Player Matchup

Ne Zha
Ne Zha
Connor4Camping
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,820 Elo+
Party 1
Apollo
Apollo
Ryan4Rafting2
Apollo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ThatSmugGal
Persephone
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,820 Elo+
Party 1
Neith
Neith
YUNG BIGRED
Neith
Level 26
God Stats
14W - 12L
1,543 SR
Queue Stats
18W - 14L
1,376 Elo+
Party 1
Cerberus
Cerberus
thewyrmlord913
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,574 Elo+
Party 1
Team Averages
Level 28
1,509 SR
1,618 Elo+

VS

Team Averages
Level 20
1,530 SR
1,575 Elo+
Pele
Pele
Apocalypto1204
Pele
Level 23
God Stats
6W - 3L
1,601 SR
Queue Stats
84W - 80L
1,535 Elo+
Party 2
Hercules
Hercules
AvanteOmnos
Hercules
Level 29
God Stats
1W - 3L
1,366 SR
Queue Stats
36W - 44L
1,551 Elo+
Solo
Yemoja
Yemoja
Deyalz
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,673 Elo+
Solo
Tiamat
Tiamat
LionHeartLemus
Tiamat
Level 23
God Stats
11W - 6L
1,507 SR
Queue Stats
92W - 80L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
Level 18
God Stats
5W - 5L
1,678 SR
Queue Stats
45W - 35L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,235
577
12,277
9,792
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
6 / 1 / 5
11,414
713
8,655
8,103
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
ThatSmugGal
Persephone
16
7 / 1 / 5
9,928
621
8,898
9,581
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 4
8,486
530
7,381
8,118
2,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
11
3 / 1 / 9
8,206
513
2,022
7,385
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,682
480
6,025
12,204
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
AvanteOmnos
Hercules
14
3 / 3 / 2
8,137
509
6,779
14,337
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Deyalz
Yemoja
12
0 / 6 / 0
6,889
431
2,664
9,392
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 5
6,878
430
6,450
8,482
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
12
2 / 4 / 0
7,555
472
1,435
11,012
4,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
8
8
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Hercules
AvanteOmnos
Hercules
3
3
2
1.33
W
3
2
4
2.5
L
Yemoja
Deyalz
Yemoja
0
6
0
0
L
0
5
5
0.5
L
Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
2
4
0
0.5
W
6
1
5
8.5
W
Persephone
ThatSmugGal
Persephone
7
1
5
9.5
W
3
3
4
1.67
W
Cerberus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,233
Damage
23,353
42,979
Taken
55,427
21,281
Mitigated
26,197
10,526
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,025
824
0
3,324
12,204
3,872
0
3,260
8,819
0
43,528
L
Hercules
AvanteOmnos
Hercules
6,779
2,850
207
7,188
14,337
8,214
40
2,586
11,176
4,511
33,265
W
12,277
4,969
0
3,305
9,792
5,687
0
1,768
7,874
0
54,378
L
Yemoja
Deyalz
Yemoja
2,664
690
80
312
9,392
4,300
96
1,880
7,512
30,778
0
L
6,450
409
0
794
8,482
5,109
47
2,411
6,036
24,920
0
L
Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
1,435
901
0
2,575
11,012
4,702
0
783
10,229
0
40,918
W
8,655
6,025
0
1,929
8,103
3,948
2,649
2,099
5,944
0
96,141
W
Persephone
ThatSmugGal
Persephone
8,898
731
0
2,114
9,581
3,055
0
1,686
7,718
67,223
0
W
7,381
3,570
183
2,021
8,118
2,740
1,263
2,673
5,091
0
32,515
W
Cerberus
2,022
184
0
974
7,385
5,851
366
1,009
6,336
15,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
37,141
478
Minions Killed
346
0
Camps Cleared
0
1,574,757
Distance Traveled
1,401,505
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,682
480
93
6
0
302,128
3
L
Hercules
8,137
509
85
5
0
291,542
5
W
Ne Zha
9,235
577
95
6
0
326,747
1
L
Yemoja
6,889
431
43
3
0
262,134
1
L
Tiamat
6,878
430
56
4
0
281,384
0
L
Ah Muzen Cab
7,555
472
69
4
0
264,317
0
W
Apollo
11,414
713
172
11
0
292,198
4
W
Persephone
9,928
621
111
7
0
342,684
5
W
Neith
8,486
530
61
4
0
272,736
0
W
Cerberus
8,206
513
39
2
0
340,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role