Player Matchup

Bakasura
Bakasura
CallidusJay
Bakasura
Level 15
God Stats
34W - 32L
1,583 SR
Queue Stats
169W - 161L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
GraciousFoal140
Baron Samedi
Level 149
God Stats
6W - 5L
1,736 SR
Queue Stats
204W - 148L
1,643 Elo+
Party 1
Nemesis
Nemesis
Legyndir65
Nemesis
Level 6
God Stats
1W - 5L
1,323 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 1
Team Averages
Level 57
1,547 SR
1,473 Elo+

VS

Team Averages
Level 55
1,513 SR
1,478 Elo+
Bacchus
Bacchus
Alina666
Bacchus
Level 29
God Stats
209W - 248L
1,457 SR
Queue Stats
761W - 1,030L
1,384 Elo+
Solo
Nike
Nike
Alpadog13
Nike
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 188L
1,487 Elo+
Party 2
Tiamat
Tiamat
IRISHBee
Tiamat
Level 108
God Stats
14W - 9L
1,581 SR
Queue Stats
167W - 156L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallidusJay
Bakasura
13
6 / 6 / 3
10,328
689
7,409
12,208
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
GraciousFoal140
Baron Samedi
14
1 / 5 / 7
9,310
621
11,452
14,645
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Legyndir65
Nemesis
11
2 / 10 / 5
9,234
616
3,962
13,797
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alina666
Bacchus
14
4 / 6 / 12
11,362
757
8,665
15,444
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
14
2 / 3 / 14
10,440
696
7,175
15,984
11,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
IRISHBee
Tiamat
17
15 / 0 / 5
12,653
844
18,068
10,652
8,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
21
21
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alina666
Bacchus
4
6
12
1.67
W
Nike
2
3
14
3
L
Bakasura
CallidusJay
Bakasura
6
6
3
1.25
L
Baron Samedi
GraciousFoal140
Baron Samedi
1
5
7
0.9
W
Tiamat
IRISHBee
Tiamat
15
0
5
17.5
L
Nemesis
Legyndir65
Nemesis
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
33,908
40,650
Taken
42,080
16,452
Mitigated
37,302
6,102
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alina666
Bacchus
8,665
61
438
2,853
15,444
17,246
32
2,955
11,975
23,351
0
W
Nike
7,175
1,393
266
1,699
15,984
11,335
689
4,926
10,690
0
36,352
L
Bakasura
CallidusJay
Bakasura
7,409
6,066
0
1,551
12,208
4,791
108
7,771
4,262
0
25,478
L
Baron Samedi
GraciousFoal140
Baron Samedi
11,452
606
772
3,411
14,645
6,801
203
9,420
5,084
44,017
0
W
Tiamat
IRISHBee
Tiamat
18,068
1,461
149
5,549
10,652
8,721
1,458
4,255
6,277
69,363
0
L
Nemesis
Legyndir65
Nemesis
3,962
1,503
0
368
13,797
4,860
185
9,671
3,976
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
34,455
151
Minions Killed
178
0
Camps Cleared
0
741,276
Distance Traveled
824,197
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,362
757
21
1
0
278,636
0
W
Nike
10,440
696
63
4
0
270,966
0
L
Bakasura
10,328
689
50
3
0
269,174
1
L
Baron Samedi
9,310
621
63
4
0
230,316
0
W
Tiamat
12,653
844
94
6
0
274,595
2
L
Nemesis
9,234
616
38
3
0
241,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role