Player Matchup

Tyr
Tyr
Necrinox
Tyr
Level 124
God Stats
10W - 6L
1,694 SR
Queue Stats
169W - 153L
1,573 Elo+
Solo
Ne Zha
Ne Zha
PlagooDoctor
Ne Zha
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 96L
1,630 Elo+
Party 2
Tiamat
Tiamat
TabP
Tiamat
Level 121
God Stats
2W - 5L
1,334 SR
Queue Stats
194W - 166L
1,617 Elo+
Party 2
Vamana
Vamana
xoreaxeax
Vamana
Level 84
God Stats
4W - 1L
1,278 SR
Queue Stats
139W - 126L
1,584 Elo+
Solo
Chang'e
Chang'e
Âweful
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,461 SR
1,581 Elo+

VS

Team Averages
Level 97
1,576 SR
1,555 Elo+
Raijin
Raijin
CatgirlMilkies
Raijin
Level 89
God Stats
5W - 7L
1,537 SR
Queue Stats
390W - 361L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
DanJ35
Danzaburou
Level 109
God Stats
11W - 13L
1,565 SR
Queue Stats
176W - 179L
1,549 Elo+
Solo
Achilles
Achilles
NINJA0810
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,517 Elo+
Party 1
Athena
Athena
NOBLE 1SEVEN
Athena
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
213W - 182L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
TheMask17
Hun Batz
Level 119
God Stats
4W - 5L
1,776 SR
Queue Stats
607W - 505L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,999
583
7,724
9,135
6,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
11
3 / 1 / 4
6,879
573
4,101
7,575
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
TabP
Tiamat
11
2 / 2 / 3
6,383
532
5,844
5,429
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
xoreaxeax
Vamana
14
4 / 0 / 2
7,604
634
5,582
7,191
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Âweful
Chang'e
12
3 / 1 / 4
7,368
614
7,615
6,291
1,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,400
533
3,119
7,151
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DanJ35
Danzaburou
10
3 / 5 / 0
6,284
524
4,961
9,936
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
NINJA0810
Achilles
11
0 / 0 / 1
5,799
483
3,720
8,825
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
8
1 / 2 / 2
5,568
464
5,725
9,805
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
TheMask17
Hun Batz
9
0 / 1 / 1
5,531
461
2,292
8,114
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Danzaburou
DanJ35
Danzaburou
3
5
0
0.6
L
Achilles
NINJA0810
Achilles
0
0
1
0.5
L
Athena
1
2
2
1
W
1
1
2
2
W
Ne Zha
3
1
4
5
W
Tiamat
TabP
Tiamat
2
2
3
1.75
L
Hun Batz
TheMask17
Hun Batz
0
1
1
0.5
W
Vamana
xoreaxeax
Vamana
4
0
2
5
W
Chang'e
Âweful
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,866
Damage
19,817
35,621
Taken
43,831
17,482
Mitigated
19,103
11,811
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,119
129
0
480
7,151
2,375
264
2,510
4,641
35,333
0
L
Danzaburou
DanJ35
Danzaburou
4,961
1,943
0
3,434
9,936
2,303
264
3,648
5,966
0
34,379
L
Achilles
NINJA0810
Achilles
3,720
805
0
4,009
8,825
7,369
0
857
7,968
0
24,095
L
Athena
5,725
1,322
0
1,808
9,805
4,368
0
3,471
6,168
15,815
0
W
7,724
2,104
0
1,544
9,135
6,978
26
1,530
7,165
0
40,114
W
Ne Zha
4,101
886
0
2,399
7,575
2,483
0
1,722
5,853
0
26,619
W
Tiamat
TabP
Tiamat
5,844
586
0
1,382
5,429
2,920
117
1,718
3,711
30,312
0
L
Hun Batz
TheMask17
Hun Batz
2,292
535
0
3,537
8,114
2,688
0
2,485
5,629
0
35,695
W
Vamana
xoreaxeax
Vamana
5,582
2,678
0
1,415
7,191
3,167
0
1,102
5,948
0
51,654
W
Chang'e
Âweful
Chang'e
7,615
634
1,384
3,687
6,291
1,934
0
2,436
3,675
40,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
29,582
381
Minions Killed
302
0
Camps Cleared
0
1,273,998
Distance Traveled
1,150,222
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,400
533
92
8
0
225,130
3
L
Danzaburou
6,284
524
65
5
0
196,630
2
L
Achilles
5,799
483
58
5
0
222,501
0
L
Athena
5,568
464
14
1
0
243,214
4
W
Tyr
6,999
583
81
7
0
259,622
2
W
Ne Zha
6,879
573
28
2
0
255,397
2
W
Tiamat
6,383
532
86
7
0
243,837
1
L
Hun Batz
5,531
461
73
6
0
262,747
7
W
Vamana
7,604
634
99
8
0
268,743
3
W
Chang'e
7,368
614
87
7
0
246,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role