Player Matchup

Neith
Neith
CloudPLaysSmite
Neith
Level 160
God Stats
6W - 1L
1,303 SR
Queue Stats
281W - 120L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
GnomeWithNoHome
Xing Tian
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 95L
1,641 Elo+
Party 1
Tiamat
Tiamat
LunarSlushie
Tiamat
Level 160
God Stats
3W - 4L
1,634 SR
Queue Stats
284W - 121L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
Seminolo
Danzaburou
Level 157
God Stats
7W - 1L
1,917 SR
Queue Stats
121W - 66L
1,622 Elo+
Party 1
Hercules
Hercules
WolfiePwnzU
Hercules
Level 32
God Stats
118W - 10L
1,873 SR
Queue Stats
150W - 16L
1,870 Elo+
Party 1
Team Averages
Level 133
1,646 SR
1,708 Elo+

VS

Team Averages
Level 71
1,455 SR
1,534 Elo+
Cu Chulainn
Cu Chulainn
Asgardia45
Cu Chulainn
Level 121
God Stats
18W - 14L
1,432 SR
Queue Stats
263W - 265L
1,450 Elo+
Solo
Tiamat
Tiamat
Mi7RAK
Tiamat
Level 17
God Stats
0W - 1L
1,266 SR
Queue Stats
46W - 26L
1,652 Elo+
Party 2
Geb
Geb
SmexyBastii
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 108
God Stats
585W - 564L
1,519 SR
Queue Stats
643W - 622L
1,511 Elo+
Solo
Amaterasu
Amaterasu
kazkamixx
Amaterasu
Level 45
God Stats
25W - 21L
1,557 SR
Queue Stats
68W - 69L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 18
11,553
608
17,192
12,892
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
GnomeWithNoHome
Xing Tian
18
9 / 2 / 11
11,181
588
14,587
16,972
15,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
14 / 1 / 14
11,976
630
21,868
14,334
10,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Seminolo
Danzaburou
18
7 / 1 / 8
11,784
620
11,688
14,469
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
WolfiePwnzU
Hercules
15
6 / 1 / 20
10,305
542
10,861
20,586
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asgardia45
Cu Chulainn
15
0 / 7 / 3
9,535
502
14,358
20,478
14,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Mi7RAK
Tiamat
14
2 / 10 / 0
8,852
466
9,582
15,619
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 8 / 3
7,667
404
8,079
21,899
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
fenixmaquina
Izanami
16
3 / 12 / 0
10,556
556
14,565
17,932
8,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
kazkamixx
Amaterasu
14
3 / 8 / 1
8,796
463
7,425
21,089
11,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
45
Kills
8
8
Deaths
45
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Asgardia45
Cu Chulainn
0
7
3
0.21
W
9
3
18
6
W
Xing Tian
GnomeWithNoHome
Xing Tian
9
2
11
7.25
W
Tiamat
14
1
14
21
L
Tiamat
Mi7RAK
Tiamat
2
10
0
0.2
W
Danzaburou
Seminolo
Danzaburou
7
1
8
11
L
0
8
3
0.19
W
Hercules
WolfiePwnzU
Hercules
6
1
20
16
L
Izanami
fenixmaquina
Izanami
3
12
0
0.25
L
Amaterasu
kazkamixx
Amaterasu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,196
Damage
54,009
79,253
Taken
97,017
50,410
Mitigated
55,048
31,416
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Asgardia45
Cu Chulainn
14,358
2,201
0
3,041
20,478
14,484
0
7,733
12,745
3,676
62,033
W
17,192
8,397
0
3,040
12,892
6,303
4,293
3,416
9,213
0
68,735
W
Xing Tian
GnomeWithNoHome
Xing Tian
14,587
1,744
0
4,099
16,972
15,496
0
3,156
13,688
60,291
0
W
Tiamat
21,868
4,609
0
7,681
14,334
10,331
616
3,248
11,019
73,353
0
L
Tiamat
Mi7RAK
Tiamat
9,582
1,036
0
2,675
15,619
8,136
0
7,352
8,267
44,455
0
W
Danzaburou
Seminolo
Danzaburou
11,688
5,575
0
4,505
14,469
5,630
3,684
3,000
11,373
0
81,194
L
8,079
991
0
1,046
21,899
13,104
203
8,401
13,215
20,723
0
W
Hercules
WolfiePwnzU
Hercules
10,861
5,216
0
12,091
20,586
12,650
0
5,680
14,836
0
30,963
L
Izanami
fenixmaquina
Izanami
14,565
11,112
0
1,997
17,932
8,090
3,392
6,454
11,478
0
76,670
L
Amaterasu
kazkamixx
Amaterasu
7,425
1,863
0
7,438
21,089
11,234
0
6,515
14,574
0
38,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,799
Gold Earned
45,406
494
Minions Killed
451
0
Camps Cleared
0
1,858,611
Distance Traveled
1,604,473
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,535
502
134
7
0
361,696
1
W
Neith
11,553
608
102
5
0
356,157
2
W
Xing Tian
11,181
588
105
6
0
360,677
1
W
Tiamat
11,976
630
110
6
0
390,989
1
L
Tiamat
8,852
466
77
4
0
297,641
0
W
Danzaburou
11,784
620
132
7
0
343,994
0
L
Geb
7,667
404
37
2
0
340,326
3
W
Hercules
10,305
542
45
2
0
406,794
4
L
Izanami
10,556
556
138
7
0
225,781
2
L
Amaterasu
8,796
463
65
3
0
379,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role