Player Matchup

Neith
Neith
AlexxLaw96
Neith
Level 27
God Stats
1W - 0L
1,734 SR
Queue Stats
49W - 55L
1,434 Elo+
Solo
Nox
Nox
AmeilaCure
Nox
Level 18
God Stats
2W - 4L
1,547 SR
Queue Stats
15W - 20L
1,387 Elo+
Party 1
Loki
Loki
Danielespano94
Loki
Level 16
God Stats
16W - 11L
1,528 SR
Queue Stats
26W - 17L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Lunarous13
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Osiris
Osiris
iBooM SB
Osiris
Level 49
God Stats
8W - 6L
1,426 SR
Queue Stats
99W - 108L
1,353 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,429 Elo+

VS

Team Averages
Level 18
1,426 SR
1,313 Elo+
Amaterasu
Amaterasu
AlpaJr
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,150 Elo+
Party 2
Merlin
Merlin
BigIronBobby
Merlin
Level 26
God Stats
1W - 6L
1,269 SR
Queue Stats
26W - 25L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
NSR_carbomemys_-
Tsukuyomi
Level 29
God Stats
4W - 4L
1,686 SR
Queue Stats
48W - 76L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
Panamy
Ratatoskr
Level 12
God Stats
6W - 11L
1,176 SR
Queue Stats
307W - 346L
1,245 Elo+
Party 2
Cupid
Cupid
goflyakite55
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 0 / 5
12,374
589
15,255
15,840
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 10
10,422
496
11,017
13,475
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 9
11,496
547
7,076
15,170
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lunarous13
Aphrodite
16
9 / 1 / 12
10,968
522
18,089
14,468
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
iBooM SB
Osiris
17
9 / 2 / 4
11,334
540
11,543
15,267
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlpaJr
Amaterasu
13
1 / 7 / 4
8,586
409
6,619
16,499
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
14
1 / 7 / 4
8,559
408
13,185
11,671
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
12
2 / 10 / 1
8,150
388
9,836
19,579
9,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Panamy
Ratatoskr
14
4 / 11 / 1
9,590
457
6,836
18,642
7,143
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 9 / 0
7,768
370
6,586
15,431
6,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
41
Kills
8
8
Deaths
44
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
5
11.5
L
Amaterasu
AlpaJr
Amaterasu
1
7
4
0.43
W
5
3
10
3.33
L
Merlin
1
7
4
0.43
W
9
2
9
6.75
W
Aphrodite
Lunarous13
Aphrodite
9
1
12
15
L
Tsukuyomi
2
10
1
0.25
L
Ratatoskr
Panamy
Ratatoskr
4
11
1
0.41
L
0
9
0
0
W
Osiris
iBooM SB
Osiris
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,980
Damage
43,062
74,220
Taken
81,822
35,193
Mitigated
40,545
38,961
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,255
8,299
0
8,819
15,840
6,765
3,660
233
15,607
0
99,181
L
Amaterasu
AlpaJr
Amaterasu
6,619
2,831
0
4,161
16,499
12,645
388
4,822
11,677
0
32,072
W
11,017
1,447
105
361
13,475
5,102
979
6,062
7,336
43,894
0
L
Merlin
13,185
460
231
654
11,671
4,204
106
5,958
5,713
53,214
0
W
7,076
2,454
0
5,123
15,170
5,438
838
1,015
13,978
0
56,086
W
Aphrodite
Lunarous13
Aphrodite
18,089
2,020
7,728
10,977
14,468
6,915
2,075
4,213
10,184
57,549
0
L
Tsukuyomi
9,836
3,499
0
1,164
19,579
9,866
392
9,086
10,493
0
27,322
L
Ratatoskr
Panamy
Ratatoskr
6,836
1,949
0
3,933
18,642
7,143
65
6,653
11,989
0
47,693
L
6,586
3,254
0
3,549
15,431
6,687
37
2,587
12,844
0
39,828
W
Osiris
iBooM SB
Osiris
11,543
3,537
0
5,848
15,267
10,973
907
1,662
13,463
0
69,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
42,653
510
Minions Killed
345
0
Camps Cleared
0
1,811,482
Distance Traveled
1,692,522
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,374
589
155
7
0
351,917
0
L
Amaterasu
8,586
409
71
3
0
311,887
4
W
Nox
10,422
496
88
4
0
352,073
0
L
Merlin
8,559
408
91
4
0
357,638
0
W
Loki
11,496
547
88
4
0
440,930
0
W
Aphrodite
10,968
522
81
4
0
342,759
1
L
Tsukuyomi
8,150
388
28
1
0
358,139
0
L
Ratatoskr
9,590
457
81
4
0
350,502
0
L
Cupid
7,768
370
74
4
0
314,356
0
W
Osiris
11,334
540
98
5
0
323,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role