Player Matchup

Xbalanque
Xbalanque
Butterboxr
Xbalanque
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 18L
1,848 Elo+
Solo
Ra
Ra
ItsNotAJewFro
Ra
Level 18
God Stats
5W - 2L
1,995 SR
Queue Stats
61W - 50L
1,663 Elo+
Solo
Erlang Shen
Erlang Shen
Kingkotsu
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,652 Elo+
Solo
Cu Chulainn
Cu Chulainn
SusanoMain45
Cu Chulainn
Level 28
God Stats
9W - 4L
1,326 SR
Queue Stats
168W - 112L
1,659 Elo+
Party 2
Kuzenbo
Kuzenbo
ThanatosWeeb
Kuzenbo
Level 15
God Stats
10W - 9L
1,624 SR
Queue Stats
52W - 51L
1,637 Elo+
Party 2
Team Averages
Level 21
1,589 SR
1,692 Elo+

VS

Team Averages
Level 39
1,550 SR
1,666 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Punchables
Anhur
Level 14
God Stats
8W - 5L
1,461 SR
Queue Stats
131W - 70L
1,667 Elo+
Solo
Amaterasu
Amaterasu
Pwaplez
Amaterasu
Level 129
God Stats
4W - 2L
1,496 SR
Queue Stats
21W - 21L
1,540 Elo+
Party 1
Tiamat
Tiamat
bojanglesjr1
Tiamat
Level 28
God Stats
21W - 23L
1,794 SR
Queue Stats
80W - 62L
1,809 Elo+
Solo
Chang'e
Chang'e
xMaid2Mendx
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Butterboxr
Xbalanque
15
1 / 6 / 2
9,052
431
12,164
14,554
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 4
11,600
552
17,240
12,289
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Kingkotsu
Erlang Shen
18
6 / 5 / 4
11,550
550
7,205
19,923
12,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SusanoMain45
Cu Chulainn
16
2 / 7 / 1
10,125
482
10,672
17,995
14,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
ThanatosWeeb
Kuzenbo
13
1 / 7 / 4
8,530
406
6,256
15,619
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
12 / 3 / 8
13,117
625
15,399
19,489
11,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
20
3 / 3 / 9
12,341
588
10,910
14,980
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Pwaplez
Amaterasu
18
4 / 5 / 6
11,521
549
10,020
18,809
16,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
19
6 / 4 / 11
12,515
596
13,818
11,216
10,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
xMaid2Mendx
Chang'e
18
4 / 2 / 14
12,051
574
8,941
16,993
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
17
Kills
29
29
Deaths
17
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
3
8
5.33
L
Xbalanque
Butterboxr
Xbalanque
1
6
2
0.33
L
7
4
4
2.25
L
Erlang Shen
Kingkotsu
Erlang Shen
6
5
4
1.6
W
Anhur
3
3
9
2.5
W
Amaterasu
Pwaplez
Amaterasu
4
5
6
1.4
L
Cu Chulainn
SusanoMain45
Cu Chulainn
2
7
1
0.36
L
Kuzenbo
ThanatosWeeb
Kuzenbo
1
7
4
0.43
W
Tiamat
6
4
11
2.88
W
Chang'e
xMaid2Mendx
Chang'e
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,537
Damage
59,088
80,380
Taken
81,487
51,789
Mitigated
50,967
17,093
Healing
36,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,399
3,758
0
5,387
19,489
11,056
1,889
6,561
12,642
0
85,462
L
Xbalanque
Butterboxr
Xbalanque
12,164
4,267
0
4,208
14,554
4,047
0
3,133
11,409
0
69,785
L
17,240
843
1,109
3,627
12,289
5,199
0
5,497
6,468
83,972
0
L
Erlang Shen
Kingkotsu
Erlang Shen
7,205
3,607
0
3,541
19,923
12,986
1,968
4,046
15,750
0
87,820
W
Anhur
10,910
6,110
0
4,046
14,980
5,427
178
5,396
9,546
0
103,453
W
Amaterasu
Pwaplez
Amaterasu
10,020
4,812
0
5,677
18,809
16,916
3,124
2,254
16,523
0
66,616
L
Cu Chulainn
SusanoMain45
Cu Chulainn
10,672
2,762
0
2,871
17,995
14,588
236
3,131
14,764
0
63,844
L
Kuzenbo
ThanatosWeeb
Kuzenbo
6,256
2,164
0
1,737
15,619
14,969
0
6,216
9,230
24,370
0
W
Tiamat
13,818
1,134
0
3,845
11,216
10,593
3,628
5,066
5,958
83,895
0
W
Chang'e
xMaid2Mendx
Chang'e
8,941
821
5,949
11,442
16,993
6,975
2,807
3,907
12,962
43,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
61,545
596
Minions Killed
613
0
Camps Cleared
0
1,750,886
Distance Traveled
1,948,451
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,117
625
100
5
0
439,180
0
L
Xbalanque
9,052
431
136
6
0
325,769
1
L
Ra
11,600
552
157
7
0
377,528
4
L
Erlang Shen
11,550
550
139
7
0
339,127
4
W
Anhur
12,341
588
171
8
0
339,886
2
W
Amaterasu
11,521
549
112
5
0
374,676
2
L
Cu Chulainn
10,125
482
126
6
0
356,782
4
L
Kuzenbo
8,530
406
38
2
0
351,680
0
W
Tiamat
12,515
596
154
7
0
403,388
2
W
Chang'e
12,051
574
76
4
0
391,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role