Player Matchup

Chaac
Chaac
JeebuzMan
Chaac
Level 7
God Stats
20W - 10L
1,885 SR
Queue Stats
48W - 33L
1,611 Elo+
Party 1
Scylla
Scylla
Sidedsamwich
Scylla
Level 44
God Stats
32W - 22L
1,591 SR
Queue Stats
147W - 123L
1,506 Elo+
Party 1
Ra
Ra
SnowyWowee
Ra
Level 23
God Stats
4W - 9L
1,388 SR
Queue Stats
68W - 114L
1,309 Elo+
Solo
Team Averages
Level 25
1,621 SR
1,476 Elo+

VS

Team Averages
Level 15
1,501 SR
1,303 Elo+
Arachne
Arachne
BigRique
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Solo
Ymir
Ymir
elchito43
Ymir
Level 16
God Stats
5W - 8L
1,502 SR
Queue Stats
58W - 78L
1,360 Elo+
Solo
Raijin
Raijin
jwow276
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 106L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JeebuzMan
Chaac
13
5 / 3 / 8
9,676
806
11,559
13,777
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
13
7 / 2 / 8
9,738
812
11,110
7,241
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 3 / 8
9,737
811
8,660
9,682
3,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRique
Arachne
13
4 / 8 / 3
9,038
753
8,362
13,690
5,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
9
0 / 9 / 3
7,072
589
6,131
15,639
10,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
jwow276
Raijin
12
3 / 3 / 2
8,889
741
4,857
9,656
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
7
8
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigRique
Arachne
4
8
3
0.69
W
Chaac
JeebuzMan
Chaac
5
3
8
3
W
Scylla
7
2
8
5.5
W
8
3
8
4
L
Ymir
0
9
3
0.17
L
Raijin
jwow276
Raijin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
19,350
30,700
Taken
38,985
19,518
Mitigated
19,483
10,466
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigRique
Arachne
8,362
5,716
0
3,517
13,690
5,160
0
6,792
6,538
0
18,117
W
Chaac
JeebuzMan
Chaac
11,559
2,524
0
2,434
13,777
13,199
523
3,177
10,600
3,596
32,165
W
Scylla
11,110
1,744
0
900
7,241
2,616
1,383
2,785
4,456
31,678
0
W
8,660
1,445
1,483
5,649
9,682
3,703
486
5,086
4,596
34,297
0
L
Ymir
6,131
541
270
771
15,639
10,765
0
9,515
5,715
19,693
0
L
Raijin
jwow276
Raijin
4,857
795
0
250
9,656
3,558
0
4,087
5,237
21,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
24,999
151
Minions Killed
66
0
Camps Cleared
0
647,998
Distance Traveled
547,432
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,038
753
20
2
0
189,856
2
W
Chaac
9,676
806
48
4
0
221,092
0
W
Scylla
9,738
812
43
4
0
214,016
0
W
Ra
9,737
811
60
5
0
212,890
0
L
Ymir
7,072
589
19
2
0
156,865
0
L
Raijin
8,889
741
27
2
0
200,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role