Player Matchup

Hercules
Hercules
KamNova
Hercules
Level 152
God Stats
7W - 4L
1,243 SR
Queue Stats
97W - 69L
1,585 Elo+
Party 1
Medusa
Medusa
SOUL0FDASOUTH
Medusa
Level 148
God Stats
2W - 1L
1,205 SR
Queue Stats
151W - 122L
1,529 Elo+
Party 1
Hades
Hades
Stylez xix
Hades
Level 160
God Stats
25W - 11L
1,689 SR
Queue Stats
468W - 409L
1,594 Elo+
Party 1
Team Averages
Level 153
1,379 SR
1,569 Elo+

VS

Team Averages
Level 83
1,725 SR
1,668 Elo+
Kumbhakarna
Kumbhakarna
Caeyde
Kumbhakarna
Level 82
God Stats
1W - 1L
1,698 SR
Queue Stats
111W - 95L
1,625 Elo+
Party 2
Loki
Loki
Devyboo
Loki
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,624 Elo+
Party 2
Tiamat
Tiamat
Jwherp
Tiamat
Level 60
God Stats
7W - 2L
1,977 SR
Queue Stats
11W - 5L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KamNova
Hercules
10
5 / 0 / 6
7,609
761
3,781
7,297
7,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 0 / 5
7,550
755
4,724
4,291
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
10
3 / 2 / 5
7,352
735
7,374
7,212
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caeyde
Kumbhakarna
10
1 / 3 / 1
6,865
687
3,715
9,037
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Devyboo
Loki
9
1 / 5 / 1
6,135
614
4,469
6,458
2,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Jwherp
Tiamat
7
0 / 3 / 1
5,613
561
2,900
4,422
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Caeyde
Kumbhakarna
1
3
1
0.5
L
Loki
Devyboo
Loki
1
5
1
0.3
L
Tiamat
Jwherp
Tiamat
0
3
1
0.17
W
Hercules
KamNova
Hercules
5
0
6
8
W
3
0
5
5.5
W
Hades
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
11,084
18,800
Taken
19,917
11,901
Mitigated
10,750
7,362
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Caeyde
Kumbhakarna
3,715
685
0
923
9,037
6,457
0
3,571
5,466
10,503
0
L
Loki
Devyboo
Loki
4,469
1,161
0
500
6,458
2,197
0
1,937
4,521
0
23,921
L
Tiamat
Jwherp
Tiamat
2,900
123
0
240
4,422
2,096
0
1,913
2,509
9,783
0
W
Hercules
KamNova
Hercules
3,781
972
0
2,467
7,297
7,152
733
2,017
5,047
0
12,576
W
4,724
1,499
0
1,675
4,291
1,483
1,039
969
3,260
0
26,437
W
Hades
7,374
498
442
2,778
7,212
3,266
0
3,179
3,849
32,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
18,613
115
Minions Killed
75
0
Camps Cleared
0
479,227
Distance Traveled
486,313
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,865
687
9
1
0
210,946
2
L
Loki
6,135
614
38
4
0
149,109
2
L
Tiamat
5,613
561
28
3
0
126,258
0
W
Hercules
7,609
761
20
2
0
167,132
2
W
Medusa
7,550
755
41
4
0
167,824
0
W
Hades
7,352
735
54
5
0
144,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role