Player Matchup

Neith
Neith
LeandroMB
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,597 Elo+
Solo
Ra
Ra
kaz146
Ra
Level 63
God Stats
9W - 16L
1,413 SR
Queue Stats
178W - 242L
1,403 Elo+
Solo
Bellona
Bellona
weedsmoke16
Bellona
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 239L
1,425 Elo+
Solo
Team Averages
Level 70
1,471 SR
1,475 Elo+

VS

Team Averages
Level 77
1,478 SR
1,422 Elo+
Vulcan
Vulcan
Art3mis_77_
Vulcan
Level 67
God Stats
27W - 26L
1,406 SR
Queue Stats
239W - 323L
1,356 Elo+
Solo
Jormungandr
Jormungandr
Boichaan
Jormungandr
Level 58
God Stats
7W - 4L
1,739 SR
Queue Stats
87W - 109L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Umm 2k Hoed
Jing Wei
Level 107
God Stats
18W - 6L
1,290 SR
Queue Stats
235W - 197L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LeandroMB
Neith
12
4 / 4 / 2
9,334
622
9,548
9,933
3,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
12
1 / 5 / 4
8,935
596
6,000
12,583
4,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
weedsmoke16
Bellona
12
2 / 3 / 4
8,991
599
7,972
16,647
12,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 2 / 3
9,626
642
11,013
6,982
2,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Boichaan
Jormungandr
14
3 / 3 / 8
10,750
717
10,360
11,889
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Umm 2k Hoed
Jing Wei
14
5 / 2 / 4
10,966
731
9,324
11,620
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
12
12
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
2
3
2.75
W
Jormungandr
Boichaan
Jormungandr
3
3
8
2.33
L
Neith
LeandroMB
Neith
4
4
2
1.25
W
Jing Wei
Umm 2k Hoed
Jing Wei
5
2
4
3.5
L
Ra
1
5
4
0.6
L
Bellona
weedsmoke16
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
30,697
39,163
Taken
30,491
20,954
Mitigated
13,230
8,668
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,013
4,362
835
921
6,982
2,842
410
463
6,519
40,045
0
W
Jormungandr
Boichaan
Jormungandr
10,360
2,378
731
1,801
11,889
6,095
126
3,906
7,983
34,108
0
L
Neith
LeandroMB
Neith
9,548
1,325
0
1,896
9,933
3,750
938
4,668
5,265
0
38,954
W
Jing Wei
Umm 2k Hoed
Jing Wei
9,324
5,815
0
3,378
11,620
4,293
1,006
1,731
9,889
0
59,295
L
Ra
6,000
561
1,654
3,133
12,583
4,621
0
7,245
5,338
37,091
0
L
Bellona
weedsmoke16
Bellona
7,972
2,406
739
1,246
16,647
12,583
28
9,532
7,115
0
20,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
31,342
157
Minions Killed
187
0
Camps Cleared
0
765,910
Distance Traveled
759,201
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,626
642
59
4
0
256,346
0
W
Jormungandr
10,750
717
46
3
0
237,653
0
L
Neith
9,334
622
57
4
0
252,105
1
W
Jing Wei
10,966
731
82
5
0
265,202
2
L
Ra
8,935
596
72
5
0
233,370
2
L
Bellona
8,991
599
28
2
0
280,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role