Player Matchup

Hera
Hera
DrLife13
Hera
Level 41
God Stats
6W - 10L
1,620 SR
Queue Stats
22W - 35L
1,316 Elo+
Party 1
Apollo
Apollo
ExtraOlive635
Apollo
Level 57
God Stats
13W - 17L
1,645 SR
Queue Stats
86W - 91L
1,414 Elo+
Party 1
Mercury
Mercury
Mercenaryo
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Thejbradley26
Cthulhu
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 24L
1,197 Elo+
Party 1
Chaac
Chaac
rorry21
Chaac
Level 23
God Stats
8W - 13L
1,500 SR
Queue Stats
13W - 26L
1,273 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,340 Elo+

VS

Team Averages
Level 85
1,409 SR
1,453 Elo+
Terra
Terra
Biodamp
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CornerGas
Baba Yaga
Level 62
God Stats
6W - 4L
1,154 SR
Queue Stats
130W - 156L
1,385 Elo+
Solo
Danzaburou
Danzaburou
IlIRiceIlI
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LLACU
Hera
Level 89
God Stats
10W - 15L
1,444 SR
Queue Stats
320W - 329L
1,416 Elo+
Solo
Tiamat
Tiamat
MariusFlash
Tiamat
Level 67
God Stats
4W - 6L
1,448 SR
Queue Stats
292W - 314L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 3 / 2
6,406
458
4,950
7,978
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 8 / 3
6,387
456
5,134
11,867
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Mercenaryo
Mercury
11
2 / 2 / 0
6,512
465
3,332
10,902
3,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
9
0 / 4 / 2
5,629
402
5,320
10,217
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
rorry21
Chaac
11
1 / 4 / 0
6,074
434
4,368
10,491
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Biodamp
Terra
12
4 / 0 / 9
7,958
568
4,822
9,607
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baba Yaga
CornerGas
Baba Yaga
13
3 / 1 / 4
7,993
571
8,245
6,228
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IlIRiceIlI
Danzaburou
14
9 / 2 / 2
9,071
648
9,528
6,876
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
LLACU
Hera
15
4 / 0 / 3
8,867
633
8,428
6,250
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
12
1 / 4 / 4
7,114
508
4,209
10,944
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
21
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
Biodamp
Terra
4
0
9
8.5
W
Baba Yaga
CornerGas
Baba Yaga
3
1
4
5
L
Hera
1
3
2
0.67
L
2
8
3
0.44
W
Danzaburou
IlIRiceIlI
Danzaburou
9
2
2
5
W
Hera
LLACU
Hera
4
0
3
5.5
W
Tiamat
1
4
4
0.75
L
Mercury
Mercenaryo
Mercury
2
2
0
1
L
Cthulhu
0
4
2
0.25
L
Chaac
rorry21
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
35,232
51,455
Taken
39,905
23,213
Mitigated
21,500
10,629
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Biodamp
Terra
4,822
455
1,650
3,901
9,607
7,950
0
3,089
6,237
12,900
0
W
Baba Yaga
CornerGas
Baba Yaga
8,245
74
0
1,618
6,228
2,133
140
2,543
3,443
54,752
0
L
Hera
4,950
841
0
2,630
7,978
2,696
0
6,131
1,355
31,258
0
L
5,134
3,076
0
2,377
11,867
3,483
43
4,761
7,041
0
29,245
W
Danzaburou
IlIRiceIlI
Danzaburou
9,528
4,735
0
1,737
6,876
2,710
538
1,395
5,349
0
50,983
W
Hera
LLACU
Hera
8,428
1,501
0
3,219
6,250
2,323
0
1,021
5,156
58,545
0
W
Tiamat
4,209
506
0
4,793
10,944
6,384
0
1,327
9,450
34,272
0
L
Mercury
Mercenaryo
Mercury
3,332
671
0
2,319
10,902
3,566
0
3,311
7,519
0
35,288
L
Cthulhu
5,320
336
405
1,339
10,217
6,171
0
4,601
5,576
22,469
0
L
Chaac
rorry21
Chaac
4,368
240
0
1,559
10,491
7,297
0
6,163
4,260
0
28,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
41,003
253
Minions Killed
391
0
Camps Cleared
0
1,339,940
Distance Traveled
1,311,829
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,958
568
14
1
0
270,535
4
W
Baba Yaga
7,993
571
88
6
0
290,507
6
L
Hera
6,406
458
62
4
0
267,205
5
L
Apollo
6,387
456
50
4
0
258,770
4
W
Danzaburou
9,071
648
96
7
0
258,698
2
W
Hera
8,867
633
113
8
0
229,115
2
W
Tiamat
7,114
508
80
6
0
262,974
2
L
Mercury
6,512
465
61
4
0
296,396
2
L
Cthulhu
5,629
402
29
2
0
286,186
6
L
Chaac
6,074
434
51
4
0
231,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role