Player Matchup

Scylla
Scylla
Gold III
LIVExACTION
Scylla
Gold III
Level 125
God Stats
19W - 13L
1,589 SR
Queue Stats
34W - 33L
1,586 MMR
Party 1
Mulan
Mulan
Gold IV
PINE_inch
Mulan
Gold IV
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 73L
1,358 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Supertom412
Danzaburou
Gold V
Level 106
God Stats
1W - 0L
1,650 SR
Queue Stats
31W - 30L
1,446 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,580 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,609 SR
1,462 MMR
Apollo
Apollo
Gold V
DaRealPandaKing
Apollo
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,511 MMR
Party 2
Janus
Janus
Bronze III
RogueWarrior2
Janus
Bronze III
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 20L
1,408 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Supercocohead
Kumbhakarna
Gold V
Level 104
God Stats
5W - 7L
1,826 SR
Queue Stats
77W - 68L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
11 / 2 / 13
12,223
815
16,690
13,335
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
PINE_inch
Mulan
14
2 / 1 / 15
10,513
701
7,319
13,376
10,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Supertom412
Danzaburou
15
12 / 3 / 7
12,614
841
13,623
15,901
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
PersephoneAphroditeCthulhuZeusChaac

VS

Bans
SobekHeraCerberusBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
9,957
664
6,411
14,409
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 11 / 3
9,886
659
10,152
12,707
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Supercocohead
Kumbhakarna
13
2 / 6 / 2
10,631
709
6,097
16,887
12,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
25
Kills
6
6
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Scylla
11
2
13
8.75
W
Mulan
PINE_inch
Mulan
2
1
15
9.5
L
2
11
3
0.32
L
Kumbhakarna
Supercocohead
Kumbhakarna
2
6
2
0.5
W
Danzaburou
Supertom412
Danzaburou
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
22,660
42,612
Taken
44,003
22,222
Mitigated
20,161
16,152
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
2,721
0
1,933
14,409
4,594
23
4,957
9,204
0
31,572
W
Scylla
16,690
1,428
0
6,287
13,335
4,742
1,110
4,939
8,170
61,253
0
W
Mulan
PINE_inch
Mulan
7,319
1,069
0
3,494
13,376
10,994
464
4,235
8,940
0
45,823
L
10,152
395
0
0
12,707
3,265
81
6,632
5,801
36,469
0
L
Kumbhakarna
Supercocohead
Kumbhakarna
6,097
310
0
650
16,887
12,302
0
4,326
12,267
22,175
0
W
Danzaburou
Supertom412
Danzaburou
13,623
4,292
243
6,128
15,901
6,486
1,247
6,420
9,111
0
47,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
30,474
182
Minions Killed
144
0
Camps Cleared
0
823,347
Distance Traveled
750,028
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,957
664
62
4
0
257,899
3
W
Scylla
12,223
815
70
5
0
270,482
3
W
Mulan
10,513
701
54
4
0
295,295
1
L
Janus
9,886
659
54
4
0
218,039
0
L
Kumbhakarna
10,631
709
28
2
0
274,090
0
W
Danzaburou
12,614
841
58
4
0
257,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role