Player Matchup

Danzaburou
Danzaburou
Fernandesx1
Danzaburou
Level 7
God Stats
2W - 2L
1,507 SR
Queue Stats
13W - 10L
1,364 Elo+
Party 2
Nemesis
Nemesis
Snullbad
Nemesis
Level 7
God Stats
3W - 2L
1,672 SR
Queue Stats
10W - 10L
1,358 Elo+
Party 2
Agni
Agni
Tonhaum1
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,358 Elo+
Party 2
Fenrir
Fenrir
Zac_INVIC
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,365 Elo+
Party 4
Vulcan
Vulcan
joaopedroaq
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,331 Elo+
Party 4
Team Averages
Level 15
1,536 SR
1,355 Elo+

VS

Team Averages
Level 21
1,514 SR
1,390 Elo+
Artemis
Artemis
AndrebsBR
Artemis
Level 21
God Stats
14W - 12L
1,524 SR
Queue Stats
54W - 46L
1,446 Elo+
Party 1
Olorun
Olorun
Juuniiin
Olorun
Level 17
God Stats
4W - 3L
1,741 SR
Queue Stats
61W - 75L
1,375 Elo+
Solo
Osiris
Osiris
TODstroker
Osiris
Level 20
God Stats
1W - 2L
1,234 SR
Queue Stats
13W - 13L
1,254 Elo+
Party 3
Da Ji
Da Ji
Zeweffu
Da Ji
Level 17
God Stats
3W - 1L
1,570 SR
Queue Stats
5W - 4L
1,404 Elo+
Party 3
Artio
Artio
alexandreealana
Artio
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
100W - 94L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fernandesx1
Danzaburou
1
0 / 0 / 0
4,104
187
0
0
0
Nemesis
Snullbad
Nemesis
18
9 / 4 / 4
11,408
519
12,874
17,078
8,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
15
1 / 8 / 6
9,151
416
7,741
11,869
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zac_INVIC
Fenrir
16
5 / 3 / 2
10,166
462
7,829
12,274
4,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
4 / 8 / 4
9,899
450
21,250
14,908
5,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndrebsBR
Artemis
18
5 / 6 / 5
11,415
519
8,377
13,095
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Juuniiin
Olorun
18
7 / 3 / 3
11,712
532
13,079
20,375
7,204
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
TODstroker
Osiris
19
5 / 2 / 7
12,819
583
9,874
16,621
15,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Zeweffu
Da Ji
16
5 / 7 / 3
10,878
494
7,816
14,378
5,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 7
10,706
487
2,886
18,388
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
19
Kills
22
23
Deaths
19
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
AndrebsBR
Artemis
5
6
5
1.25
L
Danzaburou
Fernandesx1
Danzaburou
0
0
0
0
W
Olorun
Juuniiin
Olorun
7
3
3
2.83
L
Nemesis
Snullbad
Nemesis
9
4
4
2.75
W
Osiris
TODstroker
Osiris
5
2
7
4.25
L
Agni
1
8
6
0.5
L
Fenrir
Zac_INVIC
Fenrir
5
3
2
2
W
Da Ji
Zeweffu
Da Ji
5
7
3
0.93
W
0
1
7
3.5
L
Vulcan
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
42,032
56,129
Taken
82,857
22,545
Mitigated
48,374
10,636
Healing
23,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AndrebsBR
Artemis
8,377
3,240
0
3,824
13,095
4,098
1,977
4,209
8,886
0
66,927
L
Danzaburou
Fernandesx1
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Juuniiin
Olorun
13,079
5,664
736
11,554
20,375
7,204
2,087
10,833
9,542
75,169
0
L
Nemesis
Snullbad
Nemesis
12,874
6,170
0
4,848
17,078
8,352
0
1,979
15,099
0
63,237
W
Osiris
TODstroker
Osiris
9,874
2,993
0
4,090
16,621
15,268
1,930
4,319
12,302
0
65,778
L
Agni
7,741
1,168
0
1,165
11,869
4,083
0
5,095
6,774
42,482
0
L
Fenrir
Zac_INVIC
Fenrir
7,829
1,853
207
1,572
12,274
4,949
0
2,419
9,855
0
26,724
W
Da Ji
Zeweffu
Da Ji
7,816
826
0
0
14,378
5,876
0
1,918
12,460
0
62,117
W
2,886
559
427
2,702
18,388
15,928
525
7,712
10,676
43,454
0
L
Vulcan
21,250
5,397
0
2,844
14,908
5,161
0
6,472
8,436
66,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
57,530
333
Minions Killed
517
0
Camps Cleared
0
1,622,764
Distance Traveled
1,959,980
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,415
519
111
5
0
359,398
0
L
Danzaburou
4,104
187
0
0
0
0
0
W
Olorun
11,712
532
121
6
0
388,700
6
L
Nemesis
11,408
519
109
5
0
424,054
2
W
Osiris
12,819
583
130
6
0
417,840
7
L
Agni
9,151
416
75
3
0
354,728
0
L
Fenrir
10,166
462
54
2
0
454,666
3
W
Da Ji
10,878
494
87
4
0
384,608
1
W
Artio
10,706
487
68
3
0
409,434
1
L
Vulcan
9,899
450
95
4
0
389,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role