Player Matchup

Cabrakan
Cabrakan
Gold II
GreatBigly
Cabrakan
Gold II
Level 148
God Stats
29W - 24L
1,603 SR
Queue Stats
184W - 158L
1,992 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
NoahWasTaken
Tsukuyomi
Diamond III
Level 160
God Stats
35W - 23L
1,725 SR
Queue Stats
511W - 477L
2,025 MMR
Solo
Anhur
Anhur
Diamond V
Purple27R
Anhur
Diamond V
Level 155
God Stats
21W - 27L
1,500 SR
Queue Stats
262W - 245L
2,019 MMR
Solo
Tyr
Tyr
Diamond V
SnickerBar256
Tyr
Diamond V
Level 85
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 85L
2,186 MMR
Party 1
Scylla
Scylla
Diamond V
nerius12
Scylla
Diamond V
Level 160
God Stats
27W - 14L
1,708 SR
Queue Stats
570W - 555L
2,142 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,607 SR
2,073 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,659 SR
1,894 MMR
The Morrigan
The Morrigan
Masters
HyperHugo
The Morrigan
Masters
Level 160
God Stats
29W - 26L
1,536 SR
Queue Stats
499W - 403L
2,586 MMR
Solo
Cerberus
Cerberus
Gold II
Saaga
Cerberus
Gold II
Level 148
God Stats
2W - 3L
1,959 SR
Queue Stats
28W - 31L
1,907 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
iNGЕN
Cu Chulainn
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum I
iTarantule
Chernobog
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
ØЯYΩИ
Ravana
Platinum II
Level 159
God Stats
1W - 1L
1,803 SR
Queue Stats
331W - 324L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GreatBigly
Cabrakan
15
1 / 1 / 11
9,324
548
6,689
12,674
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
NoahWasTaken
Tsukuyomi
17
7 / 2 / 8
10,425
613
10,869
10,429
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Purple27R
Anhur
18
6 / 2 / 4
10,888
640
12,437
12,309
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
9 / 1 / 6
11,169
657
14,173
19,655
14,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
nerius12
Scylla
17
5 / 0 / 6
10,611
624
11,664
8,267
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eSetDanzaburouAphrodite

VS

Bans
ApolloPersephoneGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HyperHugo
The Morrigan
15
2 / 7 / 3
8,937
526
5,963
9,884
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Saaga
Cerberus
12
0 / 1 / 3
7,480
440
5,397
15,712
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
iNGЕN
Cu Chulainn
12
0 / 9 / 3
7,412
436
11,088
19,486
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
iTarantule
Chernobog
12
0 / 7 / 0
7,351
432
7,754
15,289
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
ØЯYΩИ
Ravana
15
4 / 4 / 0
9,075
534
5,319
11,738
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
28
Kills
6
6
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
GreatBigly
Cabrakan
1
1
11
6.5
L
The Morrigan
HyperHugo
The Morrigan
2
7
3
0.5
W
Tsukuyomi
NoahWasTaken
Tsukuyomi
7
2
8
5.5
W
Anhur
Purple27R
Anhur
6
2
4
4
L
Cerberus
Saaga
Cerberus
0
1
3
1.5
W
9
1
6
12
L
Cu Chulainn
iNGЕN
Cu Chulainn
0
9
3
0.17
L
Chernobog
iTarantule
Chernobog
0
7
0
0
W
Scylla
nerius12
Scylla
5
0
6
8
L
Ravana
ØЯYΩИ
Ravana
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
35,521
63,334
Taken
72,109
39,776
Mitigated
31,198
25,962
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
GreatBigly
Cabrakan
6,689
846
0
4,245
12,674
12,701
372
2,848
9,767
31,433
0
L
The Morrigan
HyperHugo
The Morrigan
5,963
1,430
0
428
9,884
4,023
0
3,897
5,725
52,937
5,481
W
Tsukuyomi
NoahWasTaken
Tsukuyomi
10,869
3,643
0
3,884
10,429
5,722
649
2,711
7,508
0
67,172
W
Anhur
Purple27R
Anhur
12,437
8,821
0
4,895
12,309
4,099
2,386
1,111
11,198
0
83,909
L
Cerberus
Saaga
Cerberus
5,397
270
0
5,501
15,712
8,420
0
5,068
10,562
30,435
0
W
14,173
2,238
0
10,694
19,655
14,062
147
1,962
17,659
0
76,038
L
Cu Chulainn
iNGЕN
Cu Chulainn
11,088
1,769
0
3,270
19,486
9,701
376
4,272
15,156
3,000
50,135
L
Chernobog
iTarantule
Chernobog
7,754
5,083
0
5,030
15,289
3,992
0
2,619
12,598
0
50,083
W
Scylla
nerius12
Scylla
11,664
1,293
0
2,244
8,267
3,192
2,230
1,883
6,308
80,892
0
L
Ravana
ØЯYΩИ
Ravana
5,319
1,356
0
1,633
11,738
5,062
22
2,033
9,619
0
52,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
40,255
562
Minions Killed
503
0
Camps Cleared
0
1,776,232
Distance Traveled
1,525,082
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,324
548
34
2
0
322,511
2
L
The Morrigan
8,937
526
129
8
0
279,937
2
W
Tsukuyomi
10,425
613
110
6
0
408,269
4
W
Anhur
10,888
640
137
8
0
289,424
3
L
Cerberus
7,480
440
82
5
0
323,181
4
W
Tyr
11,169
657
124
7
0
397,287
3
L
Cu Chulainn
7,412
436
90
5
0
278,411
2
L
Chernobog
7,351
432
102
6
0
256,996
5
W
Scylla
10,611
624
157
9
0
358,741
9
L
Ravana
9,075
534
100
6
0
386,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role