Player Matchup

Cthulhu
Cthulhu
DAVROCHFC
Cthulhu
Level 105
God Stats
5W - 6L
1,411 SR
Queue Stats
25W - 27L
1,392 Elo+
Party 3
Vamana
Vamana
DannyMcKenna xV
Vamana
Level 108
God Stats
4W - 2L
1,862 SR
Queue Stats
148W - 134L
1,456 Elo+
Solo
Janus
Janus
DemonSkull223
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
537W - 558L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
MINIMASCOT
Ao Kuang
Level 82
God Stats
10W - 9L
1,774 SR
Queue Stats
671W - 694L
1,431 Elo+
Party 1
Chernobog
Chernobog
Tomezz_98
Chernobog
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,347 Elo+
Party 3
Team Averages
Level 88
1,609 SR
1,407 Elo+

VS

Team Averages
Level 121
1,515 SR
1,448 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FilthyFatboy69
Guan Yu
Level 122
God Stats
5W - 7L
1,384 SR
Queue Stats
90W - 110L
1,429 Elo+
Party 2
Thanatos
Thanatos
PurpleCow_Nakama
Thanatos
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 106L
1,508 Elo+
Solo
Nu Wa
Nu Wa
StiFFso
Nu Wa
Level 109
God Stats
21W - 11L
1,689 SR
Queue Stats
44W - 43L
1,470 Elo+
Party 2
Chernobog
Chernobog
daquindag
Chernobog
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 61L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAVROCHFC
Cthulhu
9
0 / 0 / 7
5,542
554
4,120
5,974
1,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,435
644
5,688
8,150
3,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 2
5,241
524
3,322
6,501
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
MINIMASCOT
Ao Kuang
10
8 / 1 / 2
6,540
654
5,125
6,442
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Tomezz_98
Chernobog
10
1 / 0 / 1
5,707
571
1,015
4,417
1,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 0
4,849
485
3,843
7,401
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 0
5,978
598
3,789
6,535
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 4 / 0
5,010
501
3,348
7,558
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
StiFFso
Nu Wa
9
0 / 4 / 2
5,426
543
5,709
5,954
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
daquindag
Chernobog
9
0 / 1 / 0
5,214
521
1,911
5,157
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Cthulhu
DAVROCHFC
Cthulhu
0
0
7
3.5
W
4
1
1
4.5
W
1
2
2
1
L
2
2
0
1
W
Ao Kuang
MINIMASCOT
Ao Kuang
8
1
2
9
L
2
4
0
0.5
L
Nu Wa
StiFFso
Nu Wa
0
4
2
0.25
W
Chernobog
Tomezz_98
Chernobog
1
0
1
1.5
L
Chernobog
daquindag
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
18,600
31,484
Taken
32,605
9,942
Mitigated
14,503
9,334
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,843
132
0
1,432
7,401
2,888
0
3,048
4,353
16,213
0
W
Cthulhu
DAVROCHFC
Cthulhu
4,120
465
86
500
5,974
1,891
0
2,326
3,518
20,269
0
W
5,688
1,608
0
2,300
8,150
3,662
184
480
7,324
0
34,969
W
3,322
358
171
1,979
6,501
1,556
537
3,292
2,893
25,878
0
L
3,789
782
0
2,090
6,535
5,826
450
368
6,167
0
29,003
W
Ao Kuang
MINIMASCOT
Ao Kuang
5,125
1,346
0
2,011
6,442
1,602
0
1,386
4,858
22,447
0
L
3,348
1,037
0
4,847
7,558
2,322
0
3,130
4,428
0
18,661
L
Nu Wa
StiFFso
Nu Wa
5,709
736
0
1,450
5,954
1,988
0
3,917
2,037
32,365
0
W
Chernobog
Tomezz_98
Chernobog
1,015
451
0
2,287
4,417
1,231
0
1,306
3,039
0
25,869
L
Chernobog
daquindag
Chernobog
1,911
831
0
2,389
5,157
1,479
272
2,104
3,053
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
26,477
232
Minions Killed
243
0
Camps Cleared
0
996,043
Distance Traveled
927,750
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,849
485
25
3
0
197,410
1
W
Cthulhu
5,542
554
26
3
0
225,911
3
W
Vamana
6,435
644
54
5
0
191,847
1
W
Janus
5,241
524
50
5
0
188,124
1
L
Guan Yu
5,978
598
64
6
0
169,268
1
W
Ao Kuang
6,540
654
38
4
0
216,050
4
L
Thanatos
5,010
501
44
4
0
213,480
3
L
Nu Wa
5,426
543
57
6
0
172,389
1
W
Chernobog
5,707
571
64
6
0
174,111
2
L
Chernobog
5,214
521
53
5
0
175,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role