Player Matchup

Bastet
Bastet
Bastet_Only
Bastet
Level 16
God Stats
22W - 16L
1,710 SR
Queue Stats
49W - 40L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
ChoCoCrisPisOwO
Ao Kuang
Level 25
God Stats
4W - 3L
1,807 SR
Queue Stats
129W - 129L
1,707 Elo+
Solo
Discordia
Discordia
Kreiser22
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,765 Elo+
Solo
Hachiman
Hachiman
Notvalhalla4u
Hachiman
Level 19
God Stats
2W - 6L
1,285 SR
Queue Stats
25W - 30L
1,563 Elo+
Solo
Cabrakan
Cabrakan
PlasmaAce1
Cabrakan
Level 18
God Stats
3W - 3L
1,590 SR
Queue Stats
77W - 78L
1,612 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,648 Elo+

VS

Team Averages
Level 22
1,571 SR
1,602 Elo+
Ganesha
Ganesha
DionisioVicious
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
GoCrazy Marty
Ao Kuang
Level 15
God Stats
2W - 3L
1,314 SR
Queue Stats
56W - 69L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Gus-Work
Danzaburou
Level 29
God Stats
15W - 14L
1,865 SR
Queue Stats
232W - 237L
1,479 Elo+
Solo
Nemesis
Nemesis
PapiChiludo8180
Nemesis
Level 29
God Stats
5W - 6L
1,676 SR
Queue Stats
216W - 128L
1,735 Elo+
Solo
Chronos
Chronos
Sqwunty
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 186L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
6 / 5 / 1
9,335
467
10,520
14,538
5,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
14
1 / 6 / 1
10,039
502
5,803
17,575
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Kreiser22
Discordia
18
3 / 3 / 0
11,253
563
9,796
9,954
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Notvalhalla4u
Hachiman
16
7 / 3 / 4
9,919
496
16,249
13,373
4,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
PlasmaAce1
Cabrakan
15
4 / 3 / 3
9,682
484
9,247
10,580
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,483
424
3,473
16,938
10,963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
GoCrazy Marty
Ao Kuang
15
2 / 5 / 3
9,663
483
5,293
15,155
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Gus-Work
Danzaburou
14
2 / 8 / 1
9,239
462
4,910
13,483
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 1 / 0
13,317
666
25,522
18,715
12,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Sqwunty
Chronos
15
1 / 4 / 1
9,058
453
3,071
11,887
5,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
21
Kills
20
20
Deaths
21
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
5
1
1.3
L
Ao Kuang
1
6
1
0.25
W
0
3
4
0.67
W
Ao Kuang
GoCrazy Marty
Ao Kuang
2
5
3
0.7
W
Danzaburou
Gus-Work
Danzaburou
2
8
1
0.31
L
Discordia
Kreiser22
Discordia
3
3
0
1
L
Hachiman
Notvalhalla4u
Hachiman
7
3
4
3
W
15
1
0
15
L
Cabrakan
PlasmaAce1
Cabrakan
4
3
3
1.83
W
Chronos
Sqwunty
Chronos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
42,269
66,020
Taken
76,178
28,086
Mitigated
39,511
20,231
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,520
3,686
0
3,808
14,538
5,206
0
2,348
12,190
0
49,497
L
Ao Kuang
5,803
1,582
0
5,356
17,575
5,241
0
1,741
15,834
41,811
0
W
3,473
860
0
2,810
16,938
10,963
0
6,545
10,305
31,194
0
W
Ao Kuang
GoCrazy Marty
Ao Kuang
5,293
1,491
0
3,070
15,155
5,362
101
2,967
12,100
52,942
0
W
Danzaburou
Gus-Work
Danzaburou
4,910
1,767
0
2,706
13,483
4,981
604
2,465
10,974
0
52,238
L
Discordia
Kreiser22
Discordia
9,796
274
0
3,124
9,954
4,216
322
1,494
8,460
87,275
0
L
Hachiman
Notvalhalla4u
Hachiman
16,249
6,888
0
5,206
13,373
4,805
262
3,821
9,552
0
76,086
W
25,522
12,441
0
9,137
18,715
12,975
1,251
6,841
11,706
0
100,211
L
Cabrakan
PlasmaAce1
Cabrakan
9,247
1,449
0
2,737
10,580
8,618
0
2,343
8,237
46,595
0
W
Chronos
Sqwunty
Chronos
3,071
846
0
2,114
11,887
5,230
1,114
5,289
6,247
39,015
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
49,760
521
Minions Killed
481
0
Camps Cleared
0
1,729,473
Distance Traveled
1,847,669
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,335
467
71
4
0
363,979
4
L
Ao Kuang
10,039
502
97
5
0
288,254
4
W
Ganesha
8,483
424
18
1
0
363,116
3
W
Ao Kuang
9,663
483
92
5
0
404,478
2
W
Danzaburou
9,239
462
131
7
0
320,190
3
L
Discordia
11,253
563
153
8
0
365,289
6
L
Hachiman
9,919
496
118
6
0
341,669
3
W
Nemesis
13,317
666
149
7
0
421,623
1
L
Cabrakan
9,682
484
82
4
0
370,282
0
W
Chronos
9,058
453
91
5
0
338,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role