Player Matchup

Sun Wukong
Sun Wukong
Bressell
Sun Wukong
Level 16
God Stats
8W - 13L
1,420 SR
Queue Stats
43W - 70L
1,379 Elo+
Solo
Ra
Ra
EthanG4975
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Peefo
Cthulhu
Level 29
God Stats
9W - 16L
1,495 SR
Queue Stats
16W - 27L
1,529 Elo+
Solo
Artemis
Artemis
acxfly
Artemis
Level 16
God Stats
2W - 3L
1,733 SR
Queue Stats
5W - 7L
1,618 Elo+
Solo
Pele
Pele
binoboyjojo
Pele
Level 23
God Stats
1W - 1L
1,689 SR
Queue Stats
15W - 14L
1,659 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,543 Elo+

VS

Team Averages
Level 27
1,544 SR
1,604 Elo+
Ra
Ra
A4MEG0_0
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
Captain-Raijin
Erlang Shen
Level 29
God Stats
12W - 10L
1,648 SR
Queue Stats
264W - 255L
1,542 Elo+
Solo
Izanami
Izanami
Jefe_Henny
Izanami
Level 28
God Stats
9W - 3L
1,964 SR
Queue Stats
29W - 25L
1,640 Elo+
Solo
Pele
Pele
gime-baby5
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,727 Elo+
Solo
Janus
Janus
lil snoot snoot
Janus
Level 24
God Stats
3W - 3L
1,110 SR
Queue Stats
152W - 179L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bressell
Sun Wukong
1
0 / 0 / 0
2,616
436
0
0
0
6
0 / 0 / 1
3,530
588
1,013
1,611
359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Peefo
Cthulhu
5
0 / 3 / 0
3,241
540
1,625
3,469
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
acxfly
Artemis
4
0 / 3 / 0
3,084
514
1,159
3,211
669
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 0
3,755
626
275
2,419
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 3
4,265
711
2,239
2,460
563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Captain-Raijin
Erlang Shen
8
1 / 0 / 0
4,413
736
437
991
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Izanami
Jefe_Henny
Izanami
7
3 / 0 / 3
4,559
760
2,039
2,263
500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 0
3,805
634
122
2,990
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,859
643
657
1,713
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Sun Wukong
Bressell
Sun Wukong
0
0
0
0
W
Erlang Shen
Captain-Raijin
Erlang Shen
1
0
0
1
L
0
0
1
0.5
W
Izanami
Jefe_Henny
Izanami
3
0
3
4.5
L
Cthulhu
Peefo
Cthulhu
0
3
0
0
L
Artemis
acxfly
Artemis
0
3
0
0
L
1
1
0
1
W
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,072
Damage
5,494
10,710
Taken
10,417
2,638
Mitigated
2,879
2,695
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,239
202
285
986
2,460
563
456
702
1,758
11,795
0
L
Sun Wukong
Bressell
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Captain-Raijin
Erlang Shen
437
209
0
0
991
736
109
0
991
0
19,094
L
1,013
101
19
794
1,611
359
0
569
954
13,335
0
W
Izanami
Jefe_Henny
Izanami
2,039
1,502
0
785
2,263
500
757
923
1,340
0
13,855
L
Cthulhu
Peefo
Cthulhu
1,625
80
0
324
3,469
1,126
0
1,070
2,399
7,710
0
L
Artemis
acxfly
Artemis
1,159
671
0
549
3,211
669
0
1,169
2,042
0
7,662
L
275
75
0
1,009
2,419
484
0
0
2,419
0
10,746
W
122
0
0
1,838
2,990
667
0
0
2,990
0
14,471
W
657
41
0
246
1,713
413
348
841
700
15,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,226
Gold Earned
20,901
78
Minions Killed
153
0
Camps Cleared
0
418,188
Distance Traveled
558,017
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,265
711
14
2
0
125,647
0
L
Sun Wukong
2,616
436
0
0
0
0
0
W
Erlang Shen
4,413
736
47
8
0
104,072
1
L
Ra
3,530
588
20
3
0
87,353
2
W
Izanami
4,559
760
37
6
0
102,921
0
L
Cthulhu
3,241
540
8
1
0
105,863
0
L
Artemis
3,084
514
17
3
0
104,826
0
L
Pele
3,755
626
33
6
0
120,146
0
W
Pele
3,805
634
29
5
0
122,775
1
W
Janus
3,859
643
26
4
0
102,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role