Player Matchup

Chernobog
Chernobog
Chamir
Chernobog
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,369 Elo+
Party 3
Awilix
Awilix
NotGriffingsTTV
Awilix
Level 106
God Stats
7W - 11L
1,453 SR
Queue Stats
397W - 384L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
PlaymakerChip
Sun Wukong
Level 20
God Stats
4W - 0L
1,590 SR
Queue Stats
36W - 10L
1,845 Elo+
Party 3
Tiamat
Tiamat
Slapasaurusrex
Tiamat
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 300L
1,530 Elo+
Party 2
Agni
Agni
Thenit
Agni
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 249L
1,505 Elo+
Party 2
Team Averages
Level 88
1,509 SR
1,556 Elo+

VS

Team Averages
Level 56
1,513 SR
1,587 Elo+
Anhur
Anhur
ExcessAnxiety
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
Kaddo114
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
MtnDewLuna
Raijin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 57L
1,602 Elo+
Party 4
Fenrir
Fenrir
SkillCosby
Fenrir
Level 22
God Stats
2W - 4L
1,298 SR
Queue Stats
155W - 93L
1,621 Elo+
Party 4
Sobek
Sobek
XtraaGraavy
Sobek
Level 23
God Stats
1W - 2L
1,766 SR
Queue Stats
37W - 27L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chamir
Chernobog
18
7 / 1 / 4
10,650
626
13,220
9,635
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 6
9,312
548
4,586
13,512
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sun Wukong
PlaymakerChip
Sun Wukong
18
1 / 1 / 2
10,529
619
9,323
10,321
7,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
2 / 3 / 3
9,691
570
6,824
10,763
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Agni
Thenit
Agni
14
2 / 5 / 5
9,159
539
4,136
8,157
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,675
393
2,969
8,884
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Kaddo114
Amaterasu
12
0 / 1 / 1
7,149
421
4,066
14,196
10,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Raijin
MtnDewLuna
Raijin
15
10 / 4 / 4
9,756
574
14,128
11,098
3,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
SkillCosby
Fenrir
12
1 / 2 / 3
7,326
431
2,807
9,149
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 5
7,369
433
3,351
14,483
10,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
14
14
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chamir
Chernobog
7
1
4
9
L
1
4
3
0.63
L
Amaterasu
Kaddo114
Amaterasu
0
1
1
0.5
L
Raijin
MtnDewLuna
Raijin
10
4
4
3
W
2
4
6
1.25
W
Sun Wukong
PlaymakerChip
Sun Wukong
1
1
2
2
L
Fenrir
SkillCosby
Fenrir
1
2
3
1.25
W
2
3
3
1.17
W
Agni
Thenit
Agni
2
5
5
0.9
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,089
Damage
27,321
52,388
Taken
57,810
28,776
Mitigated
33,001
19,820
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chamir
Chernobog
13,220
8,710
0
7,512
9,635
3,937
3,777
2,371
7,239
0
95,836
L
2,969
951
0
1,551
8,884
2,024
0
1,921
6,953
0
23,297
L
Amaterasu
Kaddo114
Amaterasu
4,066
1,583
0
3,228
14,196
10,759
0
1,347
12,786
0
41,040
L
Raijin
MtnDewLuna
Raijin
14,128
2,286
0
2,093
11,098
3,986
0
3,071
7,827
63,703
0
W
4,586
1,824
0
4,808
13,512
4,644
0
4,667
8,845
0
58,456
W
Sun Wukong
PlaymakerChip
Sun Wukong
9,323
1,977
0
3,523
10,321
7,505
373
1,096
8,844
0
74,377
L
Fenrir
SkillCosby
Fenrir
2,807
553
0
3,373
9,149
5,666
0
1,387
7,752
0
20,992
W
6,824
885
633
2,675
10,763
10,101
202
5,104
5,606
33,030
0
W
Agni
Thenit
Agni
4,136
601
0
669
8,157
2,589
920
4,241
3,916
36,793
0
L
3,351
573
0
4,961
14,483
10,566
0
2,827
11,532
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
38,275
551
Minions Killed
347
0
Camps Cleared
0
1,699,234
Distance Traveled
1,526,757
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,650
626
161
9
0
340,452
5
L
Anhur
6,675
393
45
3
0
296,426
0
L
Amaterasu
7,149
421
89
5
0
340,181
5
L
Raijin
9,756
574
110
6
0
287,260
6
W
Awilix
9,312
548
102
6
0
352,469
0
W
Sun Wukong
10,529
619
159
9
0
356,547
2
L
Fenrir
7,326
431
42
2
0
315,692
8
W
Tiamat
9,691
570
45
3
0
324,157
4
W
Agni
9,159
539
84
5
0
325,609
1
L
Sobek
7,369
433
61
4
0
287,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role