Player Matchup

Tiamat
Tiamat
Fancyduck144
Tiamat
Level 104
God Stats
16W - 9L
1,573 SR
Queue Stats
199W - 197L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Overvold
Sun Wukong
Level 98
God Stats
8W - 9L
1,733 SR
Queue Stats
385W - 393L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
Sergiwoah
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SilverbackGAWD
Rama
Level 98
God Stats
3W - 7L
1,607 SR
Queue Stats
281W - 283L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
UwU Cotter
Ne Zha
Level 86
God Stats
6W - 2L
1,703 SR
Queue Stats
206W - 220L
1,528 Elo+
Party 2
Team Averages
Level 101
1,623 SR
1,539 Elo+

VS

Team Averages
Level 107
1,510 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
Level 66
God Stats
0W - 3L
1,742 SR
Queue Stats
69W - 76L
1,500 Elo+
Solo
Fenrir
Fenrir
Just_A_Clue
Fenrir
Level 89
God Stats
21W - 24L
1,525 SR
Queue Stats
290W - 282L
1,515 Elo+
Solo
Kali
Kali
XGN SWAY
Kali
Level 144
God Stats
4W - 4L
1,454 SR
Queue Stats
78W - 78L
1,615 Elo+
Party 1
Hera
Hera
YouSmellWhiffyM8
Hera
Level 107
God Stats
0W - 5L
1,500 SR
Queue Stats
74W - 74L
1,646 Elo+
Party 1
Tiamat
Tiamat
asuma222
Tiamat
Level 127
God Stats
2W - 6L
1,330 SR
Queue Stats
106W - 97L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 0 / 2
6,084
608
4,299
5,327
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Overvold
Sun Wukong
12
1 / 1 / 1
6,455
646
1,794
4,366
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Sergiwoah
Aphrodite
10
3 / 1 / 1
5,617
562
3,004
4,089
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

9
0 / 2 / 1
5,301
530
1,697
5,395
1,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ne Zha
UwU Cotter
Ne Zha
9
2 / 2 / 2
5,265
527
2,873
5,573
1,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
6
0 / 1 / 0
4,145
415
425
3,352
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
1 / 2 / 0
4,911
491
1,089
4,618
1,965
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
8
5 / 4 / 0
5,870
587
3,522
8,390
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
5,305
531
5,716
3,365
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
asuma222
Tiamat
8
0 / 1 / 1
4,775
478
1,621
4,972
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
6
6
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
2
4
L
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
0
1
0
0
L
Fenrir
1
2
0
0.5
W
Sun Wukong
Overvold
Sun Wukong
1
1
1
1.5
W
Aphrodite
Sergiwoah
Aphrodite
3
1
1
3.5
W
0
2
1
0.25
W
Ne Zha
UwU Cotter
Ne Zha
2
2
2
1.5
L
Kali
5
4
0
1.25
L
0
1
4
2
L
Tiamat
asuma222
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,667
Damage
12,373
24,750
Taken
24,697
9,146
Mitigated
10,527
10,527
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,299
128
0
3,024
5,327
2,783
230
1,132
4,061
28,522
0
L
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
425
364
0
1,368
3,352
888
0
1,578
1,582
0
8,636
L
Fenrir
1,089
108
0
528
4,618
1,965
0
488
4,094
0
17,552
W
Sun Wukong
Overvold
Sun Wukong
1,794
229
0
672
4,366
1,722
77
202
4,126
0
36,306
W
Aphrodite
Sergiwoah
Aphrodite
3,004
375
1,054
2,951
4,089
1,410
137
2,006
1,895
21,364
0
W
1,697
1,543
0
2,372
5,395
1,472
653
1,305
4,036
0
27,687
W
Ne Zha
UwU Cotter
Ne Zha
2,873
635
0
454
5,573
1,759
96
2,128
3,295
0
19,126
L
Kali
3,522
1,576
0
2,592
8,390
4,164
40
2,455
5,669
0
19,260
L
5,716
916
0
1,074
3,365
857
187
970
2,301
31,538
0
L
Tiamat
asuma222
Tiamat
1,621
176
147
2,277
4,972
2,653
50
1,136
3,748
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
25,006
312
Minions Killed
192
0
Camps Cleared
0
970,705
Distance Traveled
828,423
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,084
608
70
7
0
200,352
2
L
Ah Muzen Cab
4,145
415
22
2
0
111,013
0
L
Fenrir
4,911
491
51
5
0
149,465
1
W
Sun Wukong
6,455
646
98
10
0
193,862
1
W
Aphrodite
5,617
562
45
5
0
186,745
3
W
Rama
5,301
530
67
7
0
165,573
3
W
Ne Zha
5,265
527
32
3
0
224,173
1
L
Kali
5,870
587
32
3
0
180,716
1
L
Hera
5,305
531
60
6
0
199,410
2
L
Tiamat
4,775
478
27
3
0
187,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role