Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Loki2612
Neith
Level 2
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
StarHopeGod
Pele
Level 28
God Stats
6W - 3L
1,592 SR
Queue Stats
83W - 67L
1,534 Elo+
Party 3
Cerberus
Cerberus
jereman9399
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
sbtnbas
Zeus
Level 28
God Stats
6W - 6L
1,542 SR
Queue Stats
42W - 29L
1,599 Elo+
Party 3
Team Averages
Level 29
1,570 SR
1,527 Elo+

VS

Team Averages
Level 33
1,459 SR
1,495 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LichuPisteA
Apollo
Level 35
God Stats
2W - 5L
1,287 SR
Queue Stats
12W - 23L
1,441 Elo+
Party 1
Loki
Loki
MEMOv2
Loki
Level 6
God Stats
8W - 4L
1,574 SR
Queue Stats
15W - 11L
1,548 Elo+
Party 1
Ra
Ra
byTuTex
Ra
Level 69
God Stats
4W - 1L
1,454 SR
Queue Stats
40W - 34L
1,552 Elo+
Party 1
Artio
Artio
rafa030691
Artio
Level 29
God Stats
2W - 2L
1,479 SR
Queue Stats
66W - 52L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 6 / 2
6,094
469
3,138
6,522
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Loki2612
Neith
9
1 / 5 / 1
5,719
440
3,485
6,084
1,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 0
6,447
496
5,031
11,050
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
jereman9399
Cerberus
10
1 / 2 / 1
6,726
517
4,276
8,261
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
sbtnbas
Zeus
8
1 / 11 / 0
5,692
438
4,605
9,333
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 3
6,101
469
3,524
5,689
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
14
7 / 1 / 6
8,286
637
4,530
7,380
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
MEMOv2
Loki
14
7 / 2 / 4
8,187
630
8,750
8,349
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
12 / 1 / 5
9,763
751
11,514
7,716
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
10
1 / 1 / 6
6,860
528
2,198
8,802
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
27
29
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
2
0.33
W
Danzaburou
 
Danzaburou
0
1
3
1.5
W
Apollo
7
1
6
10
L
Neith
Loki2612
Neith
1
5
1
0.3
W
Loki
MEMOv2
Loki
7
2
4
4.5
L
2
5
0
0.4
W
12
1
5
14.5
L
Cerberus
jereman9399
Cerberus
1
2
1
0.75
W
Artio
1
1
6
4
L
Zeus
sbtnbas
Zeus
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
30,516
41,250
Taken
37,936
15,629
Mitigated
16,428
8,083
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,138
151
0
855
6,522
2,051
177
279
6,243
19,856
0
W
Danzaburou
 
Danzaburou
3,524
1,011
305
2,819
5,689
1,356
729
2,219
3,470
0
29,097
W
Apollo
4,530
2,072
0
2,966
7,380
2,434
1,449
1,882
5,498
0
46,881
L
Neith
Loki2612
Neith
3,485
2,041
0
414
6,084
1,845
87
1,510
4,570
0
16,511
W
Loki
MEMOv2
Loki
8,750
2,152
244
2,495
8,349
3,856
0
2,752
5,597
0
41,843
L
5,031
1,281
0
3,813
11,050
3,596
0
2,998
7,870
0
31,962
W
11,514
1,427
354
2,673
7,716
3,190
32
3,145
4,571
61,932
0
L
Cerberus
jereman9399
Cerberus
4,276
92
0
2,466
8,261
5,119
0
1,959
6,245
25,444
0
W
Artio
2,198
270
311
2,245
8,802
5,592
407
2,021
6,781
14,211
0
L
Zeus
sbtnbas
Zeus
4,605
875
0
535
9,333
3,018
258
6,393
2,610
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
39,197
220
Minions Killed
360
0
Camps Cleared
0
1,157,949
Distance Traveled
1,363,422
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,094
469
43
3
0
235,260
0
W
Danzaburou
6,101
469
49
4
0
250,054
5
W
Apollo
8,286
637
92
7
0
270,241
0
L
Neith
5,719
440
29
2
0
216,768
0
W
Loki
8,187
630
69
5
0
273,368
4
L
Pele
6,447
496
72
6
0
243,520
0
W
Ra
9,763
751
122
9
0
301,512
3
L
Cerberus
6,726
517
43
3
0
245,232
2
W
Artio
6,860
528
28
2
0
268,247
5
L
Zeus
5,692
438
33
3
0
217,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role