Player Matchup

Da Ji
Da Ji
Amotus
Da Ji
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,206 Elo+
Solo
Ra
Ra
DarknessFalls213
Ra
Level 22
God Stats
22W - 19L
1,369 SR
Queue Stats
40W - 38L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrashDawg
Ah Muzen Cab
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,199 Elo+
Solo
Nemesis
Nemesis
bigolgoose
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,304 Elo+
Party 1
Zhong Kui
Zhong Kui
cadavre
Zhong Kui
Level 31
God Stats
4W - 3L
1,457 SR
Queue Stats
16W - 14L
1,389 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,288 Elo+

VS

Team Averages
Level 17
1,473 SR
1,378 Elo+
Tyr
Tyr
Crytykal
Tyr
Level 4
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Ra
Ra
CyberUniverse
Ra
Level 5
God Stats
14W - 14L
1,424 SR
Queue Stats
14W - 18L
1,161 Elo+
Solo
Tiamat
Tiamat
FaixadGaza
Tiamat
Level 24
God Stats
8W - 9L
1,368 SR
Queue Stats
28W - 47L
1,176 Elo+
Solo
Ymir
Ymir
loertsy
Ymir
Level 27
God Stats
11W - 12L
1,561 SR
Queue Stats
98W - 91L
1,465 Elo+
Solo
Thor
Thor
savagesnow
Thor
Level 24
God Stats
5W - 7L
1,696 SR
Queue Stats
7W - 8L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amotus
Da Ji
20
17 / 4 / 19
14,553
1,213
21,006
13,486
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 30
12,850
1,071
19,421
9,855
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TrashDawg
Ah Muzen Cab
20
20 / 4 / 22
15,753
1,313
41,089
14,243
5,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
bigolgoose
Nemesis
20
5 / 4 / 29
13,225
1,102
13,841
16,144
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
cadavre
Zhong Kui
20
4 / 9 / 26
12,160
1,013
22,566
21,743
15,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 11
11,003
917
10,480
31,869
37,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 9 / 7
12,405
1,034
20,597
18,317
8,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
FaixadGaza
Tiamat
19
1 / 12 / 12
11,850
988
8,128
17,758
10,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
loertsy
Ymir
19
6 / 3 / 10
13,852
1,154
10,705
29,560
33,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 10 / 8
15,275
1,273
20,972
29,069
14,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
70
49
Kills
22
22
Deaths
49
126
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Amotus
Da Ji
17
4
19
6.63
L
0
15
11
0.37
L
3
9
7
0.72
W
3
1
30
18
L
Tiamat
FaixadGaza
Tiamat
1
12
12
0.58
W
Ah Muzen Cab
TrashDawg
Ah Muzen Cab
20
4
22
7.75
W
Nemesis
bigolgoose
Nemesis
5
4
29
4.88
W
Zhong Kui
cadavre
Zhong Kui
4
9
26
1.89
L
Ymir
loertsy
Ymir
6
3
10
3.67
L
12
10
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,923
Damage
70,882
75,471
Taken
126,573
38,186
Mitigated
103,880
13,668
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Amotus
Da Ji
21,006
7,533
0
795
13,486
5,769
0
7,628
5,758
0
25,498
L
10,480
2,094
0
2,284
31,869
37,518
0
11,115
20,754
376
17,919
L
20,597
3,994
3,433
2,790
18,317
8,691
0
5,051
13,266
77,388
0
W
19,421
2,004
3,464
917
9,855
3,904
0
4,099
5,681
44,411
0
L
Tiamat
FaixadGaza
Tiamat
8,128
2,150
0
1,922
17,758
10,234
0
4,978
12,780
16,807
0
W
Ah Muzen Cab
TrashDawg
Ah Muzen Cab
41,089
19,312
0
3,208
14,243
5,994
0
8,711
5,457
0
83,989
W
Nemesis
bigolgoose
Nemesis
13,841
4,887
0
2,873
16,144
7,095
0
8,818
7,076
0
26,870
W
Zhong Kui
cadavre
Zhong Kui
22,566
3,503
0
2,411
21,743
15,424
0
10,532
11,111
33,605
0
L
Ymir
loertsy
Ymir
10,705
2,414
0
0
29,560
33,409
0
12,202
17,358
27,586
0
L
20,972
6,116
0
800
29,069
14,028
0
8,641
20,428
0
33,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,541
Gold Earned
64,385
218
Minions Killed
217
5
Camps Cleared
3
1,089,899
Distance Traveled
983,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,553
1,213
3
0
3
211,882
0
L
Tyr
11,003
917
11
1
0
221,744
0
L
Ra
12,405
1,034
120
10
0
200,723
0
W
Ra
12,850
1,071
74
6
1
218,843
1
L
Tiamat
11,850
988
22
2
0
110,336
0
W
Ah Muzen Cab
15,753
1,313
87
7
0
223,126
0
W
Nemesis
13,225
1,102
29
2
1
248,989
0
W
Zhong Kui
12,160
1,013
25
2
0
187,059
0
L
Ymir
13,852
1,154
41
3
3
224,783
0
L
Thor
15,275
1,273
23
2
0
226,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role