Player Matchup

Ymir
Ymir
CINCYBOMBERS
Ymir
Level 7
God Stats
2W - 2L
1,250 SR
Queue Stats
11W - 13L
1,232 Elo+
Party 2
Pele
Pele
Constantine988
Pele
Level 27
God Stats
38W - 29L
1,471 SR
Queue Stats
385W - 483L
1,435 Elo+
Solo
Agni
Agni
Gorillaman12345
Agni
Level 13
God Stats
2W - 3L
1,274 SR
Queue Stats
26W - 42L
1,245 Elo+
Solo
Vamana
Vamana
Novembie
Vamana
Level 86
God Stats
3W - 1L
1,501 SR
Queue Stats
236W - 217L
1,405 Elo+
Party 2
Set
Set
PowerGZilla
Set
Level 29
God Stats
13W - 8L
1,611 SR
Queue Stats
152W - 153L
1,420 Elo+
Party 2
Team Averages
Level 32
1,421 SR
1,347 Elo+

VS

Team Averages
Level 22
1,419 SR
1,326 Elo+
Nu Wa
Nu Wa
IM_DIAZX
Nu Wa
Level 25
God Stats
41W - 53L
1,558 SR
Queue Stats
97W - 117L
1,409 Elo+
Party 1
Bakasura
Bakasura
Lucas1257889
Bakasura
Level 18
God Stats
2W - 4L
1,292 SR
Queue Stats
9W - 12L
1,331 Elo+
Solo
Yemoja
Yemoja
Puddleert
Yemoja
Level 29
God Stats
3W - 7L
1,474 SR
Queue Stats
239W - 333L
1,220 Elo+
Solo
Danzaburou
Danzaburou
S4VAG3_K4GURA
Danzaburou
Level 15
God Stats
3W - 3L
1,458 SR
Queue Stats
28W - 41L
1,303 Elo+
Party 1
Izanami
Izanami
THE_wee_CELT
Izanami
Level 24
God Stats
2W - 6L
1,313 SR
Queue Stats
30W - 46L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,333
492
3,764
15,599
16,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 2
10,170
484
5,924
15,746
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 3 / 2
10,929
520
7,087
9,965
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Novembie
Vamana
18
6 / 1 / 5
12,035
573
10,187
15,479
21,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 2 / 2
12,070
575
11,788
15,595
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IM_DIAZX
Nu Wa
18
5 / 4 / 1
11,078
528
14,629
11,064
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Lucas1257889
Bakasura
1
0 / 1 / 0
5,512
262
0
677
110
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Puddleert
Yemoja
14
0 / 1 / 6
9,114
434
5,715
11,767
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
S4VAG3_K4GURA
Danzaburou
14
2 / 8 / 4
8,757
417
9,723
13,894
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
THE_wee_CELT
Izanami
17
5 / 8 / 3
10,437
497
13,364
14,726
5,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
22
Kills
12
12
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
2
4
2
0.75
W
4
3
2
1.67
L
Nu Wa
IM_DIAZX
Nu Wa
5
4
1
1.38
L
Bakasura
Lucas1257889
Bakasura
0
1
0
0
W
Vamana
Novembie
Vamana
6
1
5
8.5
W
8
2
2
4.5
L
Yemoja
Puddleert
Yemoja
0
1
6
3
L
Danzaburou
S4VAG3_K4GURA
Danzaburou
2
8
4
0.5
L
Izanami
THE_wee_CELT
Izanami
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,750
Damage
43,431
72,384
Taken
52,128
52,408
Mitigated
24,523
18,038
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,764
897
0
1,359
15,599
16,306
604
4,618
10,811
29,954
0
W
5,924
1,089
0
3,556
15,746
5,846
1,336
2,223
13,443
0
64,859
W
7,087
800
0
1,957
9,965
3,406
3,543
3,143
6,586
47,076
0
L
Nu Wa
IM_DIAZX
Nu Wa
14,629
2,378
0
1,929
11,064
4,551
18
1,329
9,535
58,000
0
L
Bakasura
Lucas1257889
Bakasura
0
0
0
0
677
110
0
78
599
0
1,541
W
Vamana
Novembie
Vamana
10,187
3,976
0
5,015
15,479
21,111
4,556
3,222
11,959
0
81,663
W
11,788
4,741
0
6,151
15,595
5,739
4,928
6,058
9,241
0
75,752
L
Yemoja
Puddleert
Yemoja
5,715
701
369
3,299
11,767
8,563
330
3,307
8,335
31,091
0
L
Danzaburou
S4VAG3_K4GURA
Danzaburou
9,723
4,791
0
717
13,894
5,507
599
3,285
10,492
0
37,328
L
Izanami
THE_wee_CELT
Izanami
13,364
7,604
0
1,412
14,726
5,792
566
2,852
11,799
0
82,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,537
Gold Earned
44,898
496
Minions Killed
366
0
Camps Cleared
0
1,902,661
Distance Traveled
1,293,570
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,333
492
40
2
0
320,190
3
W
Pele
10,170
484
98
5
0
423,227
5
W
Agni
10,929
520
86
4
0
322,025
4
L
Nu Wa
11,078
528
106
5
0
268,529
3
L
Bakasura
5,512
262
4
0
0
27,465
0
W
Vamana
12,035
573
134
6
0
419,605
1
W
Set
12,070
575
138
7
0
417,614
0
L
Yemoja
9,114
434
47
2
0
370,028
0
L
Danzaburou
8,757
417
63
3
0
316,128
0
L
Izanami
10,437
497
146
7
0
311,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role