Player Matchup

Thor
Thor
Etheryuss
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo
Izanami
Izanami
Not PAC3Y8104
Izanami
Level 29
God Stats
36W - 21L
1,897 SR
Queue Stats
122W - 103L
1,764 Elo+
Solo
Khepri
Khepri
Z_odiackiller
Khepri
Level 24
God Stats
3W - 6L
1,791 SR
Queue Stats
53W - 48L
1,629 Elo+
Solo
Fenrir
Fenrir
moist-sweater
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 92L
1,696 Elo+
Party 1
Sobek
Sobek
poonjarb
Sobek
Level 6
God Stats
36W - 39L
1,500 SR
Queue Stats
94W - 109L
1,696 Elo+
Party 1
Team Averages
Level 13
1,637 SR
1,690 Elo+

VS

Team Averages
Level 20
1,501 SR
1,564 Elo+
Tiamat
Tiamat
EasyVybez
Tiamat
Level 29
God Stats
3W - 0L
1,585 SR
Queue Stats
29W - 34L
1,558 Elo+
Solo
Ra
Ra
EsparParragus
Ra
Level 8
God Stats
3W - 3L
1,470 SR
Queue Stats
15W - 10L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rasta The Kid
Cu Chulainn
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,276 Elo+
Solo
Awilix
Awilix
nocturne_diego
Awilix
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 97L
1,709 Elo+
Solo
Chaac
Chaac
smoke4_dayz
Chaac
Level 28
God Stats
25W - 20L
1,452 SR
Queue Stats
65W - 68L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 5 / 1
3,902
390
1,249
5,489
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
7
0 / 2 / 0
4,446
445
2,654
4,835
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 0
5,021
502
1,551
7,722
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 8 / 0
4,210
421
1,610
7,992
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
poonjarb
Sobek
7
0 / 3 / 0
4,243
424
1,294
6,510
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EasyVybez
Tiamat
9
3 / 0 / 7
5,561
556
4,241
2,459
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 7
5,104
510
2,045
2,432
633
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Rasta The Kid
Cu Chulainn
11
6 / 0 / 6
6,575
658
5,189
3,406
1,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 0 / 0
6,410
641
4,528
5,347
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 0 / 1
5,708
571
4,882
6,152
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
20
20
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
EasyVybez
Tiamat
3
0
7
6.5
W
2
1
7
5.5
L
Thor
0
5
1
0.1
L
Izanami
0
2
0
0
W
Cu Chulainn
Rasta The Kid
Cu Chulainn
6
0
6
9
L
0
2
0
0
L
1
8
0
0.13
W
7
0
0
7
L
Sobek
poonjarb
Sobek
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,358
Damage
20,885
32,548
Taken
19,796
13,005
Mitigated
8,083
5,990
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
EasyVybez
Tiamat
4,241
866
0
832
2,459
1,401
0
316
2,068
16,300
0
W
2,045
801
0
149
2,432
633
482
168
2,239
10,795
0
L
Thor
1,249
493
0
93
5,489
1,633
0
1,868
3,537
0
6,410
L
Izanami
2,654
1,949
0
1,752
4,835
1,463
592
943
3,840
0
24,270
W
Cu Chulainn
Rasta The Kid
Cu Chulainn
5,189
886
0
440
3,406
1,948
191
34
3,372
4,970
32,129
L
1,551
174
14
2,711
7,722
3,701
234
223
7,459
17,090
0
L
1,610
296
0
807
7,992
2,257
0
1,732
6,142
0
12,419
W
4,528
2,489
0
2,940
5,347
1,586
1,036
576
4,671
0
31,051
L
Sobek
poonjarb
Sobek
1,294
234
0
613
6,510
3,951
31
1,715
4,569
7,204
0
W
4,882
1,528
0
3,711
6,152
2,515
0
1,551
4,601
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
29,358
126
Minions Killed
235
0
Camps Cleared
0
823,036
Distance Traveled
921,964
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,561
556
29
3
0
194,384
0
W
Ra
5,104
510
12
1
0
168,418
0
L
Thor
3,902
390
9
1
0
157,283
0
L
Izanami
4,446
445
47
5
0
111,202
3
W
Cu Chulainn
6,575
658
81
8
0
173,730
0
L
Khepri
5,021
502
34
3
0
153,786
1
L
Fenrir
4,210
421
19
2
0
201,962
2
W
Awilix
6,410
641
73
7
0
201,904
0
L
Sobek
4,243
424
17
2
0
198,803
0
W
Chaac
5,708
571
40
4
0
183,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role