Player Matchup

Jing Wei
Jing Wei
KPA007
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 193L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
ROmalio99
Kuzenbo
Level 14
God Stats
4W - 5L
1,175 SR
Queue Stats
13W - 22L
1,246 Elo+
Party 2
Nu Wa
Nu Wa
Thulindoo
Nu Wa
Level 29
God Stats
10W - 12L
1,511 SR
Queue Stats
19W - 19L
1,403 Elo+
Party 2
Tyr
Tyr
gabrizeu
Tyr
Level 26
God Stats
39W - 41L
1,334 SR
Queue Stats
95W - 116L
1,317 Elo+
Solo
Fenrir
Fenrir
uKaki
Fenrir
Level 28
God Stats
9W - 11L
1,438 SR
Queue Stats
84W - 83L
1,496 Elo+
Solo
Team Averages
Level 23
1,391 SR
1,403 Elo+

VS

Team Averages
Level 13
1,471 SR
1,458 Elo+
Ymir
Ymir
Bolando1Verd
Ymir
Level 16
God Stats
5W - 8L
1,353 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 3
Artemis
Artemis
NeonDrifter
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,467 Elo+
Party 1
Bellona
Bellona
Sarcopphagus
Bellona
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 85L
1,467 Elo+
Party 1
Arachne
Arachne
VaiMalandrius
Arachne
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 48L
1,444 Elo+
Party 3
Olorun
Olorun
waleb
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KPA007
Jing Wei
13
4 / 0 / 3
7,548
581
5,902
7,342
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
ROmalio99
Kuzenbo
12
2 / 1 / 5
7,337
564
5,531
7,634
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Thulindoo
Nu Wa
13
3 / 2 / 1
7,776
598
7,953
5,711
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 1
7,396
569
3,941
7,501
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
uKaki
Fenrir
13
2 / 2 / 4
7,773
598
5,450
10,313
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,142
396
1,925
6,526
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
NeonDrifter
Artemis
9
1 / 3 / 1
5,476
421
6,709
9,034
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Sarcopphagus
Bellona
10
0 / 1 / 2
5,686
437
2,382
7,458
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
11
5 / 3 / 0
7,151
550
6,988
9,263
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
waleb
Olorun
12
0 / 2 / 1
6,673
513
4,712
9,978
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
7
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Jing Wei
KPA007
Jing Wei
4
0
3
5.5
L
Artemis
NeonDrifter
Artemis
1
3
1
0.5
W
Kuzenbo
ROmalio99
Kuzenbo
2
1
5
4.5
L
Bellona
Sarcopphagus
Bellona
0
1
2
1
W
Nu Wa
Thulindoo
Nu Wa
3
2
1
1.75
L
Arachne
5
3
0
1.67
W
1
2
1
0.75
W
Fenrir
uKaki
Fenrir
2
2
4
2
L
Olorun
waleb
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
22,716
38,501
Taken
42,259
18,676
Mitigated
16,057
15,455
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,925
507
266
404
6,526
3,585
0
2,746
3,780
14,346
0
W
Jing Wei
KPA007
Jing Wei
5,902
4,460
0
5,470
7,342
2,059
1,979
392
6,950
0
47,513
L
Artemis
NeonDrifter
Artemis
6,709
3,794
0
4,277
9,034
2,359
0
2,915
6,119
0
25,305
W
Kuzenbo
ROmalio99
Kuzenbo
5,531
2,262
0
2,622
7,634
4,864
603
1,226
6,408
15,547
0
L
Bellona
Sarcopphagus
Bellona
2,382
435
0
2,685
7,458
4,635
0
447
6,693
0
14,544
W
Nu Wa
Thulindoo
Nu Wa
7,953
2,566
0
797
5,711
2,062
721
3,311
2,400
46,288
0
L
Arachne
6,988
3,985
0
1,998
9,263
2,880
0
1,946
7,267
0
42,455
W
3,941
788
0
2,138
7,501
6,095
1,656
0
7,126
0
31,690
W
Fenrir
uKaki
Fenrir
5,450
763
0
4,428
10,313
3,596
0
1,708
8,605
0
43,167
L
Olorun
waleb
Olorun
4,712
1,822
0
4,683
9,978
2,598
1,068
5,430
4,548
43,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
30,128
356
Minions Killed
267
0
Camps Cleared
0
1,215,283
Distance Traveled
1,075,651
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,142
396
26
2
0
220,566
0
W
Jing Wei
7,548
581
99
8
0
239,194
3
L
Artemis
5,476
421
47
4
0
198,181
1
W
Kuzenbo
7,337
564
24
2
0
251,333
1
L
Bellona
5,686
437
31
2
0
238,450
5
W
Nu Wa
7,776
598
83
6
0
216,914
0
L
Arachne
7,151
550
69
5
0
225,890
1
W
Tyr
7,396
569
71
5
0
251,039
2
W
Fenrir
7,773
598
79
6
0
256,803
4
L
Olorun
6,673
513
94
7
0
192,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role