Player Matchup

Vulcan
Vulcan
H-R-Shove-N-Stuf
Vulcan
Level 81
God Stats
110W - 151L
1,513 SR
Queue Stats
245W - 370L
1,396 Elo+
Party 2
Bellona
Bellona
JohnNYchimpO719
Bellona
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 19L
1,271 Elo+
Solo
Artemis
Artemis
flamablonca
Artemis
Level 69
God Stats
27W - 37L
1,688 SR
Queue Stats
166W - 248L
1,380 Elo+
Party 2
Team Averages
Level 98
1,567 SR
1,349 Elo+

VS

Team Averages
Level 20
1,457 SR
1,291 Elo+
Nu Wa
Nu Wa
Babinator77
Nu Wa
Level 29
God Stats
3W - 5L
1,578 SR
Queue Stats
106W - 163L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
Misstickal
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,275 Elo+
Party 1
Pele
Pele
demonshiem
Pele
Level 8
God Stats
2W - 7L
1,291 SR
Queue Stats
9W - 16L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 7
11,753
691
14,384
13,653
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 10 / 7
12,787
752
13,611
21,535
19,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
flamablonca
Artemis
14
3 / 8 / 11
11,798
694
13,031
17,149
5,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
12,721
748
9,501
10,223
5,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Misstickal
Sun Wukong
17
11 / 6 / 11
13,923
819
14,206
20,175
15,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 10 / 9
12,992
764
19,040
19,549
6,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
17
Kills
26
27
Deaths
19
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
5
9
7
0.94
L
9
10
7
1.25
W
Sun Wukong
Misstickal
Sun Wukong
11
6
11
2.75
W
9
10
9
1.35
L
Artemis
flamablonca
Artemis
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
42,747
52,337
Taken
49,947
30,986
Mitigated
28,046
7,946
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,501
2,705
54
1,325
10,223
5,497
366
1,768
8,455
50,494
0
L
14,384
6,676
534
1,916
13,653
6,503
717
1,932
11,721
53,736
0
L
13,611
5,018
0
998
21,535
19,053
662
4,329
17,206
0
37,901
W
Sun Wukong
Misstickal
Sun Wukong
14,206
3,620
0
5,290
20,175
15,803
1,800
7,191
12,984
0
42,053
W
19,040
3,396
0
1,210
19,549
6,746
0
5,425
14,124
0
44,523
L
Artemis
flamablonca
Artemis
13,031
8,261
539
3,959
17,149
5,430
1,330
3,316
13,833
0
50,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
39,636
181
Minions Killed
149
0
Camps Cleared
0
776,388
Distance Traveled
839,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,721
748
68
4
0
279,341
0
L
Vulcan
11,753
691
83
5
0
245,331
1
L
Bellona
12,787
752
35
2
0
285,595
0
W
Sun Wukong
13,923
819
30
2
0
285,281
0
W
Pele
12,992
764
51
3
0
274,897
0
L
Artemis
11,798
694
63
4
0
245,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role