Player Matchup

Cerberus
Cerberus
Kheyi
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 77L
1,542 Elo+
Solo
Tiamat
Tiamat
QwijobYeong
Tiamat
Level 16
God Stats
19W - 23L
1,536 SR
Queue Stats
215W - 215L
1,629 Elo+
Solo
Apollo
Apollo
Yuge
Apollo
Level 27
God Stats
2W - 1L
1,638 SR
Queue Stats
8W - 4L
1,767 Elo+
Solo
Hel
Hel
alejandrodd55
Hel
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 22L
1,633 Elo+
Solo
Kali
Kali
libertariansnake
Kali
Level 29
God Stats
25W - 28L
1,550 SR
Queue Stats
233W - 232L
1,583 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,631 Elo+

VS

Team Averages
Level 25
1,467 SR
1,555 Elo+
Ne Zha
Ne Zha
CoronaMaxx
Ne Zha
Level 19
God Stats
1W - 1L
1,250 SR
Queue Stats
34W - 16L
1,616 Elo+
Party 1
Anhur
Anhur
DswTheTurtle
Anhur
Level 29
God Stats
46W - 46L
1,588 SR
Queue Stats
306W - 315L
1,485 Elo+
Solo
Nike
Nike
Krispielicious
Nike
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
106W - 98L
1,618 Elo+
Party 1
Discordia
Discordia
PureCarbine
Discordia
Level 28
God Stats
14W - 13L
1,496 SR
Queue Stats
49W - 51L
1,555 Elo+
Party 1
Yemoja
Yemoja
xXxFighter666xXx
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kheyi
Cerberus
9
1 / 3 / 0
5,293
529
3,325
6,887
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
8
0 / 3 / 1
5,013
501
2,950
7,297
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Yuge
Apollo
8
1 / 5 / 0
5,132
513
3,693
7,959
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,532
453
2,406
6,175
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,382
438
2,924
6,949
1,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoronaMaxx
Ne Zha
12
8 / 1 / 6
7,081
708
6,620
6,820
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 3
5,723
572
5,663
6,067
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 2
5,458
546
2,604
5,608
1,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
PureCarbine
Discordia
10
7 / 0 / 3
6,628
663
5,079
3,355
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 8
5,710
571
4,994
6,855
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
20
20
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CoronaMaxx
Ne Zha
8
1
6
11
W
4
0
3
5.5
L
Cerberus
Kheyi
Cerberus
1
3
0
0.33
W
0
1
2
1
W
Discordia
PureCarbine
Discordia
7
0
3
8.5
L
Tiamat
0
3
1
0.17
L
Apollo
Yuge
Apollo
1
5
0
0.2
L
0
5
0
0
L
0
4
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,298
Damage
24,960
35,267
Taken
28,705
13,466
Mitigated
9,363
10,412
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CoronaMaxx
Ne Zha
6,620
3,093
0
3,306
6,820
2,192
0
585
6,209
0
33,240
W
5,663
2,758
0
2,928
6,067
1,669
724
2,066
3,945
0
28,458
L
Cerberus
Kheyi
Cerberus
3,325
69
0
1,778
6,887
5,080
0
0
6,562
21,931
0
W
2,604
357
0
2,022
5,608
1,961
0
2,703
2,605
0
21,841
W
Discordia
PureCarbine
Discordia
5,079
1,086
0
1,375
3,355
942
576
1,128
1,971
29,009
0
L
Tiamat
2,950
787
0
2,532
7,297
3,215
0
2,749
4,518
17,126
0
L
Apollo
Yuge
Apollo
3,693
2,274
0
2,323
7,959
1,798
0
3,035
4,910
0
15,846
L
2,406
0
229
2,025
6,175
1,393
0
1,760
4,079
19,823
0
L
2,924
989
0
1,525
6,949
1,980
0
2,065
4,800
0
22,544
W
4,994
1,762
876
2,288
6,855
2,599
0
1,501
5,294
15,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
30,600
196
Minions Killed
256
0
Camps Cleared
0
829,384
Distance Traveled
857,159
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,081
708
65
7
0
199,205
2
W
Anhur
5,723
572
57
6
0
155,224
3
L
Cerberus
5,293
529
49
5
0
172,766
1
W
Nike
5,458
546
56
6
0
151,277
1
W
Discordia
6,628
663
58
6
0
184,869
2
L
Tiamat
5,013
501
17
2
0
160,832
2
L
Apollo
5,132
513
37
4
0
159,619
2
L
Hel
4,532
453
46
5
0
183,419
1
L
Kali
4,382
438
47
5
0
152,748
1
W
Yemoja
5,710
571
20
2
0
166,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role