Player Matchup

Chaac
Chaac
Dakota1123
Chaac
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
91W - 96L
1,570 Elo+
Party 2
Izanami
Izanami
Dank Scheme
Izanami
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 158L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
TankRangers
Kukulkan
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
287W - 308L
1,469 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,539 Elo+

VS

Team Averages
Level 18
1,342 SR
1,440 Elo+
Janus
Janus
CallMeSissi
Janus
Level 25
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Thanatos
Thanatos
Sanestezki
Thanatos
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Medusa
Medusa
pingazeus
Medusa
Level 12
God Stats
0W - 2L
1,269 SR
Queue Stats
13W - 14L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 2 / 7
8,819
735
7,334
7,754
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Dank Scheme
Izanami
13
7 / 1 / 4
9,167
764
6,300
8,518
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
TankRangers
Kukulkan
12
3 / 1 / 6
8,417
701
6,902
5,677
1,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,319
610
4,397
7,325
2,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sanestezki
Thanatos
8
0 / 5 / 1
6,751
563
1,867
6,816
2,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
pingazeus
Medusa
10
3 / 5 / 1
7,565
630
4,706
9,829
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
3
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Chaac
4
2
7
3.75
W
Izanami
Dank Scheme
Izanami
7
1
4
9
L
Thanatos
Sanestezki
Thanatos
0
5
1
0.1
W
Kukulkan
TankRangers
Kukulkan
3
1
6
6
L
Medusa
pingazeus
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
10,970
21,949
Taken
23,970
9,978
Mitigated
7,853
5,890
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,397
151
0
1,195
7,325
2,167
0
2,572
4,578
37,725
0
W
Chaac
7,334
1,404
0
1,863
7,754
5,247
682
1,366
6,388
0
23,121
W
Izanami
Dank Scheme
Izanami
6,300
2,977
0
2,057
8,518
2,768
1,555
2,088
6,430
0
38,130
L
Thanatos
Sanestezki
Thanatos
1,867
50
0
2,178
6,816
2,432
0
2,223
4,543
0
13,601
W
Kukulkan
TankRangers
Kukulkan
6,902
932
0
1,970
5,677
1,963
574
1,023
4,654
21,554
0
L
Medusa
pingazeus
Medusa
4,706
2,189
0
428
9,829
3,254
38
2,179
7,475
0
12,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
21,635
132
Minions Killed
110
0
Camps Cleared
0
605,902
Distance Traveled
584,709
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,319
610
63
5
0
200,870
0
W
Chaac
8,819
735
27
2
0
201,811
1
W
Izanami
9,167
764
63
5
0
199,428
0
L
Thanatos
6,751
563
21
2
0
188,034
0
W
Kukulkan
8,417
701
42
4
0
204,663
3
L
Medusa
7,565
630
26
2
0
195,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role