Player Matchup

Tiamat
Tiamat
FelineCastle64
Tiamat
Level 23
God Stats
6W - 5L
1,585 SR
Queue Stats
44W - 50L
1,404 Elo+
Party 1
Hel
Hel
JahadPrinces
Hel
Level 24
God Stats
13W - 18L
1,445 SR
Queue Stats
45W - 52L
1,382 Elo+
Party 1
Osiris
Osiris
TODstroker
Osiris
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,284 Elo+
Party 3
Chiron
Chiron
TomatyBRA
Chiron
Level 14
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 4L
1,375 Elo+
Solo
Da Ji
Da Ji
Zeweffu
Da Ji
Level 17
God Stats
3W - 1L
1,778 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Team Averages
Level 20
1,608 SR
1,389 Elo+

VS

Team Averages
Level 20
1,412 SR
1,474 Elo+
Ymir
Ymir
LeonMG
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ThiaGoL_77
Xbalanque
Level 25
God Stats
1W - 2L
1,261 SR
Queue Stats
57W - 70L
1,464 Elo+
Party 2
Bellona
Bellona
b1e1242
Bellona
Level 39
God Stats
12W - 10L
1,532 SR
Queue Stats
106W - 117L
1,470 Elo+
Party 2
Discordia
Discordia
baldner-aila
Discordia
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
danielfaria371
Fenrir
Level 28
God Stats
1W - 2L
1,266 SR
Queue Stats
80W - 94L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
6,657
444
8,690
10,760
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 0
5,829
389
2,862
10,000
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
TODstroker
Osiris
10
1 / 6 / 1
6,279
419
3,572
12,884
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
TomatyBRA
Chiron
8
0 / 4 / 1
5,317
354
4,173
10,041
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Zeweffu
Da Ji
4
0 / 5 / 0
4,454
297
500
6,015
1,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LeonMG
Ymir
12
1 / 0 / 10
7,999
533
5,207
7,876
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ThiaGoL_77
Xbalanque
12
5 / 0 / 4
7,391
493
6,091
7,938
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
b1e1242
Bellona
14
10 / 2 / 6
9,478
632
12,031
11,121
10,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
baldner-aila
Discordia
14
4 / 2 / 9
8,869
591
8,160
8,312
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 7
8,868
591
5,487
9,010
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
26
27
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
5
0
0
W
Ymir
LeonMG
Ymir
1
0
10
6
L
Osiris
TODstroker
Osiris
1
6
1
0.25
W
Xbalanque
ThiaGoL_77
Xbalanque
5
0
4
7
L
Chiron
TomatyBRA
Chiron
0
4
1
0.13
L
Da Ji
Zeweffu
Da Ji
0
5
0
0
W
Bellona
b1e1242
Bellona
10
2
6
6.5
W
Discordia
baldner-aila
Discordia
4
2
9
4.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
36,976
49,700
Taken
44,257
22,226
Mitigated
23,851
14,962
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,690
356
195
3,138
10,760
4,862
0
3,686
6,706
21,327
0
L
2,862
1,081
2,424
2,499
10,000
6,438
0
4,283
5,585
17,144
0
W
Ymir
LeonMG
Ymir
5,207
1,104
0
1,168
7,876
4,525
565
2,776
5,007
26,362
0
L
Osiris
TODstroker
Osiris
3,572
905
0
3,675
12,884
7,144
0
1,539
11,327
0
19,027
W
Xbalanque
ThiaGoL_77
Xbalanque
6,091
3,093
0
3,403
7,938
2,462
2,311
1,603
6,269
0
31,182
L
Chiron
TomatyBRA
Chiron
4,173
1,578
211
2,820
10,041
2,428
0
2,638
7,349
0
23,132
L
Da Ji
Zeweffu
Da Ji
500
217
0
0
6,015
1,354
0
641
5,346
0
8,524
W
Bellona
b1e1242
Bellona
12,031
3,597
0
1,997
11,121
10,450
1,876
1,844
9,132
0
57,185
W
Discordia
baldner-aila
Discordia
8,160
1,873
0
1,493
8,312
2,838
221
2,949
4,977
52,887
0
W
5,487
1,805
0
4,680
9,010
3,576
62
1,560
7,320
0
54,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
42,605
161
Minions Killed
397
0
Camps Cleared
0
1,003,607
Distance Traveled
1,467,448
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,657
444
34
2
0
235,447
0
L
Hel
5,829
389
32
2
0
217,316
0
W
Ymir
7,999
533
40
3
0
311,795
0
L
Osiris
6,279
419
44
3
0
239,065
1
W
Xbalanque
7,391
493
55
4
0
260,437
1
L
Chiron
5,317
354
41
3
0
199,841
1
L
Da Ji
4,454
297
10
1
0
111,938
0
W
Bellona
9,478
632
107
7
0
302,647
1
W
Discordia
8,869
591
100
7
0
276,820
2
W
Fenrir
8,868
591
95
6
0
315,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role