Player Matchup

Sylvanus
Sylvanus
Alan002
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 58L
1,585 Elo+
Party 3
Set
Set
KiraBitesZaDusto
Set
Level 76
God Stats
11W - 11L
1,261 SR
Queue Stats
125W - 144L
1,642 Elo+
Party 1
Bellona
Bellona
TsunhereTsundere
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1
Ullr
Ullr
xFranco148
Ullr
Level 22
God Stats
27W - 20L
1,684 SR
Queue Stats
365W - 250L
1,596 Elo+
Party 3
Olorun
Olorun
xMati_B9
Olorun
Level 86
God Stats
1W - 2L
1,493 SR
Queue Stats
201W - 142L
1,593 Elo+
Party 3
Team Averages
Level 48
1,488 SR
1,587 Elo+

VS

Team Averages
Level 72
1,729 SR
1,586 Elo+
Tiamat
Tiamat
Aplethoraof
Tiamat
Level 48
God Stats
13W - 4L
1,831 SR
Queue Stats
21W - 16L
1,592 Elo+
Party 2
Ravana
Ravana
DoraTheExplοrer
Ravana
Level 108
God Stats
2W - 0L
1,858 SR
Queue Stats
69W - 61L
1,633 Elo+
Party 2
Bellona
Bellona
MrFoundation
Bellona
Level 105
God Stats
15W - 7L
1,761 SR
Queue Stats
38W - 26L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ReallyBadatSmit3
Ah Muzen Cab
Level 49
God Stats
18W - 21L
1,696 SR
Queue Stats
272W - 255L
1,565 Elo+
Solo
Xing Tian
Xing Tian
ShutUpDoge
Xing Tian
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alan002
Sylvanus
11
2 / 8 / 3
8,041
447
10,362
21,521
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
4 / 6 / 3
9,553
531
9,143
16,530
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 7 / 4
8,976
499
9,855
18,869
13,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 6 / 6
10,148
564
11,811
14,790
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
xMati_B9
Olorun
14
1 / 4 / 4
8,114
451
7,897
14,323
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 3 / 8
10,178
565
11,539
13,456
11,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 7
10,792
600
12,854
10,503
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MrFoundation
Bellona
19
9 / 1 / 2
12,273
682
13,347
17,860
12,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
ReallyBadatSmit3
Ah Muzen Cab
18
13 / 3 / 4
11,569
643
23,474
13,583
7,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ShutUpDoge
Xing Tian
15
2 / 4 / 16
10,352
575
8,228
19,979
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
31
31
Deaths
14
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alan002
Sylvanus
2
8
3
0.44
W
Tiamat
2
3
8
2
W
5
3
7
2.83
L
4
6
3
0.92
W
Bellona
MrFoundation
Bellona
9
1
2
10
W
Ah Muzen Cab
ReallyBadatSmit3
Ah Muzen Cab
13
3
4
5
W
Xing Tian
ShutUpDoge
Xing Tian
2
4
16
2.5
L
4
7
4
0.86
L
3
6
6
1
L
Olorun
xMati_B9
Olorun
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,068
Damage
69,442
86,033
Taken
75,381
44,163
Mitigated
54,592
23,390
Healing
32,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alan002
Sylvanus
10,362
2,516
1,746
5,219
21,521
13,390
112
5,029
16,492
23,759
0
W
Tiamat
11,539
791
552
6,096
13,456
11,539
882
6,154
7,302
57,211
0
W
12,854
5,931
0
3,762
10,503
7,185
0
1,410
9,093
0
73,003
L
9,143
3,793
0
5,703
16,530
7,564
0
1,394
15,136
0
46,766
W
Bellona
MrFoundation
Bellona
13,347
8,410
0
10,435
17,860
12,984
1,784
1,630
16,230
0
99,504
W
Ah Muzen Cab
ReallyBadatSmit3
Ah Muzen Cab
23,474
13,119
0
7,319
13,583
7,223
4,668
3,673
9,910
0
97,859
W
Xing Tian
ShutUpDoge
Xing Tian
8,228
1,345
0
4,052
19,979
15,661
0
5,840
14,139
28,659
0
L
9,855
3,100
0
2,158
18,869
13,585
0
3,685
15,184
0
24,243
L
11,811
7,545
0
1,323
14,790
4,452
497
3,824
10,966
0
66,389
L
Olorun
xMati_B9
Olorun
7,897
2,901
886
6,355
14,323
5,172
770
5,835
8,488
52,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
55,164
395
Minions Killed
547
0
Camps Cleared
0
1,513,555
Distance Traveled
1,750,644
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,041
447
36
2
0
301,126
6
W
Tiamat
10,178
565
102
6
0
328,652
2
W
Ravana
10,792
600
120
7
0
364,295
4
L
Set
9,553
531
87
5
0
337,933
0
W
Bellona
12,273
682
173
10
0
384,214
2
W
Ah Muzen Cab
11,569
643
123
7
0
313,294
0
W
Xing Tian
10,352
575
29
2
0
360,189
4
L
Bellona
8,976
499
37
2
0
314,910
5
L
Ullr
10,148
564
130
7
0
296,763
2
L
Olorun
8,114
451
105
6
0
262,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role