Player Matchup

Hercules
Hercules
ECHO W0LFE
Hercules
Level 25
God Stats
4W - 0L
1,788 SR
Queue Stats
40W - 39L
1,353 Elo+
Solo
Da Ji
Da Ji
Heaters007
Da Ji
Level 27
God Stats
31W - 21L
1,517 SR
Queue Stats
333W - 389L
1,370 Elo+
Party 2
Artemis
Artemis
Layenne92
Artemis
Level 25
God Stats
118W - 130L
1,410 SR
Queue Stats
133W - 144L
1,336 Elo+
Solo
Ymir
Ymir
bender_420_69_
Ymir
Level 15
God Stats
23W - 28L
1,397 SR
Queue Stats
213W - 281L
1,400 Elo+
Party 2
Tiamat
Tiamat
freaknik86
Tiamat
Level 29
God Stats
8W - 6L
1,837 SR
Queue Stats
91W - 136L
1,458 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,384 Elo+

VS

Team Averages
Level 25
1,524 SR
1,422 Elo+
Yemoja
Yemoja
Insolational
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,433 Elo+
Party 1
Discordia
Discordia
Nightmare72808
Discordia
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 44L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
RS3BRUH
Jing Wei
Level 19
God Stats
2W - 3L
1,800 SR
Queue Stats
91W - 135L
1,446 Elo+
Party 1
Serqet
Serqet
Royal_Pain_XO
Serqet
Level 33
God Stats
24W - 39L
1,481 SR
Queue Stats
226W - 276L
1,421 Elo+
Party 1
Neith
Neith
lillemonhead
Neith
Level 10
God Stats
16W - 13L
1,338 SR
Queue Stats
20W - 21L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ECHO W0LFE
Hercules
17
3 / 1 / 19
10,446
1,045
16,998
8,878
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
17
12 / 0 / 10
12,128
1,213
11,452
5,496
2,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Layenne92
Artemis
16
3 / 3 / 11
10,363
1,036
11,779
7,532
3,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 12
10,808
1,081
13,400
9,449
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
freaknik86
Tiamat
16
1 / 1 / 14
9,795
980
10,847
6,227
6,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

316

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 5 / 1
9,171
917
1,871
14,767
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Nightmare72808
Discordia
16
2 / 1 / 2
9,898
990
9,511
10,249
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
RS3BRUH
Jing Wei
15
3 / 10 / 2
9,825
983
8,198
21,030
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
9,191
919
6,193
18,199
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 4 / 3
8,867
887
4,070
9,718
3,862
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
25
Kills
6
6
Deaths
25
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
ECHO W0LFE
Hercules
3
1
19
12.5
W
Da Ji
12
0
10
17
L
Yemoja
0
5
1
0.1
W
Artemis
Layenne92
Artemis
3
3
11
2.83
L
Discordia
Nightmare72808
Discordia
2
1
2
3
L
Jing Wei
RS3BRUH
Jing Wei
3
10
2
0.4
L
1
5
3
0.5
W
6
1
12
12
W
Tiamat
freaknik86
Tiamat
1
1
14
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,476
Damage
29,843
37,582
Taken
73,963
27,231
Mitigated
39,043
8,683
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ECHO W0LFE
Hercules
16,998
6,361
0
3,494
8,878
7,836
0
3,310
5,172
0
24,950
W
Da Ji
11,452
3,151
0
0
5,496
2,392
0
1,174
4,322
0
23,308
L
Yemoja
1,871
975
2,559
1,075
14,767
14,895
0
5,312
9,230
7,819
0
W
Artemis
Layenne92
Artemis
11,779
7,481
0
2,099
7,532
3,168
0
1,777
5,755
0
36,615
L
Discordia
Nightmare72808
Discordia
9,511
547
0
25
10,249
4,128
0
3,720
6,379
28,324
0
L
Jing Wei
RS3BRUH
Jing Wei
8,198
5,804
0
1,367
21,030
8,055
0
8,168
12,658
0
17,109
L
6,193
1,627
0
938
18,199
8,103
0
5,518
12,581
0
17,258
W
13,400
3,208
0
0
9,449
6,845
0
2,989
6,208
21,083
0
W
Tiamat
freaknik86
Tiamat
10,847
1,841
828
2,262
6,227
6,990
0
2,132
3,906
30,417
0
L
4,070
2,057
0
435
9,718
3,862
0
1,529
8,164
0
19,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,540
Gold Earned
46,952
178
Minions Killed
136
8
Camps Cleared
3
963,627
Distance Traveled
872,790
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,446
1,045
17
2
0
214,143
0
W
Da Ji
12,128
1,213
18
2
2
236,740
0
L
Yemoja
9,171
917
12
1
1
131,579
0
W
Artemis
10,363
1,036
81
8
3
134,688
2
L
Discordia
9,898
990
52
5
0
186,340
0
L
Jing Wei
9,825
983
15
2
0
196,944
0
L
Serqet
9,191
919
22
2
2
187,341
0
W
Ymir
10,808
1,081
27
3
2
184,937
0
W
Tiamat
9,795
980
35
4
1
193,119
0
L
Neith
8,867
887
35
4
0
170,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role