Player Matchup

Artio
Artio
Amapol
Artio
Level 123
God Stats
4W - 7L
1,695 SR
Queue Stats
439W - 379L
1,462 Elo+
Party 3
Neith
Neith
Amapolaline
Neith
Level 34
God Stats
19W - 18L
1,516 SR
Queue Stats
70W - 60L
1,473 Elo+
Party 3
Anubis
Anubis
ItsRedRoBB3r
Anubis
Level 54
God Stats
29W - 23L
1,573 SR
Queue Stats
140W - 161L
1,442 Elo+
Party 2
Bellona
Bellona
VacantDino
Bellona
Level 44
God Stats
30W - 41L
1,352 SR
Queue Stats
65W - 97L
1,351 Elo+
Party 2
Nemesis
Nemesis
XxDarkRoninX
Nemesis
Level 46
God Stats
18W - 20L
1,519 SR
Queue Stats
49W - 69L
1,401 Elo+
Party 2
Team Averages
Level 60
1,531 SR
1,426 Elo+

VS

Team Averages
Level 81
1,547 SR
1,433 Elo+
Cabrakan
Cabrakan
Enma179
Cabrakan
Level 29
God Stats
12W - 9L
1,589 SR
Queue Stats
20W - 27L
1,399 Elo+
Party 1
Artemis
Artemis
FRX_itsGanzo_24
Artemis
Level 67
God Stats
4W - 8L
1,586 SR
Queue Stats
289W - 322L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
ItzOnikisu
The Morrigan
Level 119
God Stats
11W - 11L
1,713 SR
Queue Stats
257W - 273L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
Kroxsuss
Guan Yu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 115L
1,455 Elo+
Solo
Awilix
Awilix
ZOROJURO-PR-551
Awilix
Level 108
God Stats
1W - 11L
1,345 SR
Queue Stats
133W - 155L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Amapol
Artio
14
4 / 1 / 8
9,501
500
8,437
18,719
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 2 / 9
8,872
467
9,726
11,007
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
3 / 1 / 1
10,841
571
6,525
9,962
5,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
VacantDino
Bellona
16
2 / 1 / 4
9,658
508
10,608
9,263
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
XxDarkRoninX
Nemesis
12
3 / 3 / 5
8,131
428
5,615
11,723
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Enma179
Cabrakan
12
0 / 6 / 2
7,203
379
5,927
11,607
7,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 2
7,199
379
10,185
13,228
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ItzOnikisu
The Morrigan
17
2 / 1 / 3
10,382
546
10,172
5,695
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Kroxsuss
Guan Yu
15
1 / 3 / 3
8,781
462
6,286
18,106
14,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 1 / 2
10,474
551
8,520
12,806
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
8
8
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Amapol
Artio
4
1
8
8
W
4
2
9
4.25
L
Cabrakan
Enma179
Cabrakan
0
6
2
0.17
L
0
5
2
0.2
W
Anubis
3
1
1
3.5
L
The Morrigan
ItzOnikisu
The Morrigan
2
1
3
3.5
L
Guan Yu
Kroxsuss
Guan Yu
1
3
3
0.83
W
Bellona
VacantDino
Bellona
2
1
4
4
W
Nemesis
XxDarkRoninX
Nemesis
3
3
5
1.83
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
41,090
60,674
Taken
61,442
37,748
Mitigated
33,180
27,152
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Amapol
Artio
8,437
638
953
7,396
18,719
15,898
140
5,454
13,179
39,759
0
W
9,726
3,699
0
4,834
11,007
3,889
324
3,247
7,720
0
52,604
L
Cabrakan
Enma179
Cabrakan
5,927
882
600
858
11,607
7,480
205
3,097
8,510
29,269
0
L
10,185
5,696
492
3,576
13,228
3,789
132
4,338
8,890
0
37,794
W
Anubis
6,525
643
0
6,470
9,962
5,700
0
3,365
6,345
97,819
0
L
The Morrigan
ItzOnikisu
The Morrigan
10,172
556
0
1,576
5,695
2,332
280
2,519
3,176
74,552
3,291
L
Guan Yu
Kroxsuss
Guan Yu
6,286
1,552
1,944
8,705
18,106
14,579
1,070
3,672
14,434
0
44,292
W
Bellona
VacantDino
Bellona
10,608
5,811
0
3,396
9,263
8,784
338
1,333
7,881
0
60,825
W
Nemesis
XxDarkRoninX
Nemesis
5,615
2,098
0
4,103
11,723
3,477
0
1,276
10,357
0
38,931
L
8,520
4,451
0
0
12,806
5,000
1,517
1,336
11,470
0
77,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
44,039
517
Minions Killed
497
0
Camps Cleared
0
1,770,031
Distance Traveled
1,700,755
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,501
500
55
3
0
343,615
0
W
Neith
8,872
467
94
5
0
340,392
0
L
Cabrakan
7,203
379
56
3
0
298,747
0
L
Artemis
7,199
379
54
3
0
311,628
1
W
Anubis
10,841
571
185
10
0
339,274
9
L
The Morrigan
10,382
546
156
8
0
373,553
7
L
Guan Yu
8,781
462
106
6
0
321,205
2
W
Bellona
9,658
508
132
7
0
369,405
5
W
Nemesis
8,131
428
51
3
0
377,345
2
L
Awilix
10,474
551
125
7
0
395,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role