Player Matchup

Izanami
Izanami
CalImeMax
Izanami
Level 47
God Stats
2W - 1L
1,542 SR
Queue Stats
23W - 22L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
Chilombo
Aphrodite
Level 134
God Stats
12W - 8L
1,515 SR
Queue Stats
243W - 224L
1,502 Elo+
Party 1
Hercules
Hercules
EnsignCheckov
Hercules
Level 145
God Stats
1W - 2L
1,646 SR
Queue Stats
93W - 80L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
HockSpace
Cthulhu
Level 59
God Stats
1W - 1L
1,622 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dissmissed
Tsukuyomi
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 48L
1,500 Elo+
Party 3
Team Averages
Level 87
1,565 SR
1,524 Elo+

VS

Team Averages
Level 77
1,603 SR
1,545 Elo+
Anhur
Anhur
DatNiftyBoi
Anhur
Level 118
God Stats
1W - 2L
1,786 SR
Queue Stats
87W - 83L
1,580 Elo+
Party 2
Fafnir
Fafnir
EckoXPopstarX
Fafnir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 115L
1,555 Elo+
Party 2
Ratatoskr
Ratatoskr
LxrdTre
Ratatoskr
Level 34
God Stats
2W - 4L
1,871 SR
Queue Stats
104W - 93L
1,614 Elo+
Party 2
Tiamat
Tiamat
MagMatter
Tiamat
Level 41
God Stats
0W - 4L
1,226 SR
Queue Stats
18W - 30L
1,443 Elo+
Solo
Thor
Thor
Ramy29
Thor
Level 68
God Stats
3W - 6L
1,630 SR
Queue Stats
77W - 85L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalImeMax
Izanami
20
3 / 5 / 10
12,655
527
12,922
19,199
7,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Chilombo
Aphrodite
20
9 / 2 / 11
15,546
648
24,459
23,293
12,450
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
EnsignCheckov
Hercules
20
7 / 2 / 8
13,719
572
16,948
35,121
23,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
HockSpace
Cthulhu
20
3 / 2 / 17
13,858
577
20,730
23,045
30,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
dissmissed
Tsukuyomi
19
8 / 9 / 7
13,252
552
11,878
21,635
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
10,184
424
11,218
21,420
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 6
11,282
470
11,831
22,593
26,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
LxrdTre
Ratatoskr
18
5 / 6 / 5
12,087
504
24,512
27,184
28,310
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
MagMatter
Tiamat
20
7 / 7 / 4
13,222
551
20,467
19,282
13,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Ramy29
Thor
16
4 / 9 / 6
10,955
456
13,194
20,589
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
30
Kills
20
20
Deaths
30
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
CalImeMax
Izanami
3
5
10
1.6
W
Aphrodite
Chilombo
Aphrodite
9
2
11
7.25
L
1
5
4
0.6
L
3
3
6
2
W
Hercules
EnsignCheckov
Hercules
7
2
8
5.5
W
Cthulhu
HockSpace
Cthulhu
3
2
17
5.75
L
Ratatoskr
LxrdTre
Ratatoskr
5
6
5
1.25
L
Tiamat
MagMatter
Tiamat
7
7
4
1.29
L
Thor
Ramy29
Thor
4
9
6
0.78
W
Tsukuyomi
dissmissed
Tsukuyomi
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,937
Damage
81,222
122,293
Taken
111,068
82,976
Mitigated
86,593
67,926
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CalImeMax
Izanami
12,922
8,118
0
7,880
19,199
7,005
5,287
7,387
11,634
0
83,464
W
Aphrodite
Chilombo
Aphrodite
24,459
3,161
10,541
17,010
23,293
12,450
882
9,232
13,534
122,475
0
L
11,218
7,786
0
5,618
21,420
9,255
260
10,703
10,639
0
78,263
L
11,831
4,376
0
5,029
22,593
26,945
0
11,167
11,322
42,379
0
W
Hercules
EnsignCheckov
Hercules
16,948
5,405
0
18,446
35,121
23,940
329
3,615
30,800
0
77,613
W
Cthulhu
HockSpace
Cthulhu
20,730
1,798
2,810
5,182
23,045
30,435
720
7,058
15,783
56,191
0
L
Ratatoskr
LxrdTre
Ratatoskr
24,512
5,847
0
8,045
27,184
28,310
0
7,748
19,244
0
85,296
L
Tiamat
MagMatter
Tiamat
20,467
1,775
0
3,339
19,282
13,243
288
9,005
10,051
87,886
0
L
Thor
Ramy29
Thor
13,194
5,063
183
3,842
20,589
8,840
0
5,852
14,623
0
63,748
W
Tsukuyomi
dissmissed
Tsukuyomi
11,878
3,483
0
6,057
21,635
9,146
798
4,055
16,934
0
90,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,030
Gold Earned
57,730
676
Minions Killed
565
0
Camps Cleared
0
2,277,896
Distance Traveled
2,099,323
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,655
527
143
6
0
395,316
15
W
Aphrodite
15,546
648
228
10
0
457,177
6
L
Anhur
10,184
424
129
5
0
361,709
0
L
Fafnir
11,282
470
47
2
0
450,618
1
W
Hercules
13,719
572
123
5
0
462,628
4
W
Cthulhu
13,858
577
82
3
0
487,219
5
L
Ratatoskr
12,087
504
139
6
0
444,665
4
L
Tiamat
13,222
551
162
7
0
409,161
10
L
Thor
10,955
456
88
4
0
433,170
0
W
Tsukuyomi
13,252
552
100
4
0
475,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role