Player Matchup

Sol
Sol
Diabetic_coma307
Sol
Level 40
God Stats
16W - 15L
1,500 SR
Queue Stats
98W - 137L
1,326 Elo+
Party 2
Loki
Loki
SirBlanket
Loki
Level 27
God Stats
0W - 5L
1,175 SR
Queue Stats
18W - 31L
1,387 Elo+
Solo
Ymir
Ymir
the_trans_fluffy
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,392 SR
1,404 Elo+

VS

Team Averages
Level 56
1,458 SR
1,486 Elo+
Neith
Neith
MarsCam
Neith
Level 33
God Stats
17W - 22L
1,353 SR
Queue Stats
36W - 47L
1,193 Elo+
Solo
Tiamat
Tiamat
abeninja234
Tiamat
Level 112
God Stats
5W - 1L
1,591 SR
Queue Stats
12W - 16L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
ao_andrew11
Amaterasu
Level 22
God Stats
1W - 0L
1,431 SR
Queue Stats
10W - 13L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
10,858
639
16,703
19,089
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 4
10,016
589
9,380
15,122
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 7 / 5
9,270
545
2,530
19,539
17,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MarsCam
Neith
14
5 / 6 / 7
11,461
674
12,157
12,292
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
9 / 0 / 3
12,181
717
26,735
11,504
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ao_andrew11
Amaterasu
14
0 / 1 / 12
10,414
613
7,477
14,917
8,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Neith
MarsCam
Neith
5
6
7
1.42
L
1
3
4
1
W
Tiamat
9
0
3
10.5
W
Amaterasu
ao_andrew11
Amaterasu
0
1
12
6
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
46,369
53,750
Taken
38,713
32,236
Mitigated
23,704
11,701
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,703
4,627
514
8,745
19,089
9,157
139
10,419
8,670
47,420
1,487
W
Neith
MarsCam
Neith
12,157
4,725
0
1,309
12,292
4,855
1,532
7,424
4,868
0
38,786
L
9,380
1,202
0
2,392
15,122
5,673
0
8,108
7,014
0
68,480
W
Tiamat
26,735
2,682
753
4,284
11,504
10,155
839
4,120
7,384
76,449
0
W
Amaterasu
ao_andrew11
Amaterasu
7,477
3,529
1,177
7,971
14,917
8,694
669
7,340
7,577
0
17,813
L
2,530
376
0
50
19,539
17,406
87
8,274
11,265
11,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
34,056
226
Minions Killed
175
0
Camps Cleared
0
841,393
Distance Traveled
916,187
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,858
639
103
6
0
250,935
1
W
Neith
11,461
674
58
3
0
253,558
0
L
Loki
10,016
589
99
6
0
322,680
1
W
Tiamat
12,181
717
106
6
0
310,428
1
W
Amaterasu
10,414
613
11
1
0
352,201
4
L
Ymir
9,270
545
24
1
0
267,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role