Player Matchup

Nike
Nike
Monstrer
Nike
Level 88
God Stats
13W - 26L
1,333 SR
Queue Stats
172W - 238L
1,552 Elo+
Party 1
Tiamat
Tiamat
chiforillo
Tiamat
Level 123
God Stats
16W - 15L
1,637 SR
Queue Stats
355W - 483L
1,497 Elo+
Party 1
Ullr
Ullr
sabroneitor
Ullr
Level 64
God Stats
0W - 2L
1,737 SR
Queue Stats
180W - 264L
1,471 Elo+
Party 1
Team Averages
Level 92
1,569 SR
1,507 Elo+

VS

Team Averages
Level 83
1,509 SR
1,447 Elo+
He Bo
He Bo
KillHunter675_
He Bo
Level 82
God Stats
13W - 14L
1,286 SR
Queue Stats
357W - 288L
1,410 Elo+
Party 2
Chaac
Chaac
OvaSeaDriiip-_-
Chaac
Level 46
God Stats
9W - 3L
1,740 SR
Queue Stats
399W - 333L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SobekGaming
Ah Muzen Cab
Level 120
God Stats
11W - 4L
1,500 SR
Queue Stats
286W - 257L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 5 / 6
10,387
577
8,492
18,171
12,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Tiamat
chiforillo
Tiamat
15
2 / 4 / 2
10,789
599
9,247
16,809
13,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 6 / 3
10,381
577
4,970
15,331
6,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
11,530
641
8,379
7,876
2,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 7
12,005
667
14,989
16,474
9,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
SobekGaming
Ah Muzen Cab
16
5 / 2 / 9
12,213
679
17,333
13,106
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
4
Kills
15
15
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Nike
0
5
6
0.6
W
5
1
7
8.5
W
Ah Muzen Cab
SobekGaming
Ah Muzen Cab
5
2
9
4.75
L
Tiamat
chiforillo
Tiamat
2
4
2
0.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
40,701
50,311
Taken
37,456
32,210
Mitigated
18,794
13,069
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,379
224
548
1,079
7,876
2,345
292
2,201
5,675
44,422
0
L
Nike
8,492
1,381
903
2,334
18,171
12,049
0
2,092
16,079
0
37,644
W
14,989
1,934
562
6,282
16,474
9,532
310
1,699
14,775
100
45,323
W
Ah Muzen Cab
SobekGaming
Ah Muzen Cab
17,333
6,685
511
5,376
13,106
6,917
2,633
5,373
7,733
0
63,134
L
Tiamat
chiforillo
Tiamat
9,247
481
1,080
5,670
16,809
13,908
1,229
2,829
13,980
66,340
0
L
4,970
2,193
930
2,152
15,331
6,253
0
3,641
11,690
0
24,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
35,748
193
Minions Killed
238
0
Camps Cleared
0
831,643
Distance Traveled
897,592
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,530
641
59
3
0
267,869
0
L
Nike
10,387
577
70
4
0
295,434
6
W
Chaac
12,005
667
66
4
0
333,353
0
W
Ah Muzen Cab
12,213
679
113
6
0
296,370
0
L
Tiamat
10,789
599
92
5
0
260,252
6
L
Ullr
10,381
577
31
2
0
275,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role