Player Matchup

Cupid
Cupid
FROM_above1017
Cupid
Level 107
God Stats
48W - 65L
1,536 SR
Queue Stats
157W - 173L
1,458 Elo+
Solo
Geb
Geb
HandheldGrunt46
Geb
Level 108
God Stats
1W - 2L
1,463 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HoodPickUpLines
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
Sanjiuero
Danzaburou
Level 24
God Stats
3W - 3L
1,302 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 1
Chang'e
Chang'e
Thefergos
Chang'e
Level 106
God Stats
0W - 1L
1,556 SR
Queue Stats
19W - 24L
1,314 Elo+
Solo
Team Averages
Level 91
1,471 SR
1,383 Elo+

VS

Team Averages
Level 79
1,464 SR
1,408 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elodaine
Tsukuyomi
Level 28
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ITACHI3cc
Hercules
Level 104
God Stats
10W - 4L
1,555 SR
Queue Stats
127W - 118L
1,421 Elo+
Solo
Ra
Ra
LaFlamablanc162
Ra
Level 58
God Stats
14W - 21L
1,383 SR
Queue Stats
60W - 71L
1,383 Elo+
Solo
Tiamat
Tiamat
ToxicRelief
Tiamat
Level 77
God Stats
1W - 1L
1,318 SR
Queue Stats
26W - 15L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,061
824
6,827
12,065
3,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
8,060
733
5,881
14,721
13,358
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
13
0 / 5 / 2
6,362
578
7,117
11,196
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Sanjiuero
Danzaburou
13
1 / 5 / 2
7,160
651
7,462
13,277
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Thefergos
Chang'e
15
3 / 5 / 6
9,015
820
8,095
11,563
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 2 / 13
8,415
765
6,189
9,975
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Elodaine
Tsukuyomi
17
10 / 4 / 14
11,157
1,014
20,110
11,399
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
ITACHI3cc
Hercules
14
2 / 2 / 11
8,429
766
7,137
10,677
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
9 / 2 / 7
10,925
993
9,184
8,268
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
15
6 / 0 / 15
9,917
902
9,529
9,344
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
10
Kills
28
28
Deaths
10
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
13
3.75
W
Tsukuyomi
Elodaine
Tsukuyomi
10
4
14
4.25
L
4
9
2
0.56
L
2
4
4
1
L
Hun Batz
0
5
2
0.2
W
Hercules
ITACHI3cc
Hercules
2
2
11
3.75
W
9
2
7
6.25
L
Danzaburou
Sanjiuero
Danzaburou
1
5
2
0.4
L
Chang'e
Thefergos
Chang'e
3
5
6
1.2
W
Tiamat
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,382
Damage
52,149
62,822
Taken
49,663
29,880
Mitigated
28,323
10,558
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,189
273
2,821
4,093
9,975
4,256
1,788
2,612
7,221
27,733
0
W
Tsukuyomi
Elodaine
Tsukuyomi
20,110
5,398
0
875
11,399
5,221
1,213
2,939
8,387
0
40,205
L
6,827
2,110
463
532
12,065
3,921
0
4,797
7,014
0
16,668
L
5,881
906
0
342
14,721
13,358
0
6,164
8,243
15,980
0
L
Hun Batz
7,117
1,751
306
2,145
11,196
4,033
0
3,702
7,367
0
22,068
W
Hercules
ITACHI3cc
Hercules
7,137
2,145
0
3,055
10,677
8,783
176
2,309
8,294
0
20,010
W
9,184
547
3,071
2,978
8,268
3,726
1,498
3,726
4,346
42,855
0
L
Danzaburou
Sanjiuero
Danzaburou
7,462
1,870
0
1,249
13,277
4,565
0
3,329
9,650
0
25,291
L
Chang'e
Thefergos
Chang'e
8,095
190
1,978
3,543
11,563
4,003
0
6,099
5,208
23,873
0
W
Tiamat
9,529
1,105
0
2,287
9,344
6,337
434
2,047
7,149
18,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
48,843
179
Minions Killed
252
3
Camps Cleared
9
936,014
Distance Traveled
1,057,317
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,415
765
59
5
1
201,427
0
W
Tsukuyomi
11,157
1,014
46
4
2
217,227
0
L
Cupid
9,061
824
36
3
0
155,947
0
L
Geb
8,060
733
21
2
1
190,431
0
L
Hun Batz
6,362
578
36
3
2
189,215
0
W
Hercules
8,429
766
37
3
0
211,909
4
W
Ra
10,925
993
85
8
3
208,277
2
L
Danzaburou
7,160
651
41
4
0
208,724
0
L
Chang'e
9,015
820
45
4
0
191,697
2
W
Tiamat
9,917
902
25
2
3
218,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role