Player Matchup

Hou Yi
Hou Yi
GееzY
Hou Yi
Level 83
God Stats
5W - 3L
2,042 SR
Queue Stats
47W - 33L
1,782 Elo+
Party 2
Scylla
Scylla
LURlD
Scylla
Level 102
God Stats
3W - 3L
2,089 SR
Queue Stats
28W - 15L
1,738 Elo+
Party 2
Ares
Ares
Sulzey
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
Zackgasm
Sun Wukong
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 27L
1,724 Elo+
Party 2
Thor
Thor
hqzy
Thor
Level 89
God Stats
4W - 2L
1,860 SR
Queue Stats
20W - 5L
1,864 Elo+
Party 2
Team Averages
Level 96
1,798 SR
1,736 Elo+

VS

Team Averages
Level 156
1,580 SR
1,706 Elo+
Hades
Hades
Beelzebubz
Hades
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
301W - 123L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
Jmonty20
Danzaburou
Level 141
God Stats
7W - 2L
1,936 SR
Queue Stats
102W - 47L
1,725 Elo+
Party 1
Mulan
Mulan
Shenmoki
Mulan
Level 160
God Stats
7W - 0L
1,533 SR
Queue Stats
137W - 60L
1,663 Elo+
Party 1
Tiamat
Tiamat
Teamjunior
Tiamat
Level 160
God Stats
1W - 1L
1,432 SR
Queue Stats
64W - 42L
1,832 Elo+
Solo
Chaac
Chaac
death2249
Chaac
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
286W - 146L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GееzY
Hou Yi
18
3 / 6 / 8
11,835
740
10,379
18,236
8,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LURlD
Scylla
18
3 / 10 / 9
12,122
758
14,391
16,716
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Sulzey
Ares
17
2 / 9 / 14
12,526
783
11,263
22,224
24,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Zackgasm
Sun Wukong
20
11 / 6 / 8
14,458
904
24,943
27,197
30,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
hqzy
Thor
20
5 / 8 / 8
12,637
790
12,416
20,563
8,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
7 / 8 / 13
13,158
822
15,368
20,328
13,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Jmonty20
Danzaburou
20
9 / 4 / 13
14,792
925
26,636
17,983
11,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Shenmoki
Mulan
20
14 / 3 / 10
15,176
949
20,941
21,978
24,771
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Teamjunior
Tiamat
19
5 / 4 / 16
13,044
815
18,555
16,161
10,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
death2249
Chaac
19
4 / 5 / 20
12,691
793
13,283
15,702
17,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
111
24
Kills
39
39
Deaths
24
47
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hades
7
8
13
1.69
L
Hou Yi
GееzY
Hou Yi
3
6
8
1.17
W
Danzaburou
Jmonty20
Danzaburou
9
4
13
3.88
L
Scylla
LURlD
Scylla
3
10
9
0.75
W
Mulan
Shenmoki
Mulan
14
3
10
6.33
L
Ares
Sulzey
Ares
2
9
14
1
W
Tiamat
Teamjunior
Tiamat
5
4
16
3.25
L
Sun Wukong
Zackgasm
Sun Wukong
11
6
8
2.5
W
Chaac
death2249
Chaac
4
5
20
2.8
L
Thor
hqzy
Thor
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,392
Damage
94,783
104,936
Taken
92,152
78,346
Mitigated
76,955
16,897
Healing
30,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
15,368
1,937
1,110
5,589
20,328
13,815
357
6,568
13,760
43,630
0
L
Hou Yi
GееzY
Hou Yi
10,379
5,655
0
4,507
18,236
8,161
1,903
4,542
13,494
0
47,461
W
Danzaburou
Jmonty20
Danzaburou
26,636
15,206
0
5,210
17,983
11,032
3,555
3,646
14,337
0
71,705
L
Scylla
LURlD
Scylla
14,391
1,227
0
490
16,716
6,782
0
5,930
10,471
40,121
0
W
Mulan
Shenmoki
Mulan
20,941
3,831
0
8,972
21,978
24,771
889
8,720
13,258
0
36,372
L
Ares
Sulzey
Ares
11,263
840
0
3,024
22,224
24,255
257
6,627
14,968
16,613
0
W
Tiamat
Teamjunior
Tiamat
18,555
600
182
5,846
16,161
10,330
160
3,258
12,903
49,624
0
L
Sun Wukong
Zackgasm
Sun Wukong
24,943
5,340
0
6,532
27,197
30,189
63
8,436
18,146
0
54,595
W
Chaac
death2249
Chaac
13,283
2,414
0
3,984
15,702
17,007
582
3,790
11,912
0
34,457
L
Thor
hqzy
Thor
12,416
2,685
0
2,344
20,563
8,959
472
8,261
11,872
0
41,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,578
Gold Earned
68,861
331
Minions Killed
352
6
Camps Cleared
9
1,341,444
Distance Traveled
1,447,868
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,158
822
72
5
3
256,329
2
L
Hou Yi
11,835
740
80
5
0
262,301
4
W
Danzaburou
14,792
925
108
7
4
288,803
3
L
Scylla
12,122
758
80
5
2
259,041
2
W
Mulan
15,176
949
45
3
2
307,460
4
L
Ares
12,526
783
19
1
1
266,293
2
W
Tiamat
13,044
815
82
5
0
274,601
2
L
Sun Wukong
14,458
904
65
4
2
291,273
0
W
Chaac
12,691
793
45
3
0
320,675
4
L
Thor
12,637
790
87
5
1
262,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role