Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dr Diplo Brown
Osiris
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
235W - 64L
1,878 Elo+
Party 3
Chronos
Chronos
GucciTautMe
Chronos
Level 27
God Stats
12W - 2L
1,708 SR
Queue Stats
147W - 100L
1,614 Elo+
Party 1
Geb
Geb
Splashher
Geb
Level 158
God Stats
6W - 3L
1,671 SR
Queue Stats
146W - 54L
1,768 Elo+
Party 3
Apollo
Apollo
TheZombieOnMars
Apollo
Level 158
God Stats
4W - 2L
1,599 SR
Queue Stats
344W - 104L
1,757 Elo+
Party 3
Team Averages
Level 106
1,596 SR
1,703 Elo+

VS

Team Averages
Level 64
1,500 SR
1,629 Elo+
Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
KILLER101749
Erlang Shen
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 128L
1,720 Elo+
Party 2
Artio
Artio
Ninnie1981-
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,804 Elo+
Party 2
Yemoja
Yemoja
Thatfireguy511
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,531 Elo+
Solo
Rama
Rama
mannman187killer
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 0 / 0
6,470
647
3,971
4,020
3,499
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 3 / 0
5,865
587
7,988
10,488
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
GucciTautMe
Chronos
10
0 / 1 / 2
5,535
554
4,022
6,408
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 5
5,048
505
1,035
4,236
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 1
5,958
596
3,919
5,017
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 0
5,001
500
3,261
5,627
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
KILLER101749
Erlang Shen
10
1 / 2 / 1
5,600
560
1,793
6,967
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 1
6,021
602
7,750
12,128
8,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 0
4,908
491
1,425
3,635
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 2 / 1
4,360
436
530
3,075
859
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
6
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
0
4
L
Tiamat
 
Tiamat
0
1
0
0
W
2
3
0
0.67
W
Chronos
GucciTautMe
Chronos
0
1
2
1
L
Erlang Shen
KILLER101749
Erlang Shen
1
2
1
0.75
L
3
2
1
1.75
W
0
1
5
2.5
L
1
2
0
0.5
W
3
1
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
14,759
30,169
Taken
31,432
13,743
Mitigated
15,712
13,332
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,971
245
0
3,145
4,020
3,499
0
1,069
2,951
34,466
0
L
Tiamat
 
Tiamat
3,261
283
0
1,690
5,627
2,716
0
3,213
2,414
23,769
0
W
7,988
4,487
0
5,786
10,488
4,688
432
6,564
3,924
0
35,303
W
Chronos
GucciTautMe
Chronos
4,022
1,097
0
2,855
6,408
1,935
162
2,160
3,992
38,411
0
L
Erlang Shen
KILLER101749
Erlang Shen
1,793
953
0
375
6,967
2,631
0
1,322
5,645
0
30,145
L
7,750
1,795
0
6,306
12,128
8,076
0
187
11,941
33,141
0
W
1,035
268
0
1,296
4,236
2,031
0
805
3,409
8,060
0
L
1,425
91
564
884
3,635
1,430
0
2,039
1,596
15,236
0
W
3,919
2,046
0
250
5,017
1,590
0
1,524
3,457
0
35,418
L
530
470
0
0
3,075
859
0
2,267
808
0
12,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
25,890
309
Minions Killed
230
0
Camps Cleared
0
926,606
Distance Traveled
883,427
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,470
647
70
7
0
176,215
0
L
Tiamat
5,001
500
55
6
0
192,425
3
W
Osiris
5,865
587
71
7
0
170,555
1
W
Chronos
5,535
554
80
8
0
177,331
3
L
Erlang Shen
5,600
560
67
7
0
215,236
0
L
Artio
6,021
602
62
6
0
170,602
1
W
Geb
5,048
505
19
2
0
221,354
4
L
Yemoja
4,908
491
21
2
0
159,792
4
W
Apollo
5,958
596
69
7
0
181,151
3
L
Rama
4,360
436
25
3
0
145,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role