L
1,568 Elo+
Party 1
Khepri
Khepri
JustHer-
Khepri
Level 86
God Stats
32W - 14L
1,778 SR
Queue Stats
384W - 316L
1,570 Elo+
Party 1
Team Averages
Level 64
1,685 SR
1,496 Elo+

VS

Team Averages
Level 46
1,541 SR
1,273 Elo+
Izanami
Izanami
Matt frann
Izanami
Level 41
God Stats
1W - 1L
1,663 SR
Queue Stats
39W - 64L
1,244 Elo+
Party 2
Athena
Athena
OdinFjolnir
Athena
Level 66
God Stats
0W - 1L
1,572 SR
Queue Stats
50W - 58L
1,367 Elo+
Solo
Cthulhu
Cthulhu
SmokeyMouse01
Cthulhu
Level 30
God Stats
5W - 5L
1,387 SR
Queue Stats
37W - 68L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HairyElfsack
Ah Puch
15
7 / 3 / 13
11,302
753
20,865
7,381
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
17
23 / 2 / 4
13,774
918
21,840
17,109
10,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
JustHer-
Khepri
13
1 / 0 / 22
10,378
692
5,206
12,882
13,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Matt frann
Izanami
13
3 / 10 / 2
10,480
699
16,416
16,306
5,509
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
10
1 / 6 / 1
9,199
613
2,837
14,037
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
10
1 / 15 / 2
8,654
577
6,198
25,549
9,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
31
Kills
5
5
Deaths
31
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
HairyElfsack
Ah Puch
7
3
13
4.5
W
Arachne
23
2
4
12.5
W
Khepri
JustHer-
Khepri
1
0
22
12
L
Izanami
Matt frann
Izanami
3
10
2
0.4
L
Athena
1
6
1
0.25
L
Cthulhu
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
25,451
37,372
Taken
55,892
26,517
Mitigated
23,626
8,401
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
HairyElfsack
Ah Puch
20,865
1,007
0
350
7,381
2,489
503
2,540
4,841
54,824
0
W
Arachne
21,840
15,549
0
7,159
17,109
10,570
1,867
3,497
13,612
0
76,583
W
Khepri
JustHer-
Khepri
5,206
716
0
892
12,882
13,458
428
3,014
9,868
12,403
0
L
Izanami
Matt frann
Izanami
16,416
12,978
566
740
16,306
5,509
0
8,751
7,113
0
47,326
L
Athena
2,837
1,028
135
740
14,037
9,099
0
6,660
7,043
14,069
0
L
Cthulhu
6,198
1,435
471
1,397
25,549
9,018
0
9,778
15,408
19,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
28,333
164
Minions Killed
160
0
Camps Cleared
0
863,368
Distance Traveled
608,720
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,302
753
74
5
0
269,788
0
W
Arachne
13,774
918
81
5
0
297,677
2
W
Khepri
10,378
692
9
1
0
295,903
1
L
Izanami
10,480
699
97
6
0
181,237
4
L
Athena
9,199
613
24
2
0
207,510
0
L
Cthulhu
8,654
577
39
3
0
219,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role