Player Matchup

Bellona
Bellona
AustinStorm3
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Party 1
Tiamat
Tiamat
NovaDragonSlayer
Tiamat
Level 6
God Stats
2W - 3L
1,535 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 1
Xbalanque
Xbalanque
SensualGinger
Xbalanque
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 54L
1,271 Elo+
Solo
Guan Yu
Guan Yu
Whitesnake271296
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,140 Elo+
Solo
Nemesis
Nemesis
kuatre
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,394 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,287 Elo+

VS

Team Averages
Level 20
1,455 SR
1,408 Elo+
Thanatos
Thanatos
EnvySaint
Thanatos
Level 19
God Stats
11W - 6L
1,485 SR
Queue Stats
138W - 123L
1,302 Elo+
Solo
Tiamat
Tiamat
ShiftyShuffler
Tiamat
Level 10
God Stats
31W - 21L
1,366 SR
Queue Stats
46W - 37L
1,373 Elo+
Solo
Anhur
Anhur
SyrDelver
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 35L
1,463 Elo+
Solo
Ganesha
Ganesha
Uhai98789
Ganesha
Level 29
God Stats
1W - 1L
1,398 SR
Queue Stats
64W - 57L
1,411 Elo+
Solo
Scylla
Scylla
imkindabadfr
Scylla
Level 26
God Stats
14W - 11L
1,527 SR
Queue Stats
18W - 16L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AustinStorm3
Bellona
17
1 / 8 / 7
10,655
969
12,184
18,961
9,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 6 / 7
11,143
1,013
14,753
13,412
8,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SensualGinger
Xbalanque
17
5 / 9 / 6
11,662
1,060
18,291
19,428
6,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 13 / 6
10,497
954
8,776
24,627
21,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
kuatre
Nemesis
17
5 / 10 / 6
12,032
1,094
19,245
23,105
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnvySaint
Thanatos
18
8 / 4 / 21
12,569
1,143
9,329
14,303
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 3 / 22
14,434
1,312
26,662
14,082
15,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
SyrDelver
Anhur
19
12 / 4 / 19
13,206
1,201
20,465
13,913
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Uhai98789
Ganesha
19
0 / 2 / 28
12,186
1,108
9,513
22,203
26,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
12 / 2 / 26
13,813
1,256
22,450
14,766
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
162
15
Kills
46
46
Deaths
15
32
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Bellona
AustinStorm3
Bellona
1
8
7
0.56
W
Thanatos
EnvySaint
Thanatos
8
4
21
4.63
L
3
6
7
1.08
L
Xbalanque
SensualGinger
Xbalanque
5
9
6
0.89
W
14
3
22
8.33
W
Anhur
SyrDelver
Anhur
12
4
19
5.38
W
Ganesha
Uhai98789
Ganesha
0
2
28
7
L
1
13
6
0.31
W
Scylla
12
2
26
12.5
L
Nemesis
kuatre
Nemesis
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,249
Damage
88,419
99,533
Taken
79,267
53,438
Mitigated
58,743
12,871
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AustinStorm3
Bellona
12,184
5,311
0
742
18,961
9,249
0
10,011
8,700
0
29,664
W
Thanatos
EnvySaint
Thanatos
9,329
2,953
0
5,931
14,303
6,271
0
2,754
11,449
0
19,575
L
14,753
1,268
0
1,349
13,412
8,004
0
7,387
5,974
30,188
0
L
Xbalanque
SensualGinger
Xbalanque
18,291
9,520
655
3,763
19,428
6,993
0
11,252
8,038
0
33,300
W
26,662
3,497
0
2,984
14,082
15,476
0
2,249
11,823
48,732
0
W
Anhur
SyrDelver
Anhur
20,465
13,795
0
2,800
13,913
5,419
0
2,919
10,969
0
32,141
W
Ganesha
Uhai98789
Ganesha
9,513
1,043
0
3,014
22,203
26,257
0
3,914
18,164
27,842
0
L
8,776
1,732
866
2,363
24,627
21,671
0
14,127
10,208
0
26,962
W
Scylla
22,450
4,338
210
1,726
14,766
5,320
0
2,917
11,749
38,920
0
L
Nemesis
kuatre
Nemesis
19,245
8,593
0
3,133
23,105
7,521
0
14,929
7,988
0
38,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
66,208
182
Minions Killed
204
6
Camps Cleared
6
992,462
Distance Traveled
971,087
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,655
969
55
5
1
192,722
0
W
Thanatos
12,569
1,143
41
4
2
192,829
1
L
Tiamat
11,143
1,013
31
3
2
196,221
0
L
Xbalanque
11,662
1,060
32
3
0
160,900
0
W
Tiamat
14,434
1,312
60
5
3
207,349
1
W
Anhur
13,206
1,201
36
3
1
172,445
0
W
Ganesha
12,186
1,108
9
1
0
202,758
0
L
Guan Yu
10,497
954
30
3
3
194,767
3
W
Scylla
13,813
1,256
58
5
0
195,706
0
L
Nemesis
12,032
1,094
34
3
0
247,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role