Player Matchup

Erlang Shen
Erlang Shen
CombatLlama
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,515 Elo+
Party 1
Thanatos
Thanatos
KaptainKaveKid
Thanatos
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 92L
1,414 Elo+
Party 1
Cerberus
Cerberus
Midknight424
Cerberus
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 1
Merlin
Merlin
ZICK ASOD
Merlin
Level 156
God Stats
1W - 2L
1,412 SR
Queue Stats
209W - 204L
1,569 Elo+
Solo
Tiamat
Tiamat
Zepyhrr
Tiamat
Level 47
God Stats
20W - 17L
1,626 SR
Queue Stats
25W - 32L
1,566 Elo+
Solo
Team Averages
Level 69
1,472 SR
1,511 Elo+

VS

Team Averages
Level 87
1,637 SR
1,473 Elo+
Ra
Ra
BigXexy713
Ra
Level 148
God Stats
2W - 1L
1,595 SR
Queue Stats
103W - 95L
1,475 Elo+
Solo
Sobek
Sobek
Pain_Seer
Sobek
Level 45
God Stats
3W - 0L
1,832 SR
Queue Stats
22W - 22L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SimpForSnips
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,720 SR
Queue Stats
63W - 70L
1,448 Elo+
Solo
Vulcan
Vulcan
andylokz89
Vulcan
Level 113
God Stats
23W - 18L
1,605 SR
Queue Stats
403W - 409L
1,542 Elo+
Solo
Mercury
Mercury
playerVICT0R
Mercury
Level 80
God Stats
5W - 3L
1,432 SR
Queue Stats
58W - 63L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CombatLlama
Erlang Shen
17
2 / 11 / 3
11,761
840
11,161
27,258
18,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
18
1 / 8 / 4
12,060
861
11,470
20,349
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Midknight424
Cerberus
19
2 / 10 / 2
13,684
977
12,449
32,791
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ZICK ASOD
Merlin
18
0 / 4 / 5
12,325
880
15,856
13,475
6,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Zepyhrr
Tiamat
18
3 / 5 / 3
13,159
940
14,967
16,302
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 18
14,174
1,012
26,413
17,991
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Pain_Seer
Sobek
20
4 / 1 / 25
13,752
982
15,696
20,640
27,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SimpForSnips
Ah Muzen Cab
20
6 / 1 / 21
14,123
1,009
21,100
14,274
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
andylokz89
Vulcan
20
7 / 0 / 24
14,198
1,014
23,192
5,457
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
playerVICT0R
Mercury
20
12 / 2 / 13
14,846
1,060
15,493
12,600
4,212
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
139
8
Kills
38
38
Deaths
8
17
Assists
101
Player
Kills
Deaths
Assists
KDA
W
9
4
18
4.5
L
Erlang Shen
CombatLlama
Erlang Shen
2
11
3
0.32
L
Thanatos
1
8
4
0.38
L
Cerberus
Midknight424
Cerberus
2
10
2
0.3
W
Sobek
Pain_Seer
Sobek
4
1
25
16.5
W
Ah Muzen Cab
SimpForSnips
Ah Muzen Cab
6
1
21
16.5
L
Merlin
ZICK ASOD
Merlin
0
4
5
0.63
L
Tiamat
Zepyhrr
Tiamat
3
5
3
0.9
W
Vulcan
andylokz89
Vulcan
7
0
24
19
W
Mercury
playerVICT0R
Mercury
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,903
Damage
101,894
110,175
Taken
70,962
73,863
Mitigated
44,670
20,323
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,413
603
3,956
6,992
17,991
6,706
0
9,304
8,150
59,828
0
L
Erlang Shen
CombatLlama
Erlang Shen
11,161
4,415
0
2,300
27,258
18,178
0
18,475
8,783
221
19,189
L
Thanatos
11,470
1,323
538
6,137
20,349
8,705
0
12,897
7,452
0
22,449
L
Cerberus
Midknight424
Cerberus
12,449
617
397
6,254
32,791
31,643
0
19,420
13,371
43,902
0
W
Sobek
Pain_Seer
Sobek
15,696
822
0
2,443
20,640
27,270
0
11,985
8,073
28,500
0
W
Ah Muzen Cab
SimpForSnips
Ah Muzen Cab
21,100
10,406
632
3,708
14,274
4,398
0
11,057
2,967
0
49,263
L
Merlin
ZICK ASOD
Merlin
15,856
449
0
1,885
13,475
6,912
0
4,775
8,700
56,711
0
L
Tiamat
Zepyhrr
Tiamat
14,967
631
414
2,398
16,302
8,425
0
9,734
6,568
61,835
0
W
Vulcan
andylokz89
Vulcan
23,192
9,209
0
0
5,457
2,084
0
2,596
2,655
53,622
0
W
Mercury
playerVICT0R
Mercury
15,493
10,548
368
855
12,600
4,212
0
7,491
4,876
0
32,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
71,093
350
Minions Killed
293
3
Camps Cleared
17
1,291,549
Distance Traveled
1,475,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,174
1,012
88
6
1
281,448
1
L
Erlang Shen
11,761
840
22
2
1
270,218
1
L
Thanatos
12,060
861
29
2
0
282,201
0
L
Cerberus
13,684
977
100
7
1
253,396
0
W
Sobek
13,752
982
22
2
1
293,919
1
W
Ah Muzen Cab
14,123
1,009
78
6
2
262,182
0
L
Merlin
12,325
880
77
6
1
236,069
0
L
Tiamat
13,159
940
122
9
0
249,665
2
W
Vulcan
14,198
1,014
80
6
1
311,348
1
W
Mercury
14,846
1,060
25
2
12
327,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role