Player Matchup

Ares
Ares
Mortri
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 2
Ra
Ra
TeodoroD
Ra
Level 27
God Stats
1W - 2L
1,213 SR
Queue Stats
63W - 55L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ignaciogamer55
Cu Chulainn
Level 28
God Stats
3W - 3L
1,543 SR
Queue Stats
28W - 28L
1,534 Elo+
Solo
Skadi
Skadi
kick01
Skadi
Level 25
God Stats
8W - 10L
1,293 SR
Queue Stats
50W - 47L
1,521 Elo+
Solo
Pele
Pele
zezinhoD
Pele
Level 26
God Stats
5W - 1L
1,796 SR
Queue Stats
47W - 46L
1,464 Elo+
Party 2
Team Averages
Level 22
1,469 SR
1,550 Elo+

VS

Team Averages
Level 23
1,536 SR
1,548 Elo+
Izanami
Izanami
GFDShadow
Izanami
Level 19
God Stats
34W - 21L
1,648 SR
Queue Stats
77W - 56L
1,566 Elo+
Party 1
Nemesis
Nemesis
Klaus2001
Nemesis
Level 23
God Stats
3W - 11L
1,500 SR
Queue Stats
353W - 348L
1,556 Elo+
Solo
Bacchus
Bacchus
RevengerQueen
Bacchus
Level 41
God Stats
3W - 2L
1,505 SR
Queue Stats
85W - 70L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Sorvetihh
Aphrodite
Level 28
God Stats
5W - 8L
1,471 SR
Queue Stats
44W - 31L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
xluclfer7
Erlang Shen
Level 4
God Stats
3W - 3L
1,556 SR
Queue Stats
7W - 9L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mortri
Ares
14
2 / 6 / 5
10,445
435
5,209
17,627
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 8 / 7
12,101
504
12,322
17,323
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ignaciogamer55
Cu Chulainn
20
8 / 3 / 3
15,609
650
18,209
25,049
22,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
kick01
Skadi
19
0 / 3 / 2
11,621
484
5,890
13,582
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
8 / 5 / 5
13,803
575
17,820
22,748
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GFDShadow
Izanami
20
16 / 3 / 2
13,245
552
27,141
17,280
6,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Klaus2001
Nemesis
8
1 / 3 / 2
7,483
312
2,934
7,376
1,781
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
17
5 / 8 / 9
10,831
451
18,748
23,215
16,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Sorvetihh
Aphrodite
13
1 / 3 / 9
9,618
401
6,977
14,170
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xluclfer7
Erlang Shen
11
2 / 6 / 1
8,044
335
4,636
11,895
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
23
Kills
25
25
Deaths
23
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
GFDShadow
Izanami
16
3
2
5.67
L
Nemesis
Klaus2001
Nemesis
1
3
2
0.67
W
Ares
Mortri
Ares
2
6
5
0.75
L
Bacchus
5
8
9
1.19
L
Aphrodite
Sorvetihh
Aphrodite
1
3
9
1.83
W
5
8
7
1.06
W
Cu Chulainn
ignaciogamer55
Cu Chulainn
8
3
3
3.17
W
Skadi
kick01
Skadi
0
3
2
0.33
L
Erlang Shen
xluclfer7
Erlang Shen
2
6
1
0.42
W
Pele
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
60,436
96,329
Taken
73,936
60,236
Mitigated
39,155
30,904
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GFDShadow
Izanami
27,141
18,189
0
3,829
17,280
6,972
929
4,296
12,625
0
91,323
L
Nemesis
Klaus2001
Nemesis
2,934
972
123
2,711
7,376
1,781
0
563
6,733
0
18,664
W
Ares
Mortri
Ares
5,209
558
0
892
17,627
15,745
644
4,958
12,669
10,410
0
L
Bacchus
18,748
1,730
0
2,805
23,215
16,396
196
7,180
15,341
57,665
0
L
Aphrodite
Sorvetihh
Aphrodite
6,977
1,082
4,134
7,409
14,170
8,110
240
5,394
8,389
34,613
0
W
12,322
579
1,634
5,411
17,323
7,922
880
9,612
7,711
61,979
0
W
Cu Chulainn
ignaciogamer55
Cu Chulainn
18,209
2,676
0
9,559
25,049
22,071
1,376
2,835
22,214
12,701
106,486
W
Skadi
kick01
Skadi
5,890
2,832
0
4,370
13,582
5,082
6,453
4,320
9,262
0
99,182
L
Erlang Shen
xluclfer7
Erlang Shen
4,636
2,912
0
3,721
11,895
5,896
219
895
10,918
0
24,069
W
Pele
17,820
4,640
0
9,038
22,748
9,416
3,622
4,000
18,028
0
109,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,579
Gold Earned
49,221
679
Minions Killed
360
0
Camps Cleared
0
2,153,371
Distance Traveled
1,438,341
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,245
552
149
6
0
370,292
3
L
Nemesis
7,483
312
36
2
0
168,457
0
W
Ares
10,445
435
19
1
0
423,074
1
L
Bacchus
10,831
451
71
3
0
419,196
1
L
Aphrodite
9,618
401
52
2
0
267,625
0
W
Ra
12,101
504
115
5
0
426,932
0
W
Cu Chulainn
15,609
650
225
9
0
476,989
1
W
Skadi
11,621
484
152
6
0
407,698
0
L
Erlang Shen
8,044
335
52
2
0
212,771
1
W
Pele
13,803
575
168
7
0
418,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role