Player Matchup

Da Ji
Da Ji
Heaters007
Da Ji
Level 27
God Stats
31W - 21L
1,529 SR
Queue Stats
333W - 389L
1,382 Elo+
Party 3
Cupid
Cupid
bender_420_69_
Cupid
Level 15
God Stats
23W - 20L
1,522 SR
Queue Stats
213W - 281L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
phiIIipl
Cthulhu
Level 28
God Stats
5W - 2L
1,875 SR
Queue Stats
18W - 21L
1,425 Elo+
Solo
Nemesis
Nemesis
ssnexy
Nemesis
Level 4
God Stats
2W - 1L
1,238 SR
Queue Stats
102W - 86L
1,001 Elo+
Solo
Neith
Neith
trmekdara
Neith
Level 5
God Stats
14W - 21L
1,500 SR
Queue Stats
14W - 30L
1,500 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,344 Elo+

VS

Team Averages
Level 23
1,414 SR
1,225 Elo+
Raijin
Raijin
Cuervinho75
Raijin
Level 65
God Stats
13W - 13L
1,401 SR
Queue Stats
43W - 56L
1,461 Elo+
Party 2
Chang'e
Chang'e
MAREDEVIL10
Chang'e
Level 28
God Stats
61W - 49L
1,507 SR
Queue Stats
188W - 174L
1,320 Elo+
Solo
Fenrir
Fenrir
Savinsoul2
Fenrir
Level 8
God Stats
1W - 2L
1,161 SR
Queue Stats
10W - 17L
1,081 Elo+
Party 2
Artemis
Artemis
TrussedGerm4
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 1
Hades
Hades
WeptSinger6
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
18 / 3 / 23
14,459
1,205
24,468
15,511
6,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 4 / 20
14,704
1,225
23,337
13,907
5,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
phiIIipl
Cthulhu
19
2 / 2 / 28
12,056
1,005
16,031
18,749
16,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
ssnexy
Nemesis
19
9 / 4 / 20
12,213
1,018
13,791
12,522
5,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
trmekdara
Neith
19
1 / 0 / 28
12,003
1,000
4,265
5,526
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
11 / 13 / 1
14,279
1,190
32,067
23,834
9,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
MAREDEVIL10
Chang'e
18
2 / 6 / 10
12,129
1,011
11,480
21,311
8,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Savinsoul2
Fenrir
16
0 / 9 / 5
9,877
823
4,941
16,475
14,099
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
TrussedGerm4
Artemis
17
0 / 10 / 6
10,208
851
6,668
17,078
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 12 / 6
10,405
867
4,529
18,987
8,658
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
41
49
Kills
13
13
Deaths
50
119
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
11
13
1
0.88
W
Da Ji
18
3
23
9.83
L
Chang'e
MAREDEVIL10
Chang'e
2
6
10
1.17
L
Fenrir
Savinsoul2
Fenrir
0
9
5
0.28
L
Artemis
TrussedGerm4
Artemis
0
10
6
0.3
L
0
12
6
0.25
W
19
4
20
7.25
W
Cthulhu
phiIIipl
Cthulhu
2
2
28
8
W
Nemesis
ssnexy
Nemesis
9
4
20
4.75
W
Neith
trmekdara
Neith
1
0
28
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,892
Damage
59,685
66,215
Taken
97,685
35,736
Mitigated
46,289
10,536
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
32,067
2,962
555
1,871
23,834
9,188
0
3,717
20,092
59,655
0
W
Da Ji
24,468
7,544
0
50
15,511
6,028
0
11,513
3,998
0
35,559
L
Chang'e
MAREDEVIL10
Chang'e
11,480
985
2,825
4,108
21,311
8,093
0
1,831
19,480
38,584
0
L
Fenrir
Savinsoul2
Fenrir
4,941
912
0
0
16,475
14,099
0
3,162
13,238
0
12,307
L
Artemis
TrussedGerm4
Artemis
6,668
3,686
0
1,439
17,078
6,251
0
3,225
12,973
0
14,925
L
4,529
1,221
305
535
18,987
8,658
0
3,946
14,991
22,162
0
W
23,337
16,413
22
2,243
13,907
5,116
0
11,058
2,849
0
43,107
W
Cthulhu
phiIIipl
Cthulhu
16,031
1,963
459
3,927
18,749
16,813
0
12,329
6,420
40,079
0
W
Nemesis
ssnexy
Nemesis
13,791
7,852
0
2,119
12,522
5,416
0
9,351
3,171
0
24,973
W
Neith
trmekdara
Neith
4,265
613
0
1,716
5,526
2,363
0
3,825
1,701
0
14,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,435
Gold Earned
56,898
175
Minions Killed
162
5
Camps Cleared
5
987,607
Distance Traveled
842,529
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,279
1,190
42
4
3
178,988
0
W
Da Ji
14,459
1,205
34
3
0
242,740
0
L
Chang'e
12,129
1,011
56
5
2
229,042
0
L
Fenrir
9,877
823
7
1
0
179,660
0
L
Artemis
10,208
851
14
1
0
120,598
0
L
Hades
10,405
867
43
4
0
134,241
1
W
Cupid
14,704
1,225
38
3
1
185,948
0
W
Cthulhu
12,056
1,005
55
5
3
232,056
0
W
Nemesis
12,213
1,018
27
2
1
166,017
0
W
Neith
12,003
1,000
21
2
0
160,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role